198 lines
9.2 KiB
C
198 lines
9.2 KiB
C
/**
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* WinPR: Windows Portable Runtime
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* Microsoft Remote Procedure Call (MSRPC)
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*
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* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <winpr/rpc.h>
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#include "ndr_simple.h"
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#include "ndr_private.h"
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const char SimpleTypeAlignment[] =
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x03, 0x03, 0x03, 0x07, 0x07, 0x01, 0x03, 0x03,
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0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x02, 0x04, 0x04,
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0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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const char SimpleTypeBufferSize[] =
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{
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0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x02, 0x04, 0x04,
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0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x04, 0x04, 0x04,
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0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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const char SimpleTypeMemorySize[] =
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{
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0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x04, 0x04, 0x04,
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0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00,
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0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75,
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0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75,
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0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75,
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0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75,
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};
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const char NdrTypeFlags[] =
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{
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0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x01, 0x02, 0x02, 0x02, 0x02, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x08, 0x08, 0x08, 0x08, 0x08,
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0x08, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0xA0, 0xA0, 0x00, 0xC0, 0xC0, 0x02,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x84, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x01,
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0x03, 0x10, 0x01, 0x03, 0x2C, 0x01, 0x03, 0xE0, 0x90, 0x90, 0x8B, 0x57, 0x83, 0xE7, 0x6C, 0x01,
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0x09, 0x70, 0x3B, 0x86, 0x00, 0x0F, 0x01, 0x5A, 0x00, 0x80, 0x00, 0x30, 0x8D, 0x30, 0x84, 0x00,
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0x48, 0x6A, 0x00, 0x6A, 0x01, 0x06, 0xFF, 0x08, 0x5D, 0x90, 0x7D, 0x7D, 0x0F, 0x67, 0xBD, 0xAD,
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0xAD, 0xAD, 0x9B, 0xBA, 0x9B, 0x9B, 0x0D, 0xB9, 0xAD, 0x19, 0x19, 0xBA, 0xDB, 0x09, 0x86, 0xB1,
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};
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char NdrGetSimpleTypeBufferAlignment(unsigned char FormatChar)
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{
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return SimpleTypeAlignment[FormatChar];
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}
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char NdrGetSimpleTypeBufferSize(unsigned char FormatChar)
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{
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return SimpleTypeAlignment[FormatChar];
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}
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char NdrGetSimpleTypeMemorySize(unsigned char FormatChar)
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{
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return SimpleTypeMemorySize[FormatChar];
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}
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int NdrGetTypeFlags(unsigned char FormatChar)
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{
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return NdrTypeFlags[FormatChar];
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}
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void NdrSimpleTypeBufferSize(PMIDL_STUB_MESSAGE pStubMsg, unsigned char* pMemory, PFORMAT_STRING pFormat)
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{
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switch (*pFormat)
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{
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case FC_BYTE:
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case FC_CHAR:
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case FC_SMALL:
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case FC_USMALL:
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NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(BYTE));
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break;
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case FC_WCHAR:
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case FC_SHORT:
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case FC_USHORT:
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case FC_ENUM16:
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NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(USHORT));
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NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(USHORT));
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break;
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case FC_LONG:
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case FC_ULONG:
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case FC_ENUM32:
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case FC_INT3264:
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case FC_UINT3264:
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NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(ULONG));
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NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(ULONG));
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break;
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case FC_FLOAT:
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NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(FLOAT));
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NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(FLOAT));
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break;
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case FC_DOUBLE:
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NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(DOUBLE));
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NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(DOUBLE));
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break;
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case FC_HYPER:
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NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(ULONGLONG));
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NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(ULONGLONG));
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break;
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case FC_ERROR_STATUS_T:
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NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(error_status_t));
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NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(error_status_t));
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break;
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case FC_IGNORE:
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break;
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}
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}
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void NdrSimpleTypeMarshall(PMIDL_STUB_MESSAGE pStubMsg, unsigned char* pMemory, unsigned char FormatChar)
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{
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}
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void NdrSimpleTypeUnmarshall(PMIDL_STUB_MESSAGE pStubMsg, unsigned char* pMemory, unsigned char FormatChar)
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{
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}
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void NdrSimpleTypeFree(PMIDL_STUB_MESSAGE pStubMsg, unsigned char* pMemory, PFORMAT_STRING pFormat)
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{
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}
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