812 lines
20 KiB
C
812 lines
20 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* X11 Windows
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*
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* Licensed under the Apache License, Version 2.0 (the "License");n
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xatom.h>
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#include <X11/extensions/shape.h>
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#include <X11/cursorfont.h>
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#include "xf_floatbar.h"
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#include "resource/close.xbm"
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#include "resource/lock.xbm"
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#include "resource/unlock.xbm"
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#include "resource/minimize.xbm"
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#include "resource/restore.xbm"
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#define TAG CLIENT_TAG("x11")
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#define FLOATBAR_HEIGHT 26
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#define FLOATBAR_DEFAULT_WIDTH 576
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#define FLOATBAR_MIN_WIDTH 200
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#define FLOATBAR_BORDER 24
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#define FLOATBAR_BUTTON_WIDTH 24
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#define FLOATBAR_COLOR_BACKGROUND "RGB:31/6c/a9"
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#define FLOATBAR_COLOR_BORDER "RGB:75/9a/c8"
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#define FLOATBAR_COLOR_FOREGROUND "RGB:FF/FF/FF"
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#ifdef WITH_DEBUG_X11
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#define DEBUG_X11(...) WLog_DBG(TAG, __VA_ARGS__)
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#else
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#define DEBUG_X11(...) do { } while (0)
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#endif
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#define XF_FLOATBAR_MODE_NONE 0
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#define XF_FLOATBAR_MODE_DRAGGING 1
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#define XF_FLOATBAR_MODE_RESIZE_LEFT 2
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#define XF_FLOATBAR_MODE_RESIZE_RIGHT 3
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#define XF_FLOATBAR_BUTTON_CLOSE 1
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#define XF_FLOATBAR_BUTTON_RESTORE 2
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#define XF_FLOATBAR_BUTTON_MINIMIZE 3
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#define XF_FLOATBAR_BUTTON_LOCKED 4
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typedef BOOL(*OnClick)(xfFloatbar*);
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typedef struct xf_floatbar_button xfFloatbarButton;
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struct xf_floatbar
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{
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int x;
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int y;
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int width;
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int height;
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int mode;
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int last_motion_x_root;
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int last_motion_y_root;
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bool locked;
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xfFloatbarButton* buttons[4];
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Window handle;
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BOOL hasCursor;
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xfContext* xfc;
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DWORD flags;
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BOOL created;
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Window root_window;
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char* title;
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};
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struct xf_floatbar_button
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{
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int x;
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int y;
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int type;
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bool focus;
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bool clicked;
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OnClick onclick;
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Window handle;
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};
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static xfFloatbarButton* xf_floatbar_new_button(xfFloatbar* floatbar, int type);
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static BOOL xf_floatbar_button_onclick_close(xfFloatbar* floatbar)
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{
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if (!floatbar)
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return FALSE;
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return freerdp_abort_connect(floatbar->xfc->context.instance);
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}
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static BOOL xf_floatbar_button_onclick_minimize(xfFloatbar* floatbar)
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{
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xfContext* xfc;
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if (!floatbar || !floatbar->xfc)
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return FALSE;
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xfc = floatbar->xfc;
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xf_SetWindowMinimized(xfc, xfc->window);
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return TRUE;
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}
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static BOOL xf_floatbar_button_onclick_restore(xfFloatbar* floatbar)
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{
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if (!floatbar)
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return FALSE;
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xf_toggle_fullscreen(floatbar->xfc);
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return TRUE;
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}
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static BOOL xf_floatbar_button_onclick_locked(xfFloatbar* floatbar)
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{
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if (!floatbar)
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return FALSE;
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floatbar->locked = (floatbar->locked) ? FALSE : TRUE;
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return xf_floatbar_hide_and_show(floatbar);
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}
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BOOL xf_floatbar_set_root_y(xfFloatbar* floatbar, int y)
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{
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if (!floatbar)
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return FALSE;
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floatbar->last_motion_y_root = y;
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return TRUE;
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}
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BOOL xf_floatbar_hide_and_show(xfFloatbar* floatbar)
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{
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xfContext* xfc;
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if (!floatbar || !floatbar->xfc)
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return FALSE;
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if (!floatbar->created)
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return TRUE;
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xfc = floatbar->xfc;
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if (!floatbar->locked)
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{
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if ((floatbar->mode == XF_FLOATBAR_MODE_NONE) && (floatbar->last_motion_y_root > 10) &&
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(floatbar->y > (FLOATBAR_HEIGHT * -1)))
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{
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floatbar->y = floatbar->y - 1;
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XMoveWindow(xfc->display, floatbar->handle, floatbar->x, floatbar->y);
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}
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else if (floatbar->y < 0 && (floatbar->last_motion_y_root < 10))
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{
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floatbar->y = floatbar->y + 1;
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XMoveWindow(xfc->display, floatbar->handle, floatbar->x, floatbar->y);
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}
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}
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return TRUE;
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}
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static BOOL create_floatbar(xfFloatbar* floatbar)
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{
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xfContext* xfc;
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Status status;
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XWindowAttributes attr;
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if (floatbar->created)
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return TRUE;
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xfc = floatbar->xfc;
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status = XGetWindowAttributes(xfc->display, floatbar->root_window, &attr);
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floatbar->x = attr.x + attr.width / 2 - FLOATBAR_DEFAULT_WIDTH / 2;
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floatbar->y = 0;
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if (((floatbar->flags & 0x0004) == 0) && !floatbar->locked)
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floatbar->y = -FLOATBAR_HEIGHT + 1;
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floatbar->handle = XCreateWindow(xfc->display, floatbar->root_window,
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floatbar->x, 0, FLOATBAR_DEFAULT_WIDTH,
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FLOATBAR_HEIGHT, 0,
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CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
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floatbar->width = FLOATBAR_DEFAULT_WIDTH;
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floatbar->height = FLOATBAR_HEIGHT;
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floatbar->mode = XF_FLOATBAR_MODE_NONE;
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floatbar->buttons[0] = xf_floatbar_new_button(floatbar, XF_FLOATBAR_BUTTON_CLOSE);
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floatbar->buttons[1] = xf_floatbar_new_button(floatbar, XF_FLOATBAR_BUTTON_RESTORE);
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floatbar->buttons[2] = xf_floatbar_new_button(floatbar, XF_FLOATBAR_BUTTON_MINIMIZE);
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floatbar->buttons[3] = xf_floatbar_new_button(floatbar, XF_FLOATBAR_BUTTON_LOCKED);
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XSelectInput(xfc->display, floatbar->handle, ExposureMask | ButtonPressMask | ButtonReleaseMask |
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PointerMotionMask | FocusChangeMask | LeaveWindowMask | EnterWindowMask | StructureNotifyMask |
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PropertyChangeMask);
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floatbar->created = TRUE;
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return TRUE;
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}
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BOOL xf_floatbar_toggle_fullscreen(xfFloatbar* floatbar, bool fullscreen)
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{
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int i, size;
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bool visible = False;
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xfContext* xfc;
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if (!floatbar || !floatbar->xfc)
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return FALSE;
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xfc = floatbar->xfc;
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/* Only visible if enabled */
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if (floatbar->flags & 0x0001)
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{
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/* Visible if fullscreen and flag visible in fullscreen mode */
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visible |= ((floatbar->flags & 0x0010) != 0) && fullscreen;
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/* Visible if window and flag visible in window mode */
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visible |= ((floatbar->flags & 0x0020) != 0) && !fullscreen;
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}
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if (visible)
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{
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if (!create_floatbar(floatbar))
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return FALSE;
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XMapWindow(xfc->display, floatbar->handle);
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size = ARRAYSIZE(floatbar->buttons);
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for (i = 0; i < size; i++)
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{
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XMapWindow(xfc->display, floatbar->buttons[i]->handle);
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}
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/* If default is hidden (and not sticky) don't show on fullscreen state changes */
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if (((floatbar->flags & 0x0004) == 0) && !floatbar->locked)
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floatbar->y = -FLOATBAR_HEIGHT + 1;
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xf_floatbar_hide_and_show(floatbar);
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}
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else if (floatbar->created)
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{
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XUnmapSubwindows(xfc->display, floatbar->handle);
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XUnmapWindow(xfc->display, floatbar->handle);
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}
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return TRUE;
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}
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xfFloatbarButton* xf_floatbar_new_button(xfFloatbar* floatbar, int type)
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{
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xfFloatbarButton* button;
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button = (xfFloatbarButton*) calloc(1, sizeof(xfFloatbarButton));
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button->type = type;
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switch (type)
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{
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case XF_FLOATBAR_BUTTON_CLOSE:
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button->x = floatbar->width - FLOATBAR_BORDER - FLOATBAR_BUTTON_WIDTH * type;
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button->onclick = xf_floatbar_button_onclick_close;
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break;
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case XF_FLOATBAR_BUTTON_RESTORE:
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button->x = floatbar->width - FLOATBAR_BORDER - FLOATBAR_BUTTON_WIDTH * type;
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button->onclick = xf_floatbar_button_onclick_restore;
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break;
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case XF_FLOATBAR_BUTTON_MINIMIZE:
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button->x = floatbar->width - FLOATBAR_BORDER - FLOATBAR_BUTTON_WIDTH * type;
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button->onclick = xf_floatbar_button_onclick_minimize;
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break;
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case XF_FLOATBAR_BUTTON_LOCKED:
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button->x = FLOATBAR_BORDER;
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button->onclick = xf_floatbar_button_onclick_locked;
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break;
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default:
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break;
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}
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button->y = 0;
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button->focus = FALSE;
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button->handle = XCreateWindow(floatbar->xfc->display, floatbar->handle, button->x, 0,
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FLOATBAR_BUTTON_WIDTH,
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FLOATBAR_BUTTON_WIDTH, 0, CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
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XSelectInput(floatbar->xfc->display, button->handle,
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ExposureMask | ButtonPressMask | ButtonReleaseMask |
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FocusChangeMask | LeaveWindowMask | EnterWindowMask | StructureNotifyMask);
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return button;
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}
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xfFloatbar* xf_floatbar_new(xfContext* xfc, Window window, const char* name, DWORD flags)
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{
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xfFloatbar* floatbar;
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/* Floatbar not enabled */
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if ((flags & 0x0001) == 0)
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return NULL;
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if (!xfc)
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return NULL;
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/* Force disable with remote app */
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if (xfc->remote_app)
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return NULL;
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floatbar = (xfFloatbar*) calloc(1, sizeof(xfFloatbar));
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if (!floatbar)
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return NULL;
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floatbar->title = _strdup(name);
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if (!floatbar->title)
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goto fail;
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floatbar->root_window = window;
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floatbar->flags = flags;
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floatbar->xfc = xfc;
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floatbar->locked = flags & 0x0002;
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xf_floatbar_toggle_fullscreen(floatbar, FALSE);
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return floatbar;
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fail:
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xf_floatbar_free(floatbar);
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return NULL;
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}
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static unsigned long xf_floatbar_get_color(xfFloatbar* floatbar, char* rgb_value)
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{
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Colormap cmap;
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XColor color;
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Display* display = floatbar->xfc->display;
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cmap = DefaultColormap(display, XDefaultScreen(display));
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XParseColor(display, cmap, rgb_value, &color);
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XAllocColor(display, cmap, &color);
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return color.pixel;
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}
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static void xf_floatbar_event_expose(xfFloatbar* floatbar, XEvent* event)
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{
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GC gc, shape_gc;
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Pixmap pmap;
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XPoint shape[5], border[5];
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int len;
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Display* display = floatbar->xfc->display;
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WINPR_UNUSED(event);
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/* create the pixmap that we'll use for shaping the window */
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pmap = XCreatePixmap(display, floatbar->handle, floatbar->width, floatbar->height, 1);
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gc = XCreateGC(display, floatbar->handle, 0, 0);
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shape_gc = XCreateGC(display, pmap, 0, 0);
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/* points for drawing the floatbar */
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shape[0].x = 0;
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shape[0].y = 0;
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shape[1].x = floatbar->width;
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shape[1].y = 0;
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shape[2].x = shape[1].x - FLOATBAR_BORDER;
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shape[2].y = FLOATBAR_HEIGHT;
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shape[3].x = shape[0].x + FLOATBAR_BORDER;
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shape[3].y = FLOATBAR_HEIGHT;
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shape[4].x = shape[0].x;
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shape[4].y = shape[0].y;
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/* points for drawing the border of the floatbar */
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border[0].x = shape[0].x;
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border[0].y = shape[0].y - 1;
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border[1].x = shape[1].x - 1;
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border[1].y = shape[1].y - 1;
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border[2].x = shape[2].x;
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border[2].y = shape[2].y - 1;
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border[3].x = shape[3].x - 1;
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border[3].y = shape[3].y - 1;
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border[4].x = border[0].x;
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border[4].y = border[0].y;
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/* Fill all pixels with 0 */
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XSetForeground(display, shape_gc, 0);
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XFillRectangle(display, pmap, shape_gc, 0, 0, floatbar->width,
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floatbar->height);
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/* Fill all pixels which should be shown with 1 */
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XSetForeground(display, shape_gc, 1);
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XFillPolygon(display, pmap, shape_gc, shape, 5, 0, CoordModeOrigin);
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XShapeCombineMask(display, floatbar->handle, ShapeBounding, 0, 0, pmap, ShapeSet);
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/* draw the float bar */
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XSetForeground(display, gc, xf_floatbar_get_color(floatbar, FLOATBAR_COLOR_BACKGROUND));
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XFillPolygon(display, floatbar->handle, gc, shape, 4, 0, CoordModeOrigin);
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/* draw an border for the floatbar */
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XSetForeground(display, gc, xf_floatbar_get_color(floatbar, FLOATBAR_COLOR_BORDER));
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XDrawLines(display, floatbar->handle, gc, border, 5, CoordModeOrigin);
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/* draw the host name connected to */
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len = strlen(floatbar->title);
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XSetForeground(display, gc, xf_floatbar_get_color(floatbar, FLOATBAR_COLOR_FOREGROUND));
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XDrawString(display, floatbar->handle, gc, floatbar->width / 2 - len * 2, 15,
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floatbar->title, len);
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XFreeGC(display, gc);
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XFreeGC(display, shape_gc);
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}
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static xfFloatbarButton* xf_floatbar_get_button(xfFloatbar* floatbar, XEvent* event)
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{
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int i, size;
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size = ARRAYSIZE(floatbar->buttons);
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for (i = 0; i < size; i++)
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{
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if (floatbar->buttons[i]->handle == event->xany.window)
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{
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return floatbar->buttons[i];
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}
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}
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return NULL;
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}
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static void xf_floatbar_button_update_positon(xfFloatbar* floatbar, XEvent* event)
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{
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xfFloatbarButton* button;
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int i, size;
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xfContext* xfc = floatbar->xfc;
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size = ARRAYSIZE(floatbar->buttons);
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for (i = 0; i < size; i++)
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{
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button = floatbar->buttons[i];
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switch (button->type)
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{
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case XF_FLOATBAR_BUTTON_CLOSE:
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button->x = floatbar->width - FLOATBAR_BORDER - FLOATBAR_BUTTON_WIDTH * button->type;
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break;
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case XF_FLOATBAR_BUTTON_RESTORE:
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button->x = floatbar->width - FLOATBAR_BORDER - FLOATBAR_BUTTON_WIDTH * button->type;
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break;
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case XF_FLOATBAR_BUTTON_MINIMIZE:
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button->x = floatbar->width - FLOATBAR_BORDER - FLOATBAR_BUTTON_WIDTH * button->type;
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break;
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default:
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break;
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}
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XMoveWindow(xfc->display, button->handle, button->x, button->y);
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xf_floatbar_event_expose(floatbar, event);
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}
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}
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static void xf_floatbar_button_event_expose(xfFloatbar* floatbar, XEvent* event)
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{
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xfFloatbarButton* button = xf_floatbar_get_button(floatbar, event);
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static unsigned char* bits;
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GC gc;
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Pixmap pattern;
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xfContext* xfc = floatbar->xfc;
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if (!button)
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return;
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gc = XCreateGC(xfc->display, button->handle, 0, 0);
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floatbar = xfc->window->floatbar;
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switch (button->type)
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{
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case XF_FLOATBAR_BUTTON_CLOSE:
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bits = close_bits;
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break;
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case XF_FLOATBAR_BUTTON_RESTORE:
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bits = restore_bits;
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break;
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case XF_FLOATBAR_BUTTON_MINIMIZE:
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bits = minimize_bits;
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break;
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case XF_FLOATBAR_BUTTON_LOCKED:
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if (floatbar->locked)
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bits = lock_bits;
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else
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bits = unlock_bits;
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break;
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default:
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break;
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}
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pattern = XCreateBitmapFromData(xfc->display, button->handle, (const char*)bits,
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FLOATBAR_BUTTON_WIDTH, FLOATBAR_BUTTON_WIDTH);
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if (!(button->focus))
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XSetForeground(xfc->display, gc, xf_floatbar_get_color(floatbar, FLOATBAR_COLOR_BACKGROUND));
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else
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XSetForeground(xfc->display, gc, xf_floatbar_get_color(floatbar, FLOATBAR_COLOR_BORDER));
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XSetBackground(xfc->display, gc, xf_floatbar_get_color(floatbar, FLOATBAR_COLOR_FOREGROUND));
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XCopyPlane(xfc->display, pattern, button->handle, gc, 0, 0, FLOATBAR_BUTTON_WIDTH,
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FLOATBAR_BUTTON_WIDTH, 0, 0, 1);
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XFreePixmap(xfc->display, pattern);
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XFreeGC(xfc->display, gc);
|
|
}
|
|
|
|
static void xf_floatbar_button_event_buttonpress(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
xfFloatbarButton* button = xf_floatbar_get_button(floatbar, event);
|
|
|
|
if (button)
|
|
button->clicked = TRUE;
|
|
}
|
|
|
|
static void xf_floatbar_button_event_buttonrelease(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
xfFloatbarButton* button;
|
|
button = xf_floatbar_get_button(floatbar, event);
|
|
|
|
if (button)
|
|
{
|
|
if (button->clicked)
|
|
button->onclick(floatbar);
|
|
}
|
|
}
|
|
|
|
static void xf_floatbar_event_buttonpress(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
switch (event->xbutton.button)
|
|
{
|
|
case Button1:
|
|
if (event->xmotion.x <= FLOATBAR_BORDER)
|
|
floatbar->mode = XF_FLOATBAR_MODE_RESIZE_LEFT;
|
|
else if (event->xmotion.x >= (floatbar->width - FLOATBAR_BORDER))
|
|
floatbar->mode = XF_FLOATBAR_MODE_RESIZE_RIGHT;
|
|
else
|
|
floatbar->mode = XF_FLOATBAR_MODE_DRAGGING;
|
|
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void xf_floatbar_event_buttonrelease(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
switch (event->xbutton.button)
|
|
{
|
|
case Button1:
|
|
floatbar->mode = XF_FLOATBAR_MODE_NONE;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void xf_floatbar_resize(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
int x, width, movement;
|
|
xfContext* xfc = floatbar->xfc;
|
|
/* calculate movement which happened on the root window */
|
|
movement = event->xmotion.x_root - floatbar->last_motion_x_root;
|
|
|
|
/* set x and width depending if movement happens on the left or right */
|
|
if (floatbar->mode == XF_FLOATBAR_MODE_RESIZE_LEFT)
|
|
{
|
|
x = floatbar->x + movement;
|
|
width = floatbar->width + movement * -1;
|
|
}
|
|
else
|
|
{
|
|
x = floatbar->x;
|
|
width = floatbar->width + movement;
|
|
}
|
|
|
|
/* only resize and move window if still above minimum width */
|
|
if (FLOATBAR_MIN_WIDTH < width)
|
|
{
|
|
XMoveResizeWindow(xfc->display, floatbar->handle, x, 0, width, floatbar->height);
|
|
floatbar->x = x;
|
|
floatbar->width = width;
|
|
}
|
|
}
|
|
|
|
static void xf_floatbar_dragging(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
int x, movement;
|
|
xfContext* xfc = floatbar->xfc;
|
|
/* calculate movement and new x position */
|
|
movement = event->xmotion.x_root - floatbar->last_motion_x_root;
|
|
x = floatbar->x + movement;
|
|
|
|
/* do nothing if floatbar would be moved out of the window */
|
|
if (x < 0 || (x + floatbar->width) > xfc->window->width)
|
|
return;
|
|
|
|
/* move window to new x position */
|
|
XMoveWindow(xfc->display, floatbar->handle, x, 0);
|
|
/* update struct values for the next event */
|
|
floatbar->last_motion_x_root = floatbar->last_motion_x_root + movement;
|
|
floatbar->x = x;
|
|
}
|
|
|
|
static void xf_floatbar_event_motionnotify(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
int mode;
|
|
Cursor cursor;
|
|
xfContext* xfc = floatbar->xfc;
|
|
mode = floatbar->mode;
|
|
cursor = XCreateFontCursor(xfc->display, XC_arrow);
|
|
|
|
if ((event->xmotion.state & Button1Mask) && (mode > XF_FLOATBAR_MODE_DRAGGING))
|
|
{
|
|
xf_floatbar_resize(floatbar, event);
|
|
}
|
|
else if ((event->xmotion.state & Button1Mask) && (mode == XF_FLOATBAR_MODE_DRAGGING))
|
|
{
|
|
xf_floatbar_dragging(floatbar, event);
|
|
}
|
|
else
|
|
{
|
|
if (event->xmotion.x <= FLOATBAR_BORDER ||
|
|
event->xmotion.x >= floatbar->width - FLOATBAR_BORDER)
|
|
cursor = XCreateFontCursor(xfc->display, XC_sb_h_double_arrow);
|
|
}
|
|
|
|
XDefineCursor(xfc->display, xfc->window->handle, cursor);
|
|
XFreeCursor(xfc->display, cursor);
|
|
floatbar->last_motion_x_root = event->xmotion.x_root;
|
|
}
|
|
|
|
static void xf_floatbar_button_event_focusin(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
xfFloatbarButton* button;
|
|
button = xf_floatbar_get_button(floatbar, event);
|
|
|
|
if (button)
|
|
{
|
|
button->focus = TRUE;
|
|
xf_floatbar_button_event_expose(floatbar, event);
|
|
}
|
|
}
|
|
|
|
static void xf_floatbar_button_event_focusout(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
xfFloatbarButton* button;
|
|
button = xf_floatbar_get_button(floatbar, event);
|
|
|
|
if (button)
|
|
{
|
|
button->focus = FALSE;
|
|
button->clicked = FALSE;
|
|
xf_floatbar_button_event_expose(floatbar, event);
|
|
}
|
|
}
|
|
|
|
static void xf_floatbar_event_focusout(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
xfContext* xfc = floatbar->xfc;
|
|
|
|
WINPR_UNUSED(event);
|
|
if (xfc->pointer)
|
|
{
|
|
XDefineCursor(xfc->display, xfc->window->handle, xfc->pointer->cursor);
|
|
}
|
|
}
|
|
|
|
BOOL xf_floatbar_check_event(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
xfFloatbarButton* button;
|
|
size_t i, size;
|
|
|
|
if (!floatbar || !floatbar->xfc || !event)
|
|
return FALSE;
|
|
|
|
if (!floatbar->created)
|
|
return FALSE;
|
|
|
|
if (event->xany.window == floatbar->handle)
|
|
return TRUE;
|
|
|
|
size = ARRAYSIZE(floatbar->buttons);
|
|
|
|
for (i = 0; i < size; i++)
|
|
{
|
|
button = floatbar->buttons[i];
|
|
|
|
if (event->xany.window == button->handle)
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL xf_floatbar_event_process(xfFloatbar* floatbar, XEvent* event)
|
|
{
|
|
if (!floatbar || !floatbar->xfc || !event)
|
|
return FALSE;
|
|
|
|
if (!floatbar->created)
|
|
return FALSE;
|
|
|
|
switch (event->type)
|
|
{
|
|
case Expose:
|
|
if (event->xany.window == floatbar->handle)
|
|
xf_floatbar_event_expose(floatbar, event);
|
|
else
|
|
xf_floatbar_button_event_expose(floatbar, event);
|
|
|
|
break;
|
|
|
|
case MotionNotify:
|
|
xf_floatbar_event_motionnotify(floatbar, event);
|
|
break;
|
|
|
|
case ButtonPress:
|
|
if (event->xany.window == floatbar->handle)
|
|
xf_floatbar_event_buttonpress(floatbar, event);
|
|
else
|
|
xf_floatbar_button_event_buttonpress(floatbar, event);
|
|
|
|
break;
|
|
|
|
case ButtonRelease:
|
|
if (event->xany.window == floatbar->handle)
|
|
xf_floatbar_event_buttonrelease(floatbar, event);
|
|
else
|
|
xf_floatbar_button_event_buttonrelease(floatbar, event);
|
|
|
|
break;
|
|
|
|
case EnterNotify:
|
|
case FocusIn:
|
|
if (event->xany.window != floatbar->handle)
|
|
xf_floatbar_button_event_focusin(floatbar, event);
|
|
|
|
break;
|
|
|
|
case LeaveNotify:
|
|
case FocusOut:
|
|
if (event->xany.window == floatbar->handle)
|
|
xf_floatbar_event_focusout(floatbar, event);
|
|
else
|
|
xf_floatbar_button_event_focusout(floatbar, event);
|
|
|
|
break;
|
|
|
|
case ConfigureNotify:
|
|
if (event->xany.window == floatbar->handle)
|
|
xf_floatbar_button_update_positon(floatbar, event);
|
|
|
|
break;
|
|
|
|
case PropertyNotify:
|
|
if (event->xany.window == floatbar->handle)
|
|
xf_floatbar_button_update_positon(floatbar, event);
|
|
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return floatbar->handle == event->xany.window;
|
|
}
|
|
|
|
static void xf_floatbar_button_free(xfContext* xfc, xfFloatbarButton* button)
|
|
{
|
|
if (!button)
|
|
return;
|
|
|
|
if (button->handle)
|
|
{
|
|
XUnmapWindow(xfc->display, button->handle);
|
|
XDestroyWindow(xfc->display, button->handle);
|
|
}
|
|
|
|
free(button);
|
|
}
|
|
|
|
void xf_floatbar_free(xfFloatbar* floatbar)
|
|
{
|
|
size_t i, size;
|
|
xfContext* xfc;
|
|
|
|
if (!floatbar)
|
|
return;
|
|
|
|
free(floatbar->title);
|
|
xfc = floatbar->xfc;
|
|
size = ARRAYSIZE(floatbar->buttons);
|
|
|
|
for (i = 0; i < size; i++)
|
|
{
|
|
xf_floatbar_button_free(xfc, floatbar->buttons[i]);
|
|
floatbar->buttons[i] = NULL;
|
|
}
|
|
|
|
if (floatbar->handle)
|
|
{
|
|
XUnmapWindow(xfc->display, floatbar->handle);
|
|
XDestroyWindow(xfc->display, floatbar->handle);
|
|
}
|
|
|
|
free(floatbar);
|
|
}
|