76 lines
1.7 KiB
C
76 lines
1.7 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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*
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* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FREERDP_SHADOW_SERVER_ENCODER_H
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#define FREERDP_SHADOW_SERVER_ENCODER_H
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#include <winpr/crt.h>
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#include <winpr/stream.h>
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#include <freerdp/freerdp.h>
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#include <freerdp/codecs.h>
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#include <freerdp/server/shadow.h>
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struct rdp_shadow_encoder
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{
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rdpShadowClient* client;
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rdpShadowServer* server;
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int width;
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int height;
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UINT32 codecs;
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BYTE** grid;
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int gridWidth;
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int gridHeight;
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BYTE* gridBuffer;
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int maxTileWidth;
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int maxTileHeight;
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wStream* bs;
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RFX_CONTEXT* rfx;
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NSC_CONTEXT* nsc;
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BITMAP_PLANAR_CONTEXT* planar;
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BITMAP_INTERLEAVED_CONTEXT* interleaved;
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int fps;
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int maxFps;
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BOOL frameAck;
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UINT32 frameId;
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wListDictionary* frameList;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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int shadow_encoder_reset(rdpShadowEncoder* encoder);
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int shadow_encoder_prepare(rdpShadowEncoder* encoder, UINT32 codecs);
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int shadow_encoder_create_frame_id(rdpShadowEncoder* encoder);
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rdpShadowEncoder* shadow_encoder_new(rdpShadowClient* client);
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void shadow_encoder_free(rdpShadowEncoder* encoder);
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#ifdef __cplusplus
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}
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#endif
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#endif /* FREERDP_SHADOW_SERVER_ENCODER_H */
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