1a87ba8fc2
If a session is terminated indicate this by STATE_RUN_QUIT_SESSION instead of setting STATE_RUN_FAILED which would imply some failure
86 lines
2.0 KiB
C
86 lines
2.0 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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*
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* RDP state machine types and helper functions
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*
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* Copyright 2022 Armin Novak <anovak@thincast.com>
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* Copyright 2022 Thincast Technologies GmbH
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "state.h"
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#include <winpr/string.h>
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BOOL state_run_failed(state_run_t status)
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{
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switch (status)
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{
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case STATE_RUN_FAILED:
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case STATE_RUN_QUIT_SESSION:
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return TRUE;
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default:
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return FALSE;
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}
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}
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BOOL state_run_success(state_run_t status)
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{
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if (status == STATE_RUN_CONTINUE)
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return TRUE;
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return status >= STATE_RUN_SUCCESS;
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}
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const char* state_run_result_string(state_run_t status, char* buffer, size_t buffersize)
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{
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const char* name;
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switch (status)
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{
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case STATE_RUN_ACTIVE:
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name = "STATE_RUN_ACTIVE";
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break;
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case STATE_RUN_REDIRECT:
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name = "STATE_RUN_REDIRECT";
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break;
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case STATE_RUN_SUCCESS:
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name = "STATE_RUN_SUCCESS";
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break;
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case STATE_RUN_FAILED:
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name = "STATE_RUN_FAILED";
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break;
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case STATE_RUN_QUIT_SESSION:
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name = "STATE_RUN_QUIT_SESSION";
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break;
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case STATE_RUN_TRY_AGAIN:
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name = "STATE_RUN_TRY_AGAIN";
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break;
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case STATE_RUN_CONTINUE:
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name = "STATE_RUN_CONTINUE";
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break;
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default:
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name = "STATE_RUN_UNKNOWN";
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break;
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}
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_snprintf(buffer, buffersize, "%s [%d]", name, status);
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return buffer;
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}
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BOOL state_run_continue(state_run_t status)
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{
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return (status == STATE_RUN_TRY_AGAIN) || (status == STATE_RUN_CONTINUE) ||
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(status == STATE_RUN_ACTIVE);
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}
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