FreeRDP/include/freerdp/server/shadow.h
Armin Novak 4803ba046c [server,shadow] implement CheckPeerAcceptRestrictions
Implement a (optional) peer limitation check for shadow server.
with the command line option /max-connections:<number> the maximum
number of simultaneous connections can be limited.
2023-06-14 17:15:21 +02:00

348 lines
11 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* Session Shadowing
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FREERDP_SERVER_SHADOW_H
#define FREERDP_SERVER_SHADOW_H
#include <freerdp/api.h>
#include <freerdp/types.h>
#include <freerdp/freerdp.h>
#include <freerdp/settings.h>
#include <freerdp/listener.h>
#include <freerdp/channels/wtsvc.h>
#include <freerdp/channels/channels.h>
#include <freerdp/server/encomsp.h>
#include <freerdp/server/remdesk.h>
#include <freerdp/server/rdpsnd.h>
#if defined(CHANNEL_AUDIN_SERVER)
#include <freerdp/server/audin.h>
#endif
#include <freerdp/server/rdpgfx.h>
#include <freerdp/codec/color.h>
#include <freerdp/codec/region.h>
#include <winpr/crt.h>
#include <winpr/synch.h>
#include <winpr/collections.h>
#include <winpr/cmdline.h>
#ifdef __cplusplus
extern "C"
{
#endif
typedef struct rdp_shadow_client rdpShadowClient;
typedef struct rdp_shadow_server rdpShadowServer;
typedef struct rdp_shadow_screen rdpShadowScreen;
typedef struct rdp_shadow_surface rdpShadowSurface;
typedef struct rdp_shadow_encoder rdpShadowEncoder;
typedef struct rdp_shadow_capture rdpShadowCapture;
typedef struct rdp_shadow_subsystem rdpShadowSubsystem;
typedef struct rdp_shadow_multiclient_event rdpShadowMultiClientEvent;
typedef struct S_RDP_SHADOW_ENTRY_POINTS RDP_SHADOW_ENTRY_POINTS;
typedef int (*pfnShadowSubsystemEntry)(RDP_SHADOW_ENTRY_POINTS* pEntryPoints);
typedef rdpShadowSubsystem* (*pfnShadowSubsystemNew)(void);
typedef void (*pfnShadowSubsystemFree)(rdpShadowSubsystem* subsystem);
typedef int (*pfnShadowSubsystemInit)(rdpShadowSubsystem* subsystem);
typedef int (*pfnShadowSubsystemUninit)(rdpShadowSubsystem* subsystem);
typedef int (*pfnShadowSubsystemStart)(rdpShadowSubsystem* subsystem);
typedef int (*pfnShadowSubsystemStop)(rdpShadowSubsystem* subsystem);
typedef UINT32 (*pfnShadowEnumMonitors)(MONITOR_DEF* monitors, UINT32 maxMonitors);
typedef int (*pfnShadowAuthenticate)(rdpShadowSubsystem* subsystem, rdpShadowClient* client,
const char* user, const char* domain,
const char* password);
typedef BOOL (*pfnShadowClientConnect)(rdpShadowSubsystem* subsystem, rdpShadowClient* client);
typedef void (*pfnShadowClientDisconnect)(rdpShadowSubsystem* subsystem,
rdpShadowClient* client);
typedef BOOL (*pfnShadowClientCapabilities)(rdpShadowSubsystem* subsystem,
rdpShadowClient* client);
typedef BOOL (*pfnShadowSynchronizeEvent)(rdpShadowSubsystem* subsystem,
rdpShadowClient* client, UINT32 flags);
typedef BOOL (*pfnShadowKeyboardEvent)(rdpShadowSubsystem* subsystem, rdpShadowClient* client,
UINT16 flags, UINT8 code);
typedef BOOL (*pfnShadowUnicodeKeyboardEvent)(rdpShadowSubsystem* subsystem,
rdpShadowClient* client, UINT16 flags,
UINT16 code);
typedef BOOL (*pfnShadowMouseEvent)(rdpShadowSubsystem* subsystem, rdpShadowClient* client,
UINT16 flags, UINT16 x, UINT16 y);
typedef BOOL (*pfnShadowExtendedMouseEvent)(rdpShadowSubsystem* subsystem,
rdpShadowClient* client, UINT16 flags, UINT16 x,
UINT16 y);
typedef BOOL (*pfnShadowChannelAudinServerReceiveSamples)(rdpShadowSubsystem* subsystem,
rdpShadowClient* client,
const AUDIO_FORMAT* format,
wStream* data);
struct rdp_shadow_client
{
rdpContext context;
HANDLE thread;
BOOL activated;
BOOL first_frame;
BOOL inLobby;
BOOL mayView;
BOOL mayInteract;
BOOL suppressOutput;
UINT16 surfaceId;
wMessageQueue* MsgQueue;
CRITICAL_SECTION lock;
REGION16 invalidRegion;
rdpShadowServer* server;
rdpShadowEncoder* encoder;
rdpShadowSubsystem* subsystem;
UINT32 pointerX;
UINT32 pointerY;
HANDLE vcm;
EncomspServerContext* encomsp;
RemdeskServerContext* remdesk;
RdpsndServerContext* rdpsnd;
#if defined(CHANNEL_AUDIN_SERVER)
audin_server_context* audin;
#endif
RdpgfxServerContext* rdpgfx;
BOOL resizeRequested;
UINT32 resizeWidth;
UINT32 resizeHeight;
};
struct rdp_shadow_server
{
void* ext;
HANDLE thread;
HANDLE StopEvent;
wArrayList* clients;
rdpSettings* settings;
rdpShadowScreen* screen;
rdpShadowSurface* surface;
rdpShadowSurface* lobby;
rdpShadowCapture* capture;
rdpShadowSubsystem* subsystem;
DWORD port;
BOOL mayView;
BOOL mayInteract;
BOOL shareSubRect;
BOOL authentication;
UINT32 selectedMonitor;
RECTANGLE_16 subRect;
/* Codec settings */
RLGR_MODE rfxMode;
H264_RATECONTROL_MODE h264RateControlMode;
UINT32 h264BitRate;
UINT32 h264FrameRate;
UINT32 h264QP;
char* ipcSocket;
char* ConfigPath;
char* CertificateFile;
char* PrivateKeyFile;
CRITICAL_SECTION lock;
freerdp_listener* listener;
size_t maxClientsConnected;
};
struct rdp_shadow_surface
{
rdpShadowServer* server;
UINT16 x;
UINT16 y;
UINT32 width;
UINT32 height;
UINT32 scanline;
DWORD format;
BYTE* data;
CRITICAL_SECTION lock;
REGION16 invalidRegion;
};
struct S_RDP_SHADOW_ENTRY_POINTS
{
pfnShadowSubsystemNew New;
pfnShadowSubsystemFree Free;
pfnShadowSubsystemInit Init;
pfnShadowSubsystemUninit Uninit;
pfnShadowSubsystemStart Start;
pfnShadowSubsystemStop Stop;
pfnShadowEnumMonitors EnumMonitors;
};
struct rdp_shadow_subsystem
{
RDP_SHADOW_ENTRY_POINTS ep;
HANDLE event;
UINT32 numMonitors;
UINT32 captureFrameRate;
UINT32 selectedMonitor;
MONITOR_DEF monitors[16];
MONITOR_DEF virtualScreen;
/* This event indicates that we have graphic change */
/* such as screen update and resize. It should not be */
/* used by subsystem implementation directly */
rdpShadowMultiClientEvent* updateEvent;
wMessagePipe* MsgPipe;
UINT32 pointerX;
UINT32 pointerY;
AUDIO_FORMAT* rdpsndFormats;
size_t nRdpsndFormats;
AUDIO_FORMAT* audinFormats;
size_t nAudinFormats;
pfnShadowSynchronizeEvent SynchronizeEvent;
pfnShadowKeyboardEvent KeyboardEvent;
pfnShadowUnicodeKeyboardEvent UnicodeKeyboardEvent;
pfnShadowMouseEvent MouseEvent;
pfnShadowExtendedMouseEvent ExtendedMouseEvent;
pfnShadowChannelAudinServerReceiveSamples AudinServerReceiveSamples;
pfnShadowAuthenticate Authenticate;
pfnShadowClientConnect ClientConnect;
pfnShadowClientDisconnect ClientDisconnect;
pfnShadowClientCapabilities ClientCapabilities;
rdpShadowServer* server;
};
/* Definition of message between subsystem and clients */
#define SHADOW_MSG_IN_REFRESH_REQUEST_ID 1001
typedef struct S_SHADOW_MSG_OUT SHADOW_MSG_OUT;
typedef void (*MSG_OUT_FREE_FN)(UINT32 id,
SHADOW_MSG_OUT* msg); /* function to free SHADOW_MSG_OUT */
struct S_SHADOW_MSG_OUT
{
int refCount;
MSG_OUT_FREE_FN Free;
};
#define SHADOW_MSG_OUT_POINTER_POSITION_UPDATE_ID 2001
#define SHADOW_MSG_OUT_POINTER_ALPHA_UPDATE_ID 2002
#define SHADOW_MSG_OUT_AUDIO_OUT_SAMPLES_ID 2003
#define SHADOW_MSG_OUT_AUDIO_OUT_VOLUME_ID 2004
typedef struct
{
SHADOW_MSG_OUT common;
UINT32 xPos;
UINT32 yPos;
} SHADOW_MSG_OUT_POINTER_POSITION_UPDATE;
typedef struct
{
SHADOW_MSG_OUT common;
UINT32 xHot;
UINT32 yHot;
UINT32 width;
UINT32 height;
UINT32 lengthAndMask;
UINT32 lengthXorMask;
BYTE* xorMaskData;
BYTE* andMaskData;
} SHADOW_MSG_OUT_POINTER_ALPHA_UPDATE;
typedef struct
{
SHADOW_MSG_OUT common;
AUDIO_FORMAT* audio_format;
void* buf;
size_t nFrames;
UINT16 wTimestamp;
} SHADOW_MSG_OUT_AUDIO_OUT_SAMPLES;
typedef struct
{
SHADOW_MSG_OUT common;
UINT16 left;
UINT16 right;
} SHADOW_MSG_OUT_AUDIO_OUT_VOLUME;
FREERDP_API void shadow_subsystem_set_entry_builtin(const char* name);
FREERDP_API void shadow_subsystem_set_entry(pfnShadowSubsystemEntry pEntry);
FREERDP_API int shadow_subsystem_pointer_convert_alpha_pointer_data(
BYTE* pixels, BOOL premultiplied, UINT32 width, UINT32 height,
SHADOW_MSG_OUT_POINTER_ALPHA_UPDATE* pointerColor);
FREERDP_API int shadow_server_parse_command_line(rdpShadowServer* server, int argc, char** argv,
COMMAND_LINE_ARGUMENT_A* cargs);
FREERDP_API int shadow_server_command_line_status_print(rdpShadowServer* server, int argc,
char** argv, int status,
COMMAND_LINE_ARGUMENT_A* cargs);
FREERDP_API int shadow_server_start(rdpShadowServer* server);
FREERDP_API int shadow_server_stop(rdpShadowServer* server);
FREERDP_API int shadow_server_init(rdpShadowServer* server);
FREERDP_API int shadow_server_uninit(rdpShadowServer* server);
FREERDP_API UINT32 shadow_enum_monitors(MONITOR_DEF* monitors, UINT32 maxMonitors);
FREERDP_API rdpShadowServer* shadow_server_new(void);
FREERDP_API void shadow_server_free(rdpShadowServer* server);
FREERDP_API int shadow_capture_align_clip_rect(RECTANGLE_16* rect, RECTANGLE_16* clip);
FREERDP_API int shadow_capture_compare(BYTE* pData1, UINT32 nStep1, UINT32 nWidth,
UINT32 nHeight, BYTE* pData2, UINT32 nStep2,
RECTANGLE_16* rect);
FREERDP_API void shadow_subsystem_frame_update(rdpShadowSubsystem* subsystem);
FREERDP_API BOOL shadow_client_post_msg(rdpShadowClient* client, void* context, UINT32 type,
SHADOW_MSG_OUT* msg, void* lParam);
FREERDP_API int shadow_client_boardcast_msg(rdpShadowServer* server, void* context, UINT32 type,
SHADOW_MSG_OUT* msg, void* lParam);
FREERDP_API int shadow_client_boardcast_quit(rdpShadowServer* server, int nExitCode);
FREERDP_API UINT32 shadow_encoder_preferred_fps(rdpShadowEncoder* encoder);
FREERDP_API UINT32 shadow_encoder_inflight_frames(rdpShadowEncoder* encoder);
FREERDP_API BOOL shadow_screen_resize(rdpShadowScreen* screen);
#ifdef __cplusplus
}
#endif
#endif /* FREERDP_SERVER_SHADOW_H */