7ba84737ba
use RAII for SDL window creation/destruction by wrapping it in SdlWindow constructor/destructor
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* SDL Client
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*
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* Copyright 2023 Armin Novak <armin.novak@thincast.com>
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* Copyright 2023 Thincast Technologies GmbH
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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#include <SDL.h>
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class SdlWindow
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{
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public:
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SdlWindow(const std::string& title, Sint32 startupX, Sint32 startupY, Sint32 width,
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Sint32 height, Uint32 flags);
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SdlWindow(SdlWindow&& other);
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~SdlWindow();
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SDL_Window* window() const;
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Sint32 offsetX() const;
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void setOffsetX(Sint32 x);
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void setOffsetY(Sint32 y);
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Sint32 offsetY() const;
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private:
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SDL_Window* _window;
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Sint32 _offset_x;
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Sint32 _offset_y;
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private:
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SdlWindow(const SdlWindow& other) = delete;
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};
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