424 lines
9.0 KiB
C
424 lines
9.0 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* FreeRDP Windows Server
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*
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* Copyright 2012 Corey Clayton <can.of.tuna@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "wf_interface.h"
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#ifdef WITH_WIN8
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#define CINTERFACE
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#include <D3D11.h>
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#include <dxgi1_2.h>
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#include <tchar.h>
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#include "wf_dxgi.h"
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/* Driver types supported */
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D3D_DRIVER_TYPE DriverTypes[] =
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{
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D3D_DRIVER_TYPE_HARDWARE,
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D3D_DRIVER_TYPE_WARP,
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D3D_DRIVER_TYPE_REFERENCE,
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};
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UINT NumDriverTypes = ARRAYSIZE(DriverTypes);
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/* Feature levels supported */
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D3D_FEATURE_LEVEL FeatureLevels[] =
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{
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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D3D_FEATURE_LEVEL_9_1
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};
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UINT NumFeatureLevels = ARRAYSIZE(FeatureLevels);
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D3D_FEATURE_LEVEL FeatureLevel;
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ID3D11Device* gDevice = NULL;
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ID3D11DeviceContext* gContext = NULL;
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IDXGIOutputDuplication* gOutputDuplication = NULL;
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ID3D11Texture2D* gAcquiredDesktopImage = NULL;
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IDXGISurface* surf;
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ID3D11Texture2D* sStage;
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DXGI_OUTDUPL_FRAME_INFO FrameInfo;
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int wf_dxgi_init(wfInfo* context)
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{
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HRESULT status;
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UINT dTop, i = 0;
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DXGI_OUTPUT_DESC desc;
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IDXGIOutput * pOutput;
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UINT DriverTypeIndex;
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IDXGIDevice* DxgiDevice = NULL;
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IDXGIAdapter* DxgiAdapter = NULL;
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IDXGIOutput* DxgiOutput = NULL;
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IDXGIOutput1* DxgiOutput1 = NULL;
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gAcquiredDesktopImage = NULL;
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for (DriverTypeIndex = 0; DriverTypeIndex < NumDriverTypes; ++DriverTypeIndex)
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{
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status = D3D11CreateDevice(NULL, DriverTypes[DriverTypeIndex], NULL, D3D11_CREATE_DEVICE_DEBUG, FeatureLevels, NumFeatureLevels,
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D3D11_SDK_VERSION, &gDevice, &FeatureLevel, &gContext);
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if (SUCCEEDED(status))
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break;
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}
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if (FAILED(status))
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{
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_tprintf(_T("Failed to create device in InitializeDx\n"));
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return 1;
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}
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status = gDevice->lpVtbl->QueryInterface(gDevice, &IID_IDXGIDevice, (void**) &DxgiDevice);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to get QI for DXGI Device\n"));
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return 1;
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}
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status = DxgiDevice->lpVtbl->GetParent(DxgiDevice, &IID_IDXGIAdapter, (void**) &DxgiAdapter);
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DxgiDevice->lpVtbl->Release(DxgiDevice);
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DxgiDevice = NULL;
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if (FAILED(status))
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{
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_tprintf(_T("Failed to get parent DXGI Adapter\n"));
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return 1;
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}
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ZeroMemory(&desc, sizeof(desc));
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pOutput = NULL;
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while (DxgiAdapter->lpVtbl->EnumOutputs(DxgiAdapter, i, &pOutput) != DXGI_ERROR_NOT_FOUND)
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{
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DXGI_OUTPUT_DESC* pDesc = &desc;
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status = pOutput->lpVtbl->GetDesc(pOutput, pDesc);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to get description\n"));
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return 1;
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}
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_tprintf(_T("Output %d: [%s] [%d]\n"), i, pDesc->DeviceName, pDesc->AttachedToDesktop);
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if (pDesc->AttachedToDesktop)
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dTop = i;
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pOutput->lpVtbl->Release(pOutput);
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++i;
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}
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dTop = 0;
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status = DxgiAdapter->lpVtbl->EnumOutputs(DxgiAdapter, dTop, &DxgiOutput);
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DxgiAdapter->lpVtbl->Release(DxgiAdapter);
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DxgiAdapter = NULL;
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if (FAILED(status))
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{
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_tprintf(_T("Failed to get output\n"));
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return 1;
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}
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status = DxgiOutput->lpVtbl->QueryInterface(DxgiOutput, &IID_IDXGIOutput1, (void**) &DxgiOutput1);
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DxgiOutput->lpVtbl->Release(DxgiOutput);
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DxgiOutput = NULL;
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if (FAILED(status))
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{
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_tprintf(_T("Failed to get IDXGIOutput1\n"));
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return 1;
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}
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status = DxgiOutput1->lpVtbl->DuplicateOutput(DxgiOutput1, (IUnknown*)gDevice, &gOutputDuplication);
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DxgiOutput1->lpVtbl->Release(DxgiOutput1);
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DxgiOutput1 = NULL;
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if (FAILED(status))
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{
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if (status == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE)
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{
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_tprintf(_T("There is already the maximum number of applications using the Desktop Duplication API running, please close one of those applications and then try again.\n"));
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return 1;
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}
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_tprintf(_T("Failed to get duplicate output\n"));
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return 1;
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}
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return 0;
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}
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int wf_dxgi_cleanup(wfInfo* wfi)
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{
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if (wfi->framesWaiting > 0)
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{
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wf_dxgi_releasePixelData(wfi);
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}
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if (gAcquiredDesktopImage)
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{
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gAcquiredDesktopImage->lpVtbl->Release(gAcquiredDesktopImage);
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gAcquiredDesktopImage = NULL;
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}
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if (gOutputDuplication)
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{
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gOutputDuplication->lpVtbl->Release(gOutputDuplication);
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gOutputDuplication = NULL;
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}
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if(gContext)
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{
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gContext->lpVtbl->Release(gContext);
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gContext = NULL;
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}
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if(gDevice)
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{
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gDevice->lpVtbl->Release(gDevice);
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gDevice = NULL;
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}
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return 0;
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}
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int wf_dxgi_nextFrame(wfInfo* wfi, UINT timeout)
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{
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HRESULT status;
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UINT i = 0;
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UINT DataBufferSize = 0;
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BYTE* DataBuffer = NULL;
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IDXGIResource* DesktopResource = NULL;
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if (wfi->framesWaiting > 0)
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{
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wf_dxgi_releasePixelData(wfi);
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}
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if (gAcquiredDesktopImage)
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{
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gAcquiredDesktopImage->lpVtbl->Release(gAcquiredDesktopImage);
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gAcquiredDesktopImage = NULL;
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}
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status = gOutputDuplication->lpVtbl->AcquireNextFrame(gOutputDuplication, timeout, &FrameInfo, &DesktopResource);
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if (status == DXGI_ERROR_WAIT_TIMEOUT)
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{
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return 1;
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}
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if (FAILED(status))
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{
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_tprintf(_T("Failed to acquire next frame\n"));
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status = gOutputDuplication->lpVtbl->ReleaseFrame(gOutputDuplication);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to release frame\n"));
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}
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return 1;
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}
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status = DesktopResource->lpVtbl->QueryInterface(DesktopResource, &IID_ID3D11Texture2D, (void**) &gAcquiredDesktopImage);
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DesktopResource->lpVtbl->Release(DesktopResource);
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DesktopResource = NULL;
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if (FAILED(status))
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{
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return 1;
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}
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wfi->framesWaiting = FrameInfo.AccumulatedFrames;
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return 0;
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}
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int wf_dxgi_getPixelData(wfInfo* context, BYTE** data, int* pitch, RECT* invalid)
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{
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HRESULT status;
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D3D11_BOX Box;
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DXGI_MAPPED_RECT mappedRect;
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D3D11_TEXTURE2D_DESC tDesc;
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tDesc.Width = (invalid->right - invalid->left);
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tDesc.Height = (invalid->bottom - invalid->top);
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tDesc.MipLevels = 1;
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tDesc.ArraySize = 1;
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tDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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tDesc.SampleDesc.Count = 1;
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tDesc.SampleDesc.Quality = 0;
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tDesc.Usage = D3D11_USAGE_STAGING;
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tDesc.BindFlags = 0;
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tDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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tDesc.MiscFlags = 0;
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Box.top = invalid->top;
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Box.left = invalid->left;
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Box.right = invalid->right;
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Box.bottom = invalid->bottom;
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Box.front = 0;
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Box.back = 1;
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status = gDevice->lpVtbl->CreateTexture2D(gDevice, &tDesc, NULL, &sStage);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to create staging surface\n"));
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exit(1);
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return 1;
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}
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gContext->lpVtbl->CopySubresourceRegion(gContext, (ID3D11Resource*) sStage, 0,0,0,0, (ID3D11Resource*) gAcquiredDesktopImage, 0, &Box);
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status = sStage->lpVtbl->QueryInterface(sStage, &IID_IDXGISurface, (void**) &surf);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to QI staging surface\n"));
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exit(1);
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return 1;
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}
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surf->lpVtbl->Map(surf, &mappedRect, DXGI_MAP_READ);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to map staging surface\n"));
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exit(1);
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return 1;
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}
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*data = mappedRect.pBits;
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*pitch = mappedRect.Pitch;
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return 0;
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}
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int wf_dxgi_releasePixelData(wfInfo* wfi)
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{
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HRESULT status;
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surf->lpVtbl->Unmap(surf);
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surf->lpVtbl->Release(surf);
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surf = NULL;
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sStage->lpVtbl->Release(sStage);
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sStage = NULL;
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status = gOutputDuplication->lpVtbl->ReleaseFrame(gOutputDuplication);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to release frame\n"));
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return 1;
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}
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wfi->framesWaiting = 0;
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return 0;
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}
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int wf_dxgi_getInvalidRegion(RECT* invalid)
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{
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UINT i;
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HRESULT status;
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UINT dirty;
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UINT BufSize;
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RECT* pRect;
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BYTE* DirtyRects;
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UINT DataBufferSize = 0;
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BYTE* DataBuffer = NULL;
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if (FrameInfo.AccumulatedFrames == 0)
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{
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return 1;
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}
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if (FrameInfo.TotalMetadataBufferSize)
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{
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if (FrameInfo.TotalMetadataBufferSize > DataBufferSize)
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{
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if (DataBuffer)
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{
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free(DataBuffer);
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DataBuffer = NULL;
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}
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DataBuffer = (BYTE*) malloc(FrameInfo.TotalMetadataBufferSize);
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if (!DataBuffer)
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{
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DataBufferSize = 0;
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_tprintf(_T("Failed to allocate memory for metadata\n"));
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exit(1);
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}
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DataBufferSize = FrameInfo.TotalMetadataBufferSize;
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}
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BufSize = FrameInfo.TotalMetadataBufferSize;
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status = gOutputDuplication->lpVtbl->GetFrameMoveRects(gOutputDuplication, BufSize, (DXGI_OUTDUPL_MOVE_RECT*) DataBuffer, &BufSize);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to get frame move rects\n"));
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return 1;
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}
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DirtyRects = DataBuffer + BufSize;
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BufSize = FrameInfo.TotalMetadataBufferSize - BufSize;
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status = gOutputDuplication->lpVtbl->GetFrameDirtyRects(gOutputDuplication, BufSize, (RECT*) DirtyRects, &BufSize);
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if (FAILED(status))
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{
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_tprintf(_T("Failed to get frame dirty rects\n"));
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return 1;
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}
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dirty = BufSize / sizeof(RECT);
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pRect = (RECT*) DirtyRects;
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for(i = 0; i<dirty; ++i)
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{
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UnionRect(invalid, invalid, pRect);
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++pRect;
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}
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}
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return 0;
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}
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#endif |