b9ceb13058
Starting at version 7, the wayland client is supposed to mmap the keymap as MAP_PRIVATE to prevent accidental or intentional modifications.
876 lines
22 KiB
C
876 lines
22 KiB
C
/*
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* Copyright © 2014-2015 David FORT <contact@hardening-consulting.com>
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include "uwac-priv.h"
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#include "uwac-utils.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <time.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <sys/timerfd.h>
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#include <sys/epoll.h>
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static void keyboard_repeat_func(UwacTask *task, uint32_t events)
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{
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UwacSeat *input = container_of(task, UwacSeat, repeat_task);
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UwacWindow *window = input->keyboard_focus;
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uint64_t exp;
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if (read(input->repeat_timer_fd, &exp, sizeof exp) != sizeof exp)
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/* If we change the timer between the fd becoming
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* readable and getting here, there'll be nothing to
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* read and we get EAGAIN. */
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return;
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if (window) {
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UwacKeyEvent *key;
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key = (UwacKeyEvent *)UwacDisplayNewEvent(input->display, UWAC_EVENT_KEY);
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if (!key)
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return;
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key->window = window;
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key->sym = input->repeat_sym;
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key->pressed = true;
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}
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}
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static void keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
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uint32_t format, int fd, uint32_t size)
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{
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UwacSeat *input = data;
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struct xkb_keymap *keymap;
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struct xkb_state *state;
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char *map_str;
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int mapFlags = MAP_SHARED;
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if (!data) {
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close(fd);
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return;
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}
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if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
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close(fd);
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return;
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}
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if (input->seat_version >= 7)
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mapFlags = MAP_PRIVATE;
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map_str = mmap(NULL, size, PROT_READ, mapFlags, fd, 0);
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if (map_str == MAP_FAILED) {
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close(fd);
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return;
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}
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keymap = xkb_keymap_new_from_string(input->xkb_context, map_str, XKB_KEYMAP_FORMAT_TEXT_V1, 0);
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munmap(map_str, size);
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close(fd);
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if (!keymap) {
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assert(uwacErrorHandler(input->display, UWAC_ERROR_INTERNAL, "failed to compile keymap\n"));
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return;
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}
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state = xkb_state_new(keymap);
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if (!state) {
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assert(uwacErrorHandler(input->display, UWAC_ERROR_NOMEMORY, "failed to create XKB state\n"));
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xkb_keymap_unref(keymap);
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return;
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}
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xkb_keymap_unref(input->xkb.keymap);
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xkb_state_unref(input->xkb.state);
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input->xkb.keymap = keymap;
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input->xkb.state = state;
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input->xkb.control_mask = 1 << xkb_keymap_mod_get_index(input->xkb.keymap, "Control");
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input->xkb.alt_mask = 1 << xkb_keymap_mod_get_index(input->xkb.keymap, "Mod1");
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input->xkb.shift_mask = 1 << xkb_keymap_mod_get_index(input->xkb.keymap, "Shift");
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}
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static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
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uint32_t serial, uint32_t time, uint32_t key,
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uint32_t state_w);
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static void keyboard_handle_enter(void *data, struct wl_keyboard *keyboard, uint32_t serial,
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struct wl_surface *surface, struct wl_array *keys)
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{
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uint32_t *key, *pressedKey;
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UwacSeat *input = (UwacSeat *)data;
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int i, found;
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UwacKeyboardEnterLeaveEvent *event;
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event = (UwacKeyboardEnterLeaveEvent *)UwacDisplayNewEvent(input->display, UWAC_EVENT_KEYBOARD_ENTER);
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if (!event)
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return;
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event->window = input->keyboard_focus = (UwacWindow *)wl_surface_get_user_data(surface);
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/* look for keys that have been released */
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found = false;
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for (pressedKey = input->pressed_keys.data, i = 0; i < input->pressed_keys.size; i += sizeof(uint32_t)) {
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wl_array_for_each(key, keys) {
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if (*key == *pressedKey) {
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found = true;
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break;
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}
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}
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if (!found) {
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keyboard_handle_key(data, keyboard, serial, 0, *pressedKey, WL_KEYBOARD_KEY_STATE_RELEASED);
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} else {
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pressedKey++;
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}
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}
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/* handle keys that are now pressed */
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wl_array_for_each(key, keys) {
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keyboard_handle_key(data, keyboard, serial, 0, *key, WL_KEYBOARD_KEY_STATE_PRESSED);
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}
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}
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static void keyboard_handle_leave(void *data, struct wl_keyboard *keyboard, uint32_t serial,
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struct wl_surface *surface)
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{
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struct itimerspec its;
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UwacSeat *input;
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UwacPointerEnterLeaveEvent *event;
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input = (UwacSeat *)data;
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its.it_interval.tv_sec = 0;
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its.it_interval.tv_nsec = 0;
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its.it_value.tv_sec = 0;
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its.it_value.tv_nsec = 0;
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timerfd_settime(input->repeat_timer_fd, 0, &its, NULL);
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event = (UwacPointerEnterLeaveEvent *)UwacDisplayNewEvent(input->display, UWAC_EVENT_POINTER_LEAVE);
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if (!event)
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return;
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event->window = input->keyboard_focus;
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}
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static int update_key_pressed(UwacSeat *seat, uint32_t key) {
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uint32_t *keyPtr;
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/* check if the key is not already pressed */
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wl_array_for_each(keyPtr, &seat->pressed_keys) {
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if (*keyPtr == key)
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return 1;
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}
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keyPtr = wl_array_add(&seat->pressed_keys, sizeof(uint32_t));
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if (!keyPtr)
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return -1;
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*keyPtr = key;
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return 0;
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}
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static int update_key_released(UwacSeat *seat, uint32_t key) {
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uint32_t *keyPtr;
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int i, toMove;
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bool found = false;
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for (i = 0, keyPtr = seat->pressed_keys.data; i < seat->pressed_keys.size; i++, keyPtr++) {
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if (*keyPtr == key) {
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found = true;
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break;
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}
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}
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if (found) {
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toMove = seat->pressed_keys.size - ((i + 1) * sizeof(uint32_t));
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if (toMove)
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memmove(keyPtr, keyPtr+1, toMove);
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seat->pressed_keys.size -= sizeof(uint32_t);
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}
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return 1;
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}
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static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
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uint32_t serial, uint32_t time, uint32_t key,
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uint32_t state_w)
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{
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UwacSeat *input = (UwacSeat *)data;
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UwacWindow *window = input->keyboard_focus;
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UwacKeyEvent *keyEvent;
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uint32_t code, num_syms;
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enum wl_keyboard_key_state state = state_w;
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const xkb_keysym_t *syms;
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xkb_keysym_t sym;
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struct itimerspec its;
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if (state_w == WL_KEYBOARD_KEY_STATE_PRESSED)
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update_key_pressed(input, key);
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else
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update_key_released(input, key);
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input->display->serial = serial;
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code = key + 8;
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if (!window || !input->xkb.state)
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return;
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/* We only use input grabs for pointer events for now, so just
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* ignore key presses if a grab is active. We expand the key
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* event delivery mechanism to route events to widgets to
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* properly handle key grabs. In the meantime, this prevents
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* key event delivery while a grab is active. */
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/*if (input->grab && input->grab_button == 0)
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return;*/
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num_syms = xkb_state_key_get_syms(input->xkb.state, code, &syms);
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sym = XKB_KEY_NoSymbol;
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if (num_syms == 1)
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sym = syms[0];
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED && key == input->repeat_key) {
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its.it_interval.tv_sec = 0;
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its.it_interval.tv_nsec = 0;
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its.it_value.tv_sec = 0;
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its.it_value.tv_nsec = 0;
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timerfd_settime(input->repeat_timer_fd, 0, &its, NULL);
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} else if (state == WL_KEYBOARD_KEY_STATE_PRESSED && xkb_keymap_key_repeats(input->xkb.keymap, code)) {
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input->repeat_sym = sym;
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input->repeat_key = key;
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input->repeat_time = time;
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its.it_interval.tv_sec = input->repeat_rate_sec;
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its.it_interval.tv_nsec = input->repeat_rate_nsec;
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its.it_value.tv_sec = input->repeat_delay_sec;
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its.it_value.tv_nsec = input->repeat_delay_nsec;
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timerfd_settime(input->repeat_timer_fd, 0, &its, NULL);
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}
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keyEvent = (UwacKeyEvent *)UwacDisplayNewEvent(input->display, UWAC_EVENT_KEY);
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if (!keyEvent)
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return;
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keyEvent->window = window;
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keyEvent->sym = sym;
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keyEvent->raw_key = key;
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keyEvent->pressed = (state == WL_KEYBOARD_KEY_STATE_PRESSED);
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}
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static void keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard, uint32_t serial,
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uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group)
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{
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UwacSeat *input = data;
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xkb_mod_mask_t mask;
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/* If we're not using a keymap, then we don't handle PC-style modifiers */
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if (!input->xkb.keymap)
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return;
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xkb_state_update_mask(input->xkb.state, mods_depressed, mods_latched, mods_locked, 0, 0, group);
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mask = xkb_state_serialize_mods(input->xkb.state, XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED);
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input->modifiers = 0;
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if (mask & input->xkb.control_mask)
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input->modifiers |= UWAC_MOD_CONTROL_MASK;
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if (mask & input->xkb.alt_mask)
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input->modifiers |= UWAC_MOD_ALT_MASK;
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if (mask & input->xkb.shift_mask)
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input->modifiers |= UWAC_MOD_SHIFT_MASK;
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}
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static void set_repeat_info(UwacSeat *input, int32_t rate, int32_t delay)
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{
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input->repeat_rate_sec = input->repeat_rate_nsec = 0;
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input->repeat_delay_sec = input->repeat_delay_nsec = 0;
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/* a rate of zero disables any repeating, regardless of the delay's
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* value */
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if (rate == 0)
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return;
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if (rate == 1)
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input->repeat_rate_sec = 1;
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else
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input->repeat_rate_nsec = 1000000000 / rate;
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input->repeat_delay_sec = delay / 1000;
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delay -= (input->repeat_delay_sec * 1000);
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input->repeat_delay_nsec = delay * 1000 * 1000;
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}
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static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *keyboard,
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int32_t rate, int32_t delay)
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{
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UwacSeat *input = data;
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set_repeat_info(input, rate, delay);
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}
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static const struct wl_keyboard_listener keyboard_listener = {
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keyboard_handle_keymap,
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keyboard_handle_enter,
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keyboard_handle_leave,
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keyboard_handle_key,
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keyboard_handle_modifiers,
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keyboard_handle_repeat_info
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};
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static bool touch_send_start_frame(UwacSeat *seat) {
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UwacTouchFrameBegin *ev;
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ev = (UwacTouchFrameBegin *)UwacDisplayNewEvent(seat->display, UWAC_EVENT_TOUCH_FRAME_BEGIN);
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if (!ev)
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return false;
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seat->touch_frame_started = true;
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return true;
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}
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static void touch_handle_down(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, struct wl_surface *surface,
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int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
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{
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UwacSeat *seat = data;
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UwacTouchDown *tdata;
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seat->display->serial = serial;
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if (!seat->touch_frame_started && !touch_send_start_frame(seat))
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return;
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tdata = (UwacTouchDown *)UwacDisplayNewEvent(seat->display, UWAC_EVENT_TOUCH_DOWN);
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if (!tdata)
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return;
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tdata->seat = seat;
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tdata->id = id;
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tdata->x = x_w;
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tdata->y = y_w;
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#if 0
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struct widget *widget;
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float sx = wl_fixed_to_double(x);
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float sy = wl_fixed_to_double(y);
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input->touch_focus = wl_surface_get_user_data(surface);
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if (!input->touch_focus) {
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DBG("Failed to find to touch focus for surface %p\n", (void*) surface);
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return;
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}
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if (surface != input->touch_focus->main_surface->surface) {
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DBG("Ignoring input event from subsurface %p\n", (void*) surface);
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input->touch_focus = NULL;
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return;
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}
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if (input->grab)
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widget = input->grab;
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else
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widget = window_find_widget(input->touch_focus,
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wl_fixed_to_double(x),
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wl_fixed_to_double(y));
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if (widget) {
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struct touch_point *tp = xmalloc(sizeof *tp);
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if (tp) {
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tp->id = id;
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tp->widget = widget;
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tp->x = sx;
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tp->y = sy;
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wl_list_insert(&input->touch_point_list, &tp->link);
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if (widget->touch_down_handler)
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(*widget->touch_down_handler)(widget, input,
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serial, time, id,
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sx, sy,
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widget->user_data);
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}
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}
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#endif
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}
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static void touch_handle_up(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, int32_t id)
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{
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UwacSeat *seat = data;
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UwacTouchUp *tdata;
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if (!seat->touch_frame_started && !touch_send_start_frame(seat))
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return;
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tdata = (UwacTouchUp *)UwacDisplayNewEvent(seat->display, UWAC_EVENT_TOUCH_UP);
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if (!tdata)
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return;
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tdata->seat = seat;
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tdata->id = id;
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#if 0
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struct touch_point *tp, *tmp;
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if (!input->touch_focus) {
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DBG("No touch focus found for touch up event!\n");
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return;
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}
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wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
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if (tp->id != id)
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continue;
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if (tp->widget->touch_up_handler)
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(*tp->widget->touch_up_handler)(tp->widget, input, serial,
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time, id,
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tp->widget->user_data);
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wl_list_remove(&tp->link);
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free(tp);
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return;
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}
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#endif
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}
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static void touch_handle_motion(void *data, struct wl_touch *wl_touch,
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uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
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{
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UwacSeat *seat = data;
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UwacTouchMotion *tdata;
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if (!seat->touch_frame_started && !touch_send_start_frame(seat))
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return;
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tdata = (UwacTouchMotion *)UwacDisplayNewEvent(seat->display, UWAC_EVENT_TOUCH_MOTION);
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if (!tdata)
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return;
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tdata->seat = seat;
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tdata->id = id;
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tdata->x = x_w;
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tdata->y = y_w;
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#if 0
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struct touch_point *tp;
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float sx = wl_fixed_to_double(x);
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float sy = wl_fixed_to_double(y);
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DBG("touch_handle_motion: %i %i\n", id, wl_list_length(&seat->touch_point_list));
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if (!seat->touch_focus) {
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DBG("No touch focus found for touch motion event!\n");
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return;
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}
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wl_list_for_each(tp, &seat->touch_point_list, link) {
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if (tp->id != id)
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continue;
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tp->x = sx;
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tp->y = sy;
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if (tp->widget->touch_motion_handler)
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(*tp->widget->touch_motion_handler)(tp->widget, seat, time,
|
|
id, sx, sy,
|
|
tp->widget->user_data);
|
|
return;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void touch_handle_frame(void *data, struct wl_touch *wl_touch)
|
|
{
|
|
UwacSeat *seat = data;
|
|
UwacTouchFrameEnd *ev;
|
|
|
|
ev = (UwacTouchFrameEnd *)UwacDisplayNewEvent(seat->display, UWAC_EVENT_TOUCH_FRAME_END);
|
|
if (!ev)
|
|
return;
|
|
|
|
ev->seat = seat;
|
|
seat->touch_frame_started = false;
|
|
}
|
|
|
|
static void touch_handle_cancel(void *data, struct wl_touch *wl_touch)
|
|
{
|
|
UwacSeat *seat = data;
|
|
UwacTouchCancel *ev;
|
|
|
|
ev = (UwacTouchCancel *)UwacDisplayNewEvent(seat->display, UWAC_EVENT_TOUCH_CANCEL);
|
|
if (!ev)
|
|
return;
|
|
|
|
ev->seat = seat;
|
|
seat->touch_frame_started = false;
|
|
|
|
#if 0
|
|
struct touch_point *tp, *tmp;
|
|
|
|
DBG("touch_handle_cancel\n");
|
|
|
|
if (!input->touch_focus) {
|
|
DBG("No touch focus found for touch cancel event!\n");
|
|
return;
|
|
}
|
|
|
|
wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
|
|
if (tp->widget->touch_cancel_handler)
|
|
(*tp->widget->touch_cancel_handler)(tp->widget, input,
|
|
tp->widget->user_data);
|
|
|
|
wl_list_remove(&tp->link);
|
|
free(tp);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static const struct wl_touch_listener touch_listener = {
|
|
touch_handle_down,
|
|
touch_handle_up,
|
|
touch_handle_motion,
|
|
touch_handle_frame,
|
|
touch_handle_cancel,
|
|
};
|
|
|
|
|
|
static void pointer_handle_enter(void *data, struct wl_pointer *pointer, uint32_t serial,
|
|
struct wl_surface *surface, wl_fixed_t sx_w, wl_fixed_t sy_w)
|
|
{
|
|
UwacSeat *input = data;
|
|
UwacWindow *window;
|
|
UwacPointerEnterLeaveEvent *event;
|
|
|
|
float sx = wl_fixed_to_double(sx_w);
|
|
float sy = wl_fixed_to_double(sy_w);
|
|
|
|
if (!surface) {
|
|
/* enter event for a window we've just destroyed */
|
|
return;
|
|
}
|
|
|
|
input->display->serial = serial;
|
|
window = wl_surface_get_user_data(surface);
|
|
if (window)
|
|
window->pointer_enter_serial = serial;
|
|
input->pointer_focus = window;
|
|
input->sx = sx;
|
|
input->sy = sy;
|
|
|
|
event = (UwacPointerEnterLeaveEvent *)UwacDisplayNewEvent(input->display, UWAC_EVENT_POINTER_ENTER);
|
|
if (!event)
|
|
return;
|
|
|
|
event->seat = input;
|
|
event->window = window;
|
|
event->x = sx;
|
|
event->y = sy;
|
|
}
|
|
|
|
static void pointer_handle_leave(void *data, struct wl_pointer *pointer, uint32_t serial,
|
|
struct wl_surface *surface)
|
|
{
|
|
UwacPointerEnterLeaveEvent *event;
|
|
UwacWindow *window;
|
|
UwacSeat *input = data;
|
|
|
|
input->display->serial = serial;
|
|
|
|
event = (UwacPointerEnterLeaveEvent *)UwacDisplayNewEvent(input->display, UWAC_EVENT_POINTER_LEAVE);
|
|
if (!event)
|
|
return;
|
|
|
|
window = wl_surface_get_user_data(surface);
|
|
|
|
event->seat = input;
|
|
event->window = window;
|
|
}
|
|
|
|
static void pointer_handle_motion(void *data, struct wl_pointer *pointer, uint32_t time,
|
|
wl_fixed_t sx_w, wl_fixed_t sy_w)
|
|
{
|
|
UwacPointerMotionEvent *motion_event;
|
|
UwacSeat *input = data;
|
|
UwacWindow *window = input->pointer_focus;
|
|
|
|
float sx = wl_fixed_to_double(sx_w);
|
|
float sy = wl_fixed_to_double(sy_w);
|
|
|
|
if (!window)
|
|
return;
|
|
|
|
input->sx = sx;
|
|
input->sy = sy;
|
|
|
|
motion_event = (UwacPointerMotionEvent *)UwacDisplayNewEvent(input->display, UWAC_EVENT_POINTER_MOTION);
|
|
if (!motion_event)
|
|
return;
|
|
|
|
motion_event->seat = input;
|
|
motion_event->window = window;
|
|
motion_event->x = wl_fixed_to_int(sx_w);
|
|
motion_event->y = wl_fixed_to_int(sy_w);
|
|
}
|
|
|
|
static void pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
|
|
uint32_t time, uint32_t button, uint32_t state_w)
|
|
{
|
|
UwacPointerButtonEvent *event;
|
|
UwacSeat *seat = data;
|
|
UwacWindow *window = seat->pointer_focus;
|
|
|
|
seat->display->serial = serial;
|
|
|
|
event = (UwacPointerButtonEvent *)UwacDisplayNewEvent(seat->display, UWAC_EVENT_POINTER_BUTTONS);
|
|
if (!event)
|
|
return;
|
|
|
|
event->seat = seat;
|
|
event->window = window;
|
|
event->x = seat->sx;
|
|
event->y = seat->sy;
|
|
event->button = button;
|
|
event->state = (enum wl_pointer_button_state)state_w;
|
|
}
|
|
|
|
static void pointer_handle_axis(void *data, struct wl_pointer *pointer, uint32_t time,
|
|
uint32_t axis, wl_fixed_t value)
|
|
{
|
|
UwacPointerAxisEvent *event;
|
|
UwacSeat *seat = data;
|
|
UwacWindow *window = seat->pointer_focus;
|
|
|
|
if (!window)
|
|
return;
|
|
|
|
event = (UwacPointerAxisEvent *)UwacDisplayNewEvent(seat->display, UWAC_EVENT_POINTER_AXIS);
|
|
if (!event)
|
|
return;
|
|
|
|
event->seat = seat;
|
|
event->window = window;
|
|
event->x = seat->sx;
|
|
event->y = seat->sy;
|
|
event->axis = axis;
|
|
event->value = value;
|
|
}
|
|
|
|
static void pointer_frame(void *data, struct wl_pointer *wl_pointer)
|
|
{
|
|
/*UwacSeat *seat = data;*/
|
|
}
|
|
|
|
static void pointer_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source)
|
|
{
|
|
/*UwacSeat *seat = data;*/
|
|
}
|
|
|
|
static void pointer_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis)
|
|
{
|
|
/*UwacSeat *seat = data;*/
|
|
}
|
|
|
|
static void pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete)
|
|
{
|
|
/*UwacSeat *seat = data;*/
|
|
}
|
|
|
|
static const struct wl_pointer_listener pointer_listener = {
|
|
pointer_handle_enter,
|
|
pointer_handle_leave,
|
|
pointer_handle_motion,
|
|
pointer_handle_button,
|
|
pointer_handle_axis,
|
|
pointer_frame,
|
|
pointer_axis_source,
|
|
pointer_axis_stop,
|
|
pointer_axis_discrete,
|
|
};
|
|
|
|
|
|
|
|
static void seat_handle_capabilities(void *data, struct wl_seat *seat, enum wl_seat_capability caps)
|
|
{
|
|
UwacSeat *input = data;
|
|
|
|
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !input->pointer) {
|
|
input->pointer = wl_seat_get_pointer(seat);
|
|
wl_pointer_set_user_data(input->pointer, input);
|
|
wl_pointer_add_listener(input->pointer, &pointer_listener, input);
|
|
} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && input->pointer) {
|
|
#ifdef WL_POINTER_RELEASE_SINCE_VERSION
|
|
if (input->seat_version >= WL_POINTER_RELEASE_SINCE_VERSION)
|
|
wl_pointer_release(input->pointer);
|
|
else
|
|
#endif
|
|
wl_pointer_destroy(input->pointer);
|
|
input->pointer = NULL;
|
|
}
|
|
|
|
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !input->keyboard) {
|
|
input->keyboard = wl_seat_get_keyboard(seat);
|
|
wl_keyboard_set_user_data(input->keyboard, input);
|
|
wl_keyboard_add_listener(input->keyboard, &keyboard_listener, input);
|
|
} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && input->keyboard) {
|
|
#ifdef WL_KEYBOARD_RELEASE_SINCE_VERSION
|
|
if (input->seat_version >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
|
|
wl_keyboard_release(input->keyboard);
|
|
else
|
|
#endif
|
|
wl_keyboard_destroy(input->keyboard);
|
|
input->keyboard = NULL;
|
|
}
|
|
|
|
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
|
|
input->touch = wl_seat_get_touch(seat);
|
|
wl_touch_set_user_data(input->touch, input);
|
|
wl_touch_add_listener(input->touch, &touch_listener, input);
|
|
} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
|
|
#ifdef WL_TOUCH_RELEASE_SINCE_VERSION
|
|
if (input->seat_version >= WL_TOUCH_RELEASE_SINCE_VERSION)
|
|
wl_touch_release(input->touch);
|
|
else
|
|
#endif
|
|
wl_touch_destroy(input->touch);
|
|
input->touch = NULL;
|
|
}
|
|
}
|
|
|
|
static void
|
|
seat_handle_name(void *data, struct wl_seat *seat, const char *name)
|
|
{
|
|
UwacSeat *input = data;
|
|
if (input->name)
|
|
free(input->name);
|
|
|
|
input->name = strdup(name);
|
|
if (!input->name)
|
|
assert(uwacErrorHandler(input->display, UWAC_ERROR_NOMEMORY, "unable to strdup seat's name\n"));
|
|
}
|
|
|
|
static const struct wl_seat_listener seat_listener = {
|
|
seat_handle_capabilities,
|
|
seat_handle_name,
|
|
};
|
|
|
|
|
|
UwacSeat *UwacSeatNew(UwacDisplay *d, uint32_t id, uint32_t version) {
|
|
UwacSeat *ret;
|
|
|
|
ret = zalloc(sizeof(UwacSeat));
|
|
ret->display = d;
|
|
ret->seat_id = id;
|
|
ret->seat_version = version;
|
|
|
|
wl_array_init(&ret->pressed_keys);
|
|
ret->xkb_context = xkb_context_new(0);
|
|
if (!ret->xkb_context) {
|
|
fprintf(stderr, "%s: unable to allocate a xkb_context\n", __FUNCTION__);
|
|
goto error_xkb_context;
|
|
}
|
|
|
|
ret->seat = wl_registry_bind(d->registry, id, &wl_seat_interface, version);
|
|
wl_seat_add_listener(ret->seat, &seat_listener, ret);
|
|
wl_seat_set_user_data(ret->seat, ret);
|
|
|
|
ret->repeat_timer_fd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
|
|
if (ret->repeat_timer_fd < 0) {
|
|
fprintf(stderr, "%s: error creating repeat timer\n", __FUNCTION__);
|
|
goto error_timer_fd;
|
|
}
|
|
ret->repeat_task.run = keyboard_repeat_func;
|
|
if (UwacDisplayWatchFd(d, ret->repeat_timer_fd, EPOLLIN, &ret->repeat_task) < 0) {
|
|
fprintf(stderr, "%s: error polling repeat timer\n", __FUNCTION__);
|
|
goto error_watch_timerfd;
|
|
}
|
|
|
|
wl_list_insert(d->seats.prev, &ret->link);
|
|
return ret;
|
|
|
|
error_watch_timerfd:
|
|
close(ret->repeat_timer_fd);
|
|
error_timer_fd:
|
|
wl_seat_destroy(ret->seat);
|
|
error_xkb_context:
|
|
free(ret);
|
|
return NULL;
|
|
}
|
|
|
|
void UwacSeatDestroy(UwacSeat *s) {
|
|
if (s->seat) {
|
|
#ifdef WL_SEAT_RELEASE_SINCE_VERSION
|
|
if (s->seat_version >= WL_SEAT_RELEASE_SINCE_VERSION)
|
|
wl_seat_release(s->seat);
|
|
else
|
|
#endif
|
|
wl_seat_destroy(s->seat);
|
|
}
|
|
s->seat = NULL;
|
|
|
|
free(s->name);
|
|
wl_array_release(&s->pressed_keys);
|
|
|
|
xkb_state_unref(s->xkb.state);
|
|
xkb_context_unref(s->xkb_context);
|
|
|
|
if (s->pointer) {
|
|
#ifdef WL_POINTER_RELEASE_SINCE_VERSION
|
|
if (s->seat_version >= WL_POINTER_RELEASE_SINCE_VERSION)
|
|
wl_pointer_release(s->pointer);
|
|
else
|
|
#endif
|
|
wl_pointer_destroy(s->pointer);
|
|
}
|
|
|
|
if (s->touch) {
|
|
#ifdef WL_TOUCH_RELEASE_SINCE_VERSION
|
|
if (s->seat_version >= WL_TOUCH_RELEASE_SINCE_VERSION)
|
|
wl_touch_release(s->touch);
|
|
else
|
|
#endif
|
|
wl_touch_destroy(s->touch);
|
|
}
|
|
|
|
if (s->keyboard) {
|
|
#ifdef WL_KEYBOARD_RELEASE_SINCE_VERSION
|
|
if (s->seat_version >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
|
|
wl_keyboard_release(s->keyboard);
|
|
else
|
|
#endif
|
|
wl_keyboard_destroy(s->keyboard);
|
|
}
|
|
|
|
wl_list_remove(&s->link);
|
|
free(s);
|
|
}
|
|
|
|
const char *UwacSeatGetName(const UwacSeat *seat) {
|
|
return seat->name;
|
|
}
|
|
|
|
UwacSeatId UwacSeatGetId(const UwacSeat *seat) {
|
|
return seat->seat_id;
|
|
}
|