45 lines
992 B
C++
45 lines
992 B
C++
#pragma once
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#include <string>
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#include <vector>
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#include <SDL.h>
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#include "sdl_input.hpp"
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#include "sdl_buttons.hpp"
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class SdlInputWidgetList
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{
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public:
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SdlInputWidgetList(const std::string& title, const std::vector<std::string>& labels,
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const std::vector<std::string>& initial, const std::vector<Uint32>& flags);
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virtual ~SdlInputWidgetList();
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int run(std::vector<std::string>& result);
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protected:
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bool update(SDL_Renderer* renderer);
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ssize_t get_index(const SDL_MouseButtonEvent& button);
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private:
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SdlInputWidgetList(const SdlInputWidgetList& other) = delete;
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SdlInputWidgetList(SdlInputWidgetList&& other) = delete;
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private:
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enum
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{
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INPUT_BUTTON_ACCEPT = 1,
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INPUT_BUTTON_CANCEL = -2
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};
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private:
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ssize_t next(ssize_t current);
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[[nodiscard]] bool valid(ssize_t current) const;
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SdlInputWidget* get(ssize_t index);
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private:
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SDL_Window* _window;
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SDL_Renderer* _renderer;
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std::vector<SdlInputWidget> _list;
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SdlButtonList _buttons;
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};
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