83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* SDL Display Control Channel
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*
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* Copyright 2023 Armin Novak <armin.novak@thincast.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <freerdp/types.h>
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#include <freerdp/event.h>
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#include <freerdp/client/disp.h>
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#include "sdl_types.hpp"
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#include <SDL.h>
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class sdlDispContext
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{
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public:
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explicit sdlDispContext(SdlContext* sdl);
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~sdlDispContext();
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BOOL init(DispClientContext* disp);
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BOOL uninit(DispClientContext* disp);
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#if SDL_VERSION_ATLEAST(2, 0, 10)
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BOOL handle_display_event(const SDL_DisplayEvent* ev);
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#endif
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BOOL handle_window_event(const SDL_WindowEvent* ev);
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private:
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UINT DisplayControlCaps(UINT32 maxNumMonitors, UINT32 maxMonitorAreaFactorA,
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UINT32 maxMonitorAreaFactorB);
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BOOL set_window_resizable();
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BOOL sendResize();
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BOOL settings_changed();
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BOOL update_last_sent();
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UINT sendLayout(const rdpMonitor* monitors, size_t nmonitors);
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BOOL addTimer();
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private:
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static UINT DisplayControlCaps(DispClientContext* disp, UINT32 maxNumMonitors,
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UINT32 maxMonitorAreaFactorA, UINT32 maxMonitorAreaFactorB);
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static void OnActivated(void* context, const ActivatedEventArgs* e);
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static void OnGraphicsReset(void* context, const GraphicsResetEventArgs* e);
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static Uint32 SDLCALL OnTimer(Uint32 interval, void* param);
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private:
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SdlContext* _sdl = nullptr;
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DispClientContext* _disp = nullptr;
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int _eventBase = -1;
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int _errorBase = -1;
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int _lastSentWidth = -1;
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int _lastSentHeight = -1;
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UINT64 _lastSentDate = 0;
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int _targetWidth = -1;
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int _targetHeight = -1;
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BOOL _activated = FALSE;
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BOOL _waitingResize = FALSE;
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BOOL _fullscreen = FALSE;
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UINT16 _lastSentDesktopOrientation = 0;
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UINT32 _lastSentDesktopScaleFactor = 0;
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UINT32 _lastSentDeviceScaleFactor = 0;
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SDL_TimerID _timer = 0;
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unsigned _timer_retries = 0;
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};
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