890 lines
20 KiB
C
890 lines
20 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* ClearCodec Bitmap Compression
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*
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* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <winpr/crt.h>
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#include <winpr/print.h>
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#include <winpr/bitstream.h>
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#include <freerdp/codec/color.h>
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#include <freerdp/codec/clear.h>
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static UINT32 CLEAR_LOG2_FLOOR[256] =
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{
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0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7
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};
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static BYTE CLEAR_8BIT_MASKS[9] =
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{
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0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF
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};
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int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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BYTE** ppDstData, DWORD DstFormat, int nDstStep, int nXDst, int nYDst, int nWidth, int nHeight)
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{
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UINT32 i;
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BOOL invert;
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UINT32 x, y;
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UINT32 count = 0;
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UINT32 color;
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int nXDstRel;
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int nYDstRel;
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int nSrcStep;
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BYTE seqNumber;
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BYTE glyphFlags;
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BYTE* glyphData;
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UINT32 offset = 0;
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UINT16 glyphIndex = 0;
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BYTE* pDstData = NULL;
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UINT32 residualByteCount;
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UINT32 bandsByteCount;
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UINT32 subcodecByteCount;
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UINT32 runLengthFactor;
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UINT32 pixelIndex = 0;
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UINT32 pixelCount = 0;
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BYTE* pSrcPixel8 = NULL;
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BYTE* pDstPixel8 = NULL;
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UINT32* pSrcPixel32 = NULL;
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UINT32* pDstPixel32 = NULL;
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CLEAR_GLYPH_ENTRY* glyphEntry;
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if (!ppDstData)
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return -1001;
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pDstData = *ppDstData;
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if (!pDstData)
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return -1002;
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if (SrcSize < 2)
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return -1003;
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if ((nWidth > 0xFFFF) || (nHeight > 0xFFFF))
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return -1004;
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invert = FREERDP_PIXEL_FORMAT_IS_ABGR(DstFormat) ? TRUE : FALSE;
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glyphFlags = pSrcData[0];
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seqNumber = pSrcData[1];
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offset += 2;
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if (!clear->seqNumber && seqNumber)
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clear->seqNumber = seqNumber;
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if (seqNumber != clear->seqNumber)
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return -1005;
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clear->seqNumber = (seqNumber + 1) % 256;
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if (glyphFlags & CLEARCODEC_FLAG_CACHE_RESET)
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{
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clear->VBarStorageCursor = 0;
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clear->ShortVBarStorageCursor = 0;
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}
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if ((glyphFlags & CLEARCODEC_FLAG_GLYPH_HIT) && !(glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX))
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return -1006;
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if (glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX)
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{
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if ((nWidth * nHeight) > (1024 * 1024))
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return -1007;
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if (SrcSize < 4)
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return -1008;
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glyphIndex = *((UINT16*) &pSrcData[2]);
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offset += 2;
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if (glyphIndex >= 4000)
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return -1009;
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if (glyphFlags & CLEARCODEC_FLAG_GLYPH_HIT)
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{
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glyphEntry = &(clear->GlyphCache[glyphIndex]);
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glyphData = (BYTE*) glyphEntry->pixels;
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if (!glyphData)
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return -1010;
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if ((nWidth * nHeight) > (int) glyphEntry->count)
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return -1011;
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nSrcStep = nWidth * 4;
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pSrcPixel8 = glyphData;
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pDstPixel8 = &pDstData[(nYDst * nDstStep) + (nXDst * 4)];
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for (y = 0; y < (UINT32) nHeight; y++)
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{
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CopyMemory(pDstPixel8, pSrcPixel8, nSrcStep);
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pSrcPixel8 += nSrcStep;
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pDstPixel8 += nDstStep;
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}
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return 1; /* Finish */
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}
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}
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/* Read composition payload header parameters */
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if ((SrcSize - offset) < 12)
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return -1012;
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residualByteCount = *((UINT32*) &pSrcData[offset]);
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bandsByteCount = *((UINT32*) &pSrcData[offset + 4]);
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subcodecByteCount = *((UINT32*) &pSrcData[offset + 8]);
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offset += 12;
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//WLog_DBG(TAG, "residualByteCount: %d bandsByteCount: %d subcodecByteCount: %d\n",
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// residualByteCount, bandsByteCount, subcodecByteCount);
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if (residualByteCount > 0)
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{
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UINT32 suboffset;
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BYTE* residualData;
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if ((SrcSize - offset) < residualByteCount)
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return -1013;
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suboffset = 0;
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residualData = &pSrcData[offset];
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if ((nWidth * nHeight * 4) > (int) clear->TempSize)
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{
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clear->TempSize = (nWidth * nHeight * 4);
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clear->TempBuffer = (BYTE*) realloc(clear->TempBuffer, clear->TempSize);
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if (!clear->TempBuffer)
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return -1014;
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}
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pixelIndex = 0;
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pixelCount = nWidth * nHeight;
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pDstPixel32 = (UINT32*) clear->TempBuffer;
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while (suboffset < residualByteCount)
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{
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if ((residualByteCount - suboffset) < 4)
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return -1015;
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if (!invert)
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color = RGB32(residualData[suboffset + 2], residualData[suboffset + 1], residualData[suboffset + 0]);
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else
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color = BGR32(residualData[suboffset + 2], residualData[suboffset + 1], residualData[suboffset + 0]);
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suboffset += 3;
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runLengthFactor = (UINT32) residualData[suboffset];
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suboffset++;
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if (runLengthFactor >= 0xFF)
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{
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if ((residualByteCount - suboffset) < 2)
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return -1016;
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runLengthFactor = (UINT32) *((UINT16*) &residualData[suboffset]);
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suboffset += 2;
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if (runLengthFactor >= 0xFFFF)
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{
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if ((residualByteCount - suboffset) < 4)
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return -1017;
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runLengthFactor = *((UINT32*) &residualData[suboffset]);
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suboffset += 4;
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}
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}
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if ((pixelIndex + runLengthFactor) > pixelCount)
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return -1018;
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for (i = 0; i < runLengthFactor; i++)
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{
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*pDstPixel32 = color;
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pDstPixel32++;
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}
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pixelIndex += runLengthFactor;
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}
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nSrcStep = nWidth * 4;
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pSrcPixel8 = clear->TempBuffer;
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pDstPixel8 = &pDstData[(nYDst * nDstStep) + (nXDst * 4)];
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if (pixelIndex != pixelCount)
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return -1019;
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for (y = 0; y < (UINT32) nHeight; y++)
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{
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CopyMemory(pDstPixel8, pSrcPixel8, nSrcStep);
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pSrcPixel8 += nSrcStep;
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pDstPixel8 += nDstStep;
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}
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offset += residualByteCount;
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}
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if (bandsByteCount > 0)
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{
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BYTE* bandsData;
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UINT32 suboffset;
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if ((SrcSize - offset) < bandsByteCount)
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return -1020;
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suboffset = 0;
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bandsData = &pSrcData[offset];
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while (suboffset < bandsByteCount)
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{
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UINT16 xStart;
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UINT16 xEnd;
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UINT16 yStart;
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UINT16 yEnd;
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BYTE* vBar;
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BOOL vBarUpdate;
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UINT32 colorBkg;
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UINT16 vBarHeader;
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UINT16 vBarIndex;
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UINT16 vBarYOn;
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UINT16 vBarYOff;
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UINT32 vBarCount;
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UINT32 vBarHeight;
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UINT32 vBarPixelCount;
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UINT32 vBarShortPixelCount;
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CLEAR_VBAR_ENTRY* vBarEntry;
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CLEAR_VBAR_ENTRY* vBarShortEntry;
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if ((bandsByteCount - suboffset) < 11)
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return -1021;
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xStart = *((UINT16*) &bandsData[suboffset]);
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xEnd = *((UINT16*) &bandsData[suboffset + 2]);
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yStart = *((UINT16*) &bandsData[suboffset + 4]);
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yEnd = *((UINT16*) &bandsData[suboffset + 6]);
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suboffset += 8;
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if (!invert)
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colorBkg = RGB32(bandsData[suboffset + 2], bandsData[suboffset + 1], bandsData[suboffset + 0]);
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else
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colorBkg = BGR32(bandsData[suboffset + 2], bandsData[suboffset + 1], bandsData[suboffset + 0]);
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suboffset += 3;
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if (xEnd < xStart)
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return -1022;
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if (yEnd < yStart)
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return -1023;
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vBarCount = (xEnd - xStart) + 1;
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for (i = 0; i < vBarCount; i++)
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{
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vBarUpdate = FALSE;
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vBar = &bandsData[suboffset];
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if ((bandsByteCount - suboffset) < 2)
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return -1024;
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vBarHeader = *((UINT16*) &vBar[0]);
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suboffset += 2;
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vBarHeight = (yEnd - yStart + 1);
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if (vBarHeight > 52)
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return -1025;
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if ((vBarHeader & 0xC000) == 0x4000) /* SHORT_VBAR_CACHE_HIT */
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{
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vBarIndex = (vBarHeader & 0x3FFF);
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if (vBarIndex >= 16384)
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return -1026;
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if ((bandsByteCount - suboffset) < 1)
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return -1027;
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vBarYOn = vBar[2];
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suboffset += 1;
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vBarShortEntry = &(clear->ShortVBarStorage[vBarIndex]);
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if (!vBarShortEntry)
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return -1028;
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vBarShortPixelCount = vBarShortEntry->count;
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vBarUpdate = TRUE;
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}
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else if ((vBarHeader & 0xC000) == 0x0000) /* SHORT_VBAR_CACHE_MISS */
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{
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vBarYOn = (vBarHeader & 0xFF);
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vBarYOff = ((vBarHeader >> 8) & 0x3F);
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if (vBarYOff < vBarYOn)
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return -1029;
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pSrcPixel8 = &vBar[2];
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vBarShortPixelCount = (vBarYOff - vBarYOn);
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if (vBarShortPixelCount > 52)
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return -1030;
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if ((bandsByteCount - suboffset) < (vBarShortPixelCount * 3))
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return -1031;
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if (clear->ShortVBarStorageCursor >= 16384)
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return -1032;
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vBarShortEntry = &(clear->ShortVBarStorage[clear->ShortVBarStorageCursor]);
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vBarShortEntry->count = vBarShortPixelCount;
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if (vBarShortEntry->count > vBarShortEntry->size)
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{
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vBarShortEntry->size = vBarShortEntry->count;
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if (!vBarShortEntry->pixels)
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vBarShortEntry->pixels = (UINT32*) malloc(vBarShortEntry->count * 4);
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else
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vBarShortEntry->pixels = (UINT32*) realloc(vBarShortEntry->pixels, vBarShortEntry->count * 4);
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}
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if (!vBarShortEntry->pixels && vBarShortEntry->size)
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return -1033;
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pDstPixel32 = vBarShortEntry->pixels;
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if (!invert)
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{
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for (y = 0; y < vBarShortPixelCount; y++)
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{
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*pDstPixel32 = RGB32(pSrcPixel8[2], pSrcPixel8[1], pSrcPixel8[0]);
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pSrcPixel8 += 3;
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pDstPixel32++;
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}
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}
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else
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{
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for (y = 0; y < vBarShortPixelCount; y++)
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{
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*pDstPixel32 = BGR32(pSrcPixel8[2], pSrcPixel8[1], pSrcPixel8[0]);
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pSrcPixel8 += 3;
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pDstPixel32++;
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}
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}
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suboffset += (vBarShortPixelCount * 3);
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vBarShortEntry->count = vBarShortPixelCount;
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clear->ShortVBarStorageCursor = (clear->ShortVBarStorageCursor + 1) % 16384;
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vBarUpdate = TRUE;
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}
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else if ((vBarHeader & 0x8000) == 0x8000) /* VBAR_CACHE_HIT */
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{
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vBarIndex = (vBarHeader & 0x7FFF);
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if (vBarIndex >= 32768)
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return -1034;
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vBarEntry = &(clear->VBarStorage[vBarIndex]);
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}
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else
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{
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return -1035; /* invalid vBarHeader */
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}
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if (vBarUpdate)
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{
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if (clear->VBarStorageCursor >= 32768)
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return -1036;
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vBarEntry = &(clear->VBarStorage[clear->VBarStorageCursor]);
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vBarPixelCount = vBarHeight;
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vBarEntry->count = vBarPixelCount;
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if (vBarEntry->count > vBarEntry->size)
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{
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vBarEntry->size = vBarEntry->count;
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if (!vBarEntry->pixels)
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vBarEntry->pixels = (UINT32*) malloc(vBarEntry->count * 4);
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else
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vBarEntry->pixels = (UINT32*) realloc(vBarEntry->pixels, vBarEntry->count * 4);
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}
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if (!vBarEntry->pixels && vBarEntry->size)
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return -1037;
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pDstPixel32 = vBarEntry->pixels;
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/* if (y < vBarYOn), use colorBkg */
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y = 0;
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count = vBarYOn;
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if ((y + count) > vBarPixelCount)
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count = (vBarPixelCount > y) ? (vBarPixelCount - y) : 0;
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while (count--)
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{
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*pDstPixel32 = colorBkg;
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pDstPixel32++;
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}
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/*
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* if ((y >= vBarYOn) && (y < (vBarYOn + vBarShortPixelCount))),
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* use vBarShortPixels at index (y - shortVBarYOn)
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*/
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y = vBarYOn;
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count = vBarShortPixelCount;
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if ((y + count) > vBarPixelCount)
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count = (vBarPixelCount > y) ? (vBarPixelCount - y) : 0;
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pSrcPixel32 = &(vBarShortEntry->pixels[y - vBarYOn]);
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CopyMemory(pDstPixel32, pSrcPixel32, count * 4);
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pDstPixel32 += count;
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/* if (y >= (vBarYOn + vBarShortPixelCount)), use colorBkg */
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y = vBarYOn + vBarShortPixelCount;
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count = (vBarPixelCount > y) ? (vBarPixelCount - y) : 0;
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while (count--)
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{
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*pDstPixel32 = colorBkg;
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pDstPixel32++;
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}
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vBarEntry->count = vBarPixelCount;
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clear->VBarStorageCursor = (clear->VBarStorageCursor + 1) % 32768;
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}
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nXDstRel = nXDst + xStart;
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nYDstRel = nYDst + yStart;
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pSrcPixel32 = vBarEntry->pixels;
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pDstPixel8 = &pDstData[(nYDstRel * nDstStep) + ((nXDstRel + i) * 4)];
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count = yEnd - yStart + 1;
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if (vBarEntry->count != count)
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return -1038;
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for (y = 0; y < count; y++)
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{
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*((UINT32*) pDstPixel8) = *pSrcPixel32;
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pDstPixel8 += nDstStep;
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pSrcPixel32++;
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}
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}
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}
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offset += bandsByteCount;
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}
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if (subcodecByteCount > 0)
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{
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UINT16 xStart;
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UINT16 yStart;
|
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UINT16 width;
|
|
UINT16 height;
|
|
BYTE* bitmapData;
|
|
UINT32 bitmapDataOffset;
|
|
UINT32 bitmapDataByteCount;
|
|
BYTE subcodecId;
|
|
BYTE* subcodecs;
|
|
UINT32 suboffset;
|
|
|
|
if ((SrcSize - offset) < subcodecByteCount)
|
|
return -1039;
|
|
|
|
suboffset = 0;
|
|
subcodecs = &pSrcData[offset];
|
|
|
|
while (suboffset < subcodecByteCount)
|
|
{
|
|
if ((subcodecByteCount - suboffset) < 13)
|
|
return -1040;
|
|
|
|
xStart = *((UINT16*) &subcodecs[suboffset]);
|
|
yStart = *((UINT16*) &subcodecs[suboffset + 2]);
|
|
width = *((UINT16*) &subcodecs[suboffset + 4]);
|
|
height = *((UINT16*) &subcodecs[suboffset + 6]);
|
|
bitmapDataByteCount = *((UINT32*) &subcodecs[suboffset + 8]);
|
|
subcodecId = subcodecs[suboffset + 12];
|
|
suboffset += 13;
|
|
|
|
//WLog_DBG(TAG, "bitmapDataByteCount: %d subcodecByteCount: %d suboffset: %d subCodecId: %d\n",
|
|
// bitmapDataByteCount, subcodecByteCount, suboffset, subcodecId);
|
|
|
|
if ((subcodecByteCount - suboffset) < bitmapDataByteCount)
|
|
return -1041;
|
|
|
|
nXDstRel = nXDst + xStart;
|
|
nYDstRel = nYDst + yStart;
|
|
|
|
if (width > nWidth)
|
|
return -1042;
|
|
|
|
if (height > nHeight)
|
|
return -1043;
|
|
|
|
if (((UINT32) (width * height * 4)) > clear->TempSize)
|
|
{
|
|
clear->TempSize = (width * height * 4);
|
|
clear->TempBuffer = (BYTE*) realloc(clear->TempBuffer, clear->TempSize);
|
|
|
|
if (!clear->TempBuffer)
|
|
return -1044;
|
|
}
|
|
|
|
bitmapData = &subcodecs[suboffset];
|
|
|
|
if (subcodecId == 0) /* Uncompressed */
|
|
{
|
|
if (bitmapDataByteCount != (width * height * 3))
|
|
return -1045;
|
|
|
|
pSrcPixel8 = bitmapData;
|
|
|
|
if (!invert)
|
|
{
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
pDstPixel32 = (UINT32*) &pDstData[((nYDstRel + y) * nDstStep) + (nXDstRel * 4)];
|
|
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
*pDstPixel32 = RGB32(pSrcPixel8[2], pSrcPixel8[1], pSrcPixel8[0]);
|
|
pSrcPixel8 += 3;
|
|
pDstPixel32++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
pDstPixel32 = (UINT32*) &pDstData[((nYDstRel + y) * nDstStep) + (nXDstRel * 4)];
|
|
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
*pDstPixel32 = BGR32(pSrcPixel8[2], pSrcPixel8[1], pSrcPixel8[0]);
|
|
pSrcPixel8 += 3;
|
|
pDstPixel32++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (subcodecId == 1) /* NSCodec */
|
|
{
|
|
if (nsc_process_message(clear->nsc, 32, width, height, bitmapData, bitmapDataByteCount) < 0)
|
|
return -1046;
|
|
|
|
nSrcStep = width * 4;
|
|
pSrcPixel8 = clear->nsc->BitmapData;
|
|
pDstPixel8 = &pDstData[(nYDstRel * nDstStep) + (nXDstRel * 4)];
|
|
|
|
if (!invert)
|
|
{
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
CopyMemory(pDstPixel8, pSrcPixel8, nSrcStep);
|
|
pSrcPixel8 += nSrcStep;
|
|
pDstPixel8 += nDstStep;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
pDstPixel8[0] = pSrcPixel8[2];
|
|
pDstPixel8[1] = pSrcPixel8[1];
|
|
pDstPixel8[2] = pSrcPixel8[0];
|
|
pDstPixel8[3] = 0xFF;
|
|
|
|
pSrcPixel8 += 4;
|
|
pDstPixel8 += 4;
|
|
}
|
|
|
|
pSrcPixel8 += (nSrcStep - (width * 4));
|
|
pDstPixel8 += (nDstStep - (width * 4));
|
|
}
|
|
}
|
|
}
|
|
else if (subcodecId == 2) /* CLEARCODEC_SUBCODEC_RLEX */
|
|
{
|
|
UINT32 numBits;
|
|
BYTE startIndex;
|
|
BYTE stopIndex;
|
|
BYTE suiteIndex;
|
|
BYTE suiteDepth;
|
|
BYTE paletteCount;
|
|
UINT32 palette[128];
|
|
|
|
paletteCount = bitmapData[0];
|
|
pSrcPixel8 = &bitmapData[1];
|
|
bitmapDataOffset = 1 + (paletteCount * 3);
|
|
|
|
if (paletteCount > 127)
|
|
return -1047;
|
|
|
|
if (!invert)
|
|
{
|
|
for (i = 0; i < paletteCount; i++)
|
|
{
|
|
palette[i] = RGB32(pSrcPixel8[2], pSrcPixel8[1], pSrcPixel8[0]);
|
|
pSrcPixel8 += 3;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < paletteCount; i++)
|
|
{
|
|
palette[i] = BGR32(pSrcPixel8[2], pSrcPixel8[1], pSrcPixel8[0]);
|
|
pSrcPixel8 += 3;
|
|
}
|
|
}
|
|
|
|
pixelIndex = 0;
|
|
pixelCount = width * height;
|
|
pDstPixel32 = (UINT32*) clear->TempBuffer;
|
|
|
|
numBits = CLEAR_LOG2_FLOOR[paletteCount - 1] + 1;
|
|
|
|
while (bitmapDataOffset < bitmapDataByteCount)
|
|
{
|
|
if ((bitmapDataByteCount - bitmapDataOffset) < 2)
|
|
return -1048;
|
|
|
|
stopIndex = bitmapData[bitmapDataOffset] & CLEAR_8BIT_MASKS[numBits];
|
|
suiteDepth = (bitmapData[bitmapDataOffset] >> numBits) & CLEAR_8BIT_MASKS[(8 - numBits)];
|
|
startIndex = stopIndex - suiteDepth;
|
|
bitmapDataOffset++;
|
|
|
|
runLengthFactor = (UINT32) bitmapData[bitmapDataOffset];
|
|
bitmapDataOffset++;
|
|
|
|
if (runLengthFactor >= 0xFF)
|
|
{
|
|
if ((bitmapDataByteCount - bitmapDataOffset) < 2)
|
|
return -1049;
|
|
|
|
runLengthFactor = (UINT32) *((UINT16*) &bitmapData[bitmapDataOffset]);
|
|
bitmapDataOffset += 2;
|
|
|
|
if (runLengthFactor >= 0xFFFF)
|
|
{
|
|
if ((bitmapDataByteCount - bitmapDataOffset) < 4)
|
|
return -1050;
|
|
|
|
runLengthFactor = *((UINT32*) &bitmapData[bitmapDataOffset]);
|
|
bitmapDataOffset += 4;
|
|
}
|
|
}
|
|
|
|
if (startIndex >= paletteCount)
|
|
return -1051;
|
|
|
|
if (stopIndex >= paletteCount)
|
|
return -1052;
|
|
|
|
suiteIndex = startIndex;
|
|
color = palette[suiteIndex];
|
|
|
|
if ((pixelIndex + runLengthFactor) > pixelCount)
|
|
return -1053;
|
|
|
|
for (i = 0; i < runLengthFactor; i++)
|
|
{
|
|
*pDstPixel32 = color;
|
|
pDstPixel32++;
|
|
}
|
|
|
|
pixelIndex += runLengthFactor;
|
|
|
|
if ((pixelIndex + (suiteDepth + 1)) > pixelCount)
|
|
return -1054;
|
|
|
|
for (i = 0; i <= suiteDepth; i++)
|
|
{
|
|
*pDstPixel32 = palette[suiteIndex++];
|
|
pDstPixel32++;
|
|
}
|
|
|
|
pixelIndex += (suiteDepth + 1);
|
|
}
|
|
|
|
nSrcStep = width * 4;
|
|
pSrcPixel8 = clear->TempBuffer;
|
|
pDstPixel8 = &pDstData[(nYDstRel * nDstStep) + (nXDstRel * 4)];
|
|
|
|
if (pixelIndex != pixelCount)
|
|
return -1055;
|
|
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
CopyMemory(pDstPixel8, pSrcPixel8, nSrcStep);
|
|
pSrcPixel8 += nSrcStep;
|
|
pDstPixel8 += nDstStep;
|
|
pixelCount -= count;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return -1056;
|
|
}
|
|
|
|
suboffset += bitmapDataByteCount;
|
|
}
|
|
|
|
offset += subcodecByteCount;
|
|
}
|
|
|
|
if (glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX)
|
|
{
|
|
glyphEntry = &(clear->GlyphCache[glyphIndex]);
|
|
|
|
glyphEntry->count = nWidth * nHeight;
|
|
|
|
if (glyphEntry->count > glyphEntry->size)
|
|
{
|
|
glyphEntry->size = glyphEntry->count;
|
|
|
|
if (!glyphEntry->pixels)
|
|
glyphEntry->pixels = (UINT32*) malloc(glyphEntry->size * 4);
|
|
else
|
|
glyphEntry->pixels = (UINT32*) realloc(glyphEntry->pixels, glyphEntry->size * 4);
|
|
}
|
|
|
|
if (!glyphEntry->pixels)
|
|
return -1057;
|
|
|
|
glyphData = (BYTE*) glyphEntry->pixels;
|
|
|
|
nSrcStep = nWidth * 4;
|
|
pDstPixel8 = glyphData;
|
|
pSrcPixel8 = &pDstData[(nYDst * nDstStep) + (nXDst * 4)];
|
|
|
|
for (y = 0; y < (UINT32) nHeight; y++)
|
|
{
|
|
CopyMemory(pDstPixel8, pSrcPixel8, nSrcStep);
|
|
pDstPixel8 += nSrcStep;
|
|
pSrcPixel8 += nDstStep;
|
|
}
|
|
}
|
|
|
|
if (offset != SrcSize)
|
|
return -1058;
|
|
|
|
return 1;
|
|
}
|
|
|
|
int clear_compress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize, BYTE** ppDstData, UINT32* pDstSize)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
int clear_context_reset(CLEAR_CONTEXT* clear)
|
|
{
|
|
clear->seqNumber = 0;
|
|
clear->VBarStorageCursor = 0;
|
|
clear->ShortVBarStorageCursor = 0;
|
|
return 1;
|
|
}
|
|
|
|
CLEAR_CONTEXT* clear_context_new(BOOL Compressor)
|
|
{
|
|
CLEAR_CONTEXT* clear;
|
|
|
|
clear = (CLEAR_CONTEXT*) calloc(1, sizeof(CLEAR_CONTEXT));
|
|
|
|
if (clear)
|
|
{
|
|
clear->Compressor = Compressor;
|
|
|
|
clear->nsc = nsc_context_new();
|
|
|
|
if (!clear->nsc)
|
|
{
|
|
free (clear);
|
|
return NULL;
|
|
}
|
|
|
|
nsc_context_set_pixel_format(clear->nsc, RDP_PIXEL_FORMAT_R8G8B8);
|
|
|
|
clear->TempSize = 512 * 512 * 4;
|
|
clear->TempBuffer = (BYTE*) malloc(clear->TempSize);
|
|
|
|
clear_context_reset(clear);
|
|
}
|
|
|
|
return clear;
|
|
}
|
|
|
|
void clear_context_free(CLEAR_CONTEXT* clear)
|
|
{
|
|
int i;
|
|
|
|
if (!clear)
|
|
return;
|
|
|
|
nsc_context_free(clear->nsc);
|
|
|
|
free(clear->TempBuffer);
|
|
|
|
for (i = 0; i < 4000; i++)
|
|
free(clear->GlyphCache[i].pixels);
|
|
|
|
for (i = 0; i < 32768; i++)
|
|
free(clear->VBarStorage[i].pixels);
|
|
|
|
for (i = 0; i < 16384; i++)
|
|
free(clear->ShortVBarStorage[i].pixels);
|
|
|
|
free(clear);
|
|
}
|
|
|