359 lines
8.6 KiB
C
359 lines
8.6 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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*
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* Copyright 2015 Jiang Zihao <zihao.jiang@yahoo.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <assert.h>
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#include <freerdp/log.h>
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#include "shadow.h"
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#define TAG SERVER_TAG("shadow.mcevent")
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struct rdp_shadow_multiclient_event
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{
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HANDLE event; /* Kickoff event */
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HANDLE barrierEvent; /* Represents that all clients have consumed event */
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HANDLE doneEvent; /* Event handling finished. Server could continue */
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wArrayList* subscribers;
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CRITICAL_SECTION lock;
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int consuming;
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int waiting;
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/* For debug */
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int eventid;
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};
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struct rdp_shadow_multiclient_subscriber
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{
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rdpShadowMultiClientEvent* ref;
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BOOL pleaseHandle; /* Indicate if server expects my handling in this turn */
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};
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rdpShadowMultiClientEvent* shadow_multiclient_new(void)
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{
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rdpShadowMultiClientEvent* event =
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(rdpShadowMultiClientEvent*)calloc(1, sizeof(rdpShadowMultiClientEvent));
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if (!event)
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goto out_error;
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event->event = CreateEvent(NULL, TRUE, FALSE, NULL);
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if (!event->event)
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goto out_free;
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event->barrierEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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if (!event->barrierEvent)
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goto out_free_event;
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event->doneEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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if (!event->doneEvent)
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goto out_free_barrierEvent;
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event->subscribers = ArrayList_New(TRUE);
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if (!event->subscribers)
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goto out_free_doneEvent;
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if (!InitializeCriticalSectionAndSpinCount(&(event->lock), 4000))
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goto out_free_subscribers;
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event->consuming = 0;
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event->waiting = 0;
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event->eventid = 0;
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SetEvent(event->doneEvent);
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return event;
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out_free_subscribers:
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ArrayList_Free(event->subscribers);
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out_free_doneEvent:
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CloseHandle(event->doneEvent);
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out_free_barrierEvent:
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CloseHandle(event->barrierEvent);
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out_free_event:
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CloseHandle(event->event);
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out_free:
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free(event);
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out_error:
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return (rdpShadowMultiClientEvent*)NULL;
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}
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void shadow_multiclient_free(rdpShadowMultiClientEvent* event)
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{
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if (!event)
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return;
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DeleteCriticalSection(&(event->lock));
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ArrayList_Free(event->subscribers);
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CloseHandle(event->doneEvent);
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CloseHandle(event->barrierEvent);
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CloseHandle(event->event);
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free(event);
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return;
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}
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static void _Publish(rdpShadowMultiClientEvent* event)
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{
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wArrayList* subscribers;
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struct rdp_shadow_multiclient_subscriber* subscriber = NULL;
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int i;
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subscribers = event->subscribers;
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assert(event->consuming == 0);
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/* Count subscribing clients */
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ArrayList_Lock(subscribers);
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for (i = 0; i < ArrayList_Count(subscribers); i++)
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{
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subscriber = (struct rdp_shadow_multiclient_subscriber*)ArrayList_GetItem(subscribers, i);
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/* Set flag to subscriber: I acknowledge and please handle */
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subscriber->pleaseHandle = TRUE;
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event->consuming++;
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}
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ArrayList_Unlock(subscribers);
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if (event->consuming > 0)
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{
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event->eventid = (event->eventid & 0xff) + 1;
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WLog_VRB(TAG, "Server published event %d. %d clients.\n", event->eventid, event->consuming);
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ResetEvent(event->doneEvent);
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SetEvent(event->event);
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}
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return;
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}
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static void _WaitForSubscribers(rdpShadowMultiClientEvent* event)
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{
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if (event->consuming > 0)
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{
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/* Wait for clients done */
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WLog_VRB(TAG, "Server wait event %d. %d clients.\n", event->eventid, event->consuming);
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LeaveCriticalSection(&(event->lock));
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WaitForSingleObject(event->doneEvent, INFINITE);
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EnterCriticalSection(&(event->lock));
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WLog_VRB(TAG, "Server quit event %d. %d clients.\n", event->eventid, event->consuming);
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}
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/* Last subscriber should have already reset the event */
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assert(WaitForSingleObject(event->event, 0) != WAIT_OBJECT_0);
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return;
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}
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void shadow_multiclient_publish(rdpShadowMultiClientEvent* event)
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{
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if (!event)
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return;
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EnterCriticalSection(&(event->lock));
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_Publish(event);
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LeaveCriticalSection(&(event->lock));
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return;
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}
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void shadow_multiclient_wait(rdpShadowMultiClientEvent* event)
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{
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if (!event)
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return;
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EnterCriticalSection(&(event->lock));
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_WaitForSubscribers(event);
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LeaveCriticalSection(&(event->lock));
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return;
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}
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void shadow_multiclient_publish_and_wait(rdpShadowMultiClientEvent* event)
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{
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if (!event)
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return;
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EnterCriticalSection(&(event->lock));
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_Publish(event);
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_WaitForSubscribers(event);
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LeaveCriticalSection(&(event->lock));
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return;
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}
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static BOOL _Consume(struct rdp_shadow_multiclient_subscriber* subscriber, BOOL wait)
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{
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rdpShadowMultiClientEvent* event = subscriber->ref;
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BOOL ret = FALSE;
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if (WaitForSingleObject(event->event, 0) == WAIT_OBJECT_0 && subscriber->pleaseHandle)
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{
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/* Consume my share. Server is waiting for us */
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event->consuming--;
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ret = TRUE;
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}
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assert(event->consuming >= 0);
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if (event->consuming == 0)
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{
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/* Last client reset event before notify clients to continue */
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ResetEvent(event->event);
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if (event->waiting > 0)
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{
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/* Notify other clients to continue */
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SetEvent(event->barrierEvent);
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}
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else
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{
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/* Only one client. Notify server directly */
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SetEvent(event->doneEvent);
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}
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}
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else /* (event->consuming > 0) */
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{
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if (wait)
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{
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/*
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* This client need to wait. That means the client will
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* continue waiting for other clients to finish.
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* The last client should reset barrierEvent.
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*/
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event->waiting++;
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LeaveCriticalSection(&(event->lock));
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WaitForSingleObject(event->barrierEvent, INFINITE);
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EnterCriticalSection(&(event->lock));
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event->waiting--;
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if (event->waiting == 0)
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{
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/*
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* This is last client waiting for barrierEvent.
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* We can now discard barrierEvent and notify
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* server to continue.
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*/
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ResetEvent(event->barrierEvent);
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SetEvent(event->doneEvent);
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}
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}
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}
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return ret;
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}
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void* shadow_multiclient_get_subscriber(rdpShadowMultiClientEvent* event)
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{
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struct rdp_shadow_multiclient_subscriber* subscriber;
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if (!event)
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return NULL;
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EnterCriticalSection(&(event->lock));
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subscriber = (struct rdp_shadow_multiclient_subscriber*)calloc(
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1, sizeof(struct rdp_shadow_multiclient_subscriber));
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if (!subscriber)
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goto out_error;
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subscriber->ref = event;
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subscriber->pleaseHandle = FALSE;
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if (ArrayList_Add(event->subscribers, subscriber) < 0)
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goto out_free;
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WLog_VRB(TAG, "Get subscriber %p. Wait event %d. %d clients.\n", (void*)subscriber,
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event->eventid, event->consuming);
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(void)_Consume(subscriber, TRUE);
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WLog_VRB(TAG, "Get subscriber %p. Quit event %d. %d clients.\n", (void*)subscriber,
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event->eventid, event->consuming);
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LeaveCriticalSection(&(event->lock));
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return subscriber;
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out_free:
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free(subscriber);
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out_error:
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LeaveCriticalSection(&(event->lock));
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return NULL;
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}
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/*
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* Consume my share and release my register
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* If we have update event and pleaseHandle flag
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* We need to consume. Anyway we need to clear
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* pleaseHandle flag
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*/
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void shadow_multiclient_release_subscriber(void* subscriber)
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{
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struct rdp_shadow_multiclient_subscriber* s;
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rdpShadowMultiClientEvent* event;
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if (!subscriber)
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return;
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s = (struct rdp_shadow_multiclient_subscriber*)subscriber;
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event = s->ref;
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EnterCriticalSection(&(event->lock));
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WLog_VRB(TAG, "Release Subscriber %p. Drop event %d. %d clients.\n", subscriber, event->eventid,
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event->consuming);
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(void)_Consume(s, FALSE);
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WLog_VRB(TAG, "Release Subscriber %p. Quit event %d. %d clients.\n", subscriber, event->eventid,
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event->consuming);
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ArrayList_Remove(event->subscribers, subscriber);
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LeaveCriticalSection(&(event->lock));
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free(subscriber);
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return;
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}
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BOOL shadow_multiclient_consume(void* subscriber)
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{
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struct rdp_shadow_multiclient_subscriber* s;
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rdpShadowMultiClientEvent* event;
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BOOL ret = FALSE;
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if (!subscriber)
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return ret;
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s = (struct rdp_shadow_multiclient_subscriber*)subscriber;
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event = s->ref;
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EnterCriticalSection(&(event->lock));
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WLog_VRB(TAG, "Subscriber %p wait event %d. %d clients.\n", subscriber, event->eventid,
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event->consuming);
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ret = _Consume(s, TRUE);
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WLog_VRB(TAG, "Subscriber %p quit event %d. %d clients.\n", subscriber, event->eventid,
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event->consuming);
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LeaveCriticalSection(&(event->lock));
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return ret;
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}
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HANDLE shadow_multiclient_getevent(void* subscriber)
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{
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if (!subscriber)
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return (HANDLE)NULL;
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return ((struct rdp_shadow_multiclient_subscriber*)subscriber)->ref->event;
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}
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