FreeRDP/server/proxy/pf_input.c
akallabeth 4d23bc9372
Added proxy input state sync (#7282)
The proxy server component might receive input related events
before the proxy client has established the connection to the
target machine.
With this change, the current keyboard state is cached and sent
to the target when it is ready. All input events received before
the target is ready are discarded.
2021-09-10 10:39:07 +02:00

194 lines
4.6 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* FreeRDP Proxy Server
*
* Copyright 2019 Mati Shabtay <matishabtay@gmail.com>
* Copyright 2019 Kobi Mizrachi <kmizrachi18@gmail.com>
* Copyright 2019 Idan Freiberg <speidy@gmail.com>
* Copyright 2021 Armin Novak <anovak@thincast.com>
* Copyright 2021 Thincast Technologies GmbH
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <winpr/assert.h>
#include "pf_input.h"
#include <freerdp/server/proxy/proxy_config.h>
#include <freerdp/server/proxy/proxy_context.h>
#include "proxy_modules.h"
static BOOL pf_server_check_and_sync_input_state(pClientContext* pc)
{
if (freerdp_get_state(&pc->context) < CONNECTION_STATE_ACTIVE)
return FALSE;
if (pc->input_state_sync_pending)
{
BOOL rc = freerdp_input_send_synchronize_event(pc->context.input, pc->input_state);
if (rc)
pc->input_state_sync_pending = FALSE;
}
return TRUE;
}
static BOOL pf_server_synchronize_event(rdpInput* input, UINT32 flags)
{
pServerContext* ps;
pClientContext* pc;
WINPR_ASSERT(input);
ps = (pServerContext*)input->context;
WINPR_ASSERT(ps);
WINPR_ASSERT(ps->pdata);
pc = ps->pdata->pc;
WINPR_ASSERT(pc);
pc->input_state = flags;
pc->input_state_sync_pending = TRUE;
pf_server_check_and_sync_input_state(pc);
return TRUE;
}
static BOOL pf_server_keyboard_event(rdpInput* input, UINT16 flags, UINT16 code)
{
const proxyConfig* config;
proxyKeyboardEventInfo event;
pServerContext* ps;
pClientContext* pc;
WINPR_ASSERT(input);
ps = (pServerContext*)input->context;
WINPR_ASSERT(ps);
WINPR_ASSERT(ps->pdata);
pc = ps->pdata->pc;
WINPR_ASSERT(pc);
config = ps->pdata->config;
WINPR_ASSERT(config);
if (!pf_server_check_and_sync_input_state(pc))
return TRUE;
if (!config->Keyboard)
return TRUE;
event.flags = flags;
event.rdp_scan_code = code;
if (pf_modules_run_filter(pc->pdata->module, FILTER_TYPE_KEYBOARD, pc->pdata, &event))
return freerdp_input_send_keyboard_event(pc->context.input, flags, code);
return TRUE;
}
static BOOL pf_server_unicode_keyboard_event(rdpInput* input, UINT16 flags, UINT16 code)
{
const proxyConfig* config;
pServerContext* ps;
pClientContext* pc;
WINPR_ASSERT(input);
ps = (pServerContext*)input->context;
WINPR_ASSERT(ps);
WINPR_ASSERT(ps->pdata);
pc = ps->pdata->pc;
WINPR_ASSERT(pc);
config = ps->pdata->config;
WINPR_ASSERT(config);
if (!pf_server_check_and_sync_input_state(pc))
return TRUE;
if (!config->Keyboard)
return TRUE;
return freerdp_input_send_unicode_keyboard_event(pc->context.input, flags, code);
}
static BOOL pf_server_mouse_event(rdpInput* input, UINT16 flags, UINT16 x, UINT16 y)
{
proxyMouseEventInfo event;
const proxyConfig* config;
pServerContext* ps;
pClientContext* pc;
WINPR_ASSERT(input);
ps = (pServerContext*)input->context;
WINPR_ASSERT(ps);
WINPR_ASSERT(ps->pdata);
pc = ps->pdata->pc;
WINPR_ASSERT(pc);
config = ps->pdata->config;
WINPR_ASSERT(config);
if (!pf_server_check_and_sync_input_state(pc))
return TRUE;
if (!config->Mouse)
return TRUE;
event.flags = flags;
event.x = x;
event.y = y;
if (pf_modules_run_filter(pc->pdata->module, FILTER_TYPE_MOUSE, pc->pdata, &event))
return freerdp_input_send_mouse_event(pc->context.input, flags, x, y);
return TRUE;
}
static BOOL pf_server_extended_mouse_event(rdpInput* input, UINT16 flags, UINT16 x, UINT16 y)
{
const proxyConfig* config;
pServerContext* ps;
pClientContext* pc;
WINPR_ASSERT(input);
ps = (pServerContext*)input->context;
WINPR_ASSERT(ps);
WINPR_ASSERT(ps->pdata);
pc = ps->pdata->pc;
WINPR_ASSERT(pc);
config = ps->pdata->config;
WINPR_ASSERT(config);
if (!pf_server_check_and_sync_input_state(pc))
return TRUE;
if (!config->Mouse)
return TRUE;
return freerdp_input_send_extended_mouse_event(pc->context.input, flags, x, y);
}
void pf_server_register_input_callbacks(rdpInput* input)
{
WINPR_ASSERT(input);
input->SynchronizeEvent = pf_server_synchronize_event;
input->KeyboardEvent = pf_server_keyboard_event;
input->UnicodeKeyboardEvent = pf_server_unicode_keyboard_event;
input->MouseEvent = pf_server_mouse_event;
input->ExtendedMouseEvent = pf_server_extended_mouse_event;
}