411 lines
10 KiB
C
411 lines
10 KiB
C
/*
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opensl_io.c:
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Android OpenSL input/output module
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Copyright (c) 2012, Victor Lazzarini
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the <organization> nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <assert.h>
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#include "audin_main.h"
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#include "opensl_io.h"
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#define CONV16BIT 32768
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#define CONVMYFLT (1./32768.)
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static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void* context);
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// creates the OpenSL ES audio engine
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static SLresult openSLCreateEngine(OPENSL_STREAM* p)
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{
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SLresult result;
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// create engine
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result = slCreateEngine(&(p->engineObject), 0, NULL, 0, NULL, NULL);
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DEBUG_DVC("engineObject=%p", (void*) p->engineObject);
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if (result != SL_RESULT_SUCCESS) goto engine_end;
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// realize the engine
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result = (*p->engineObject)->Realize(p->engineObject, SL_BOOLEAN_FALSE);
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DEBUG_DVC("Realize=%"PRIu32"", result);
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if (result != SL_RESULT_SUCCESS) goto engine_end;
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// get the engine interface, which is needed in order to create other objects
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result = (*p->engineObject)->GetInterface(p->engineObject, SL_IID_ENGINE,
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&(p->engineEngine));
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DEBUG_DVC("engineEngine=%p", (void*) p->engineEngine);
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if (result != SL_RESULT_SUCCESS) goto engine_end;
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// get the volume interface - important, this is optional!
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result = (*p->engineObject)->GetInterface(p->engineObject, SL_IID_DEVICEVOLUME,
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&(p->deviceVolume));
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DEBUG_DVC("deviceVolume=%p", (void*) p->deviceVolume);
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if (result != SL_RESULT_SUCCESS)
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{
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p->deviceVolume = NULL;
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result = SL_RESULT_SUCCESS;
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}
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engine_end:
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assert(SL_RESULT_SUCCESS == result);
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return result;
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}
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// Open the OpenSL ES device for input
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static SLresult openSLRecOpen(OPENSL_STREAM* p)
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{
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SLresult result;
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SLuint32 sr = p->sr;
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SLuint32 channels = p->inchannels;
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assert(!p->recorderObject);
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if (channels)
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{
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switch (sr)
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{
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case 8000:
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sr = SL_SAMPLINGRATE_8;
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break;
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case 11025:
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sr = SL_SAMPLINGRATE_11_025;
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break;
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case 16000:
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sr = SL_SAMPLINGRATE_16;
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break;
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case 22050:
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sr = SL_SAMPLINGRATE_22_05;
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break;
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case 24000:
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sr = SL_SAMPLINGRATE_24;
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break;
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case 32000:
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sr = SL_SAMPLINGRATE_32;
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break;
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case 44100:
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sr = SL_SAMPLINGRATE_44_1;
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break;
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case 48000:
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sr = SL_SAMPLINGRATE_48;
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break;
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case 64000:
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sr = SL_SAMPLINGRATE_64;
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break;
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case 88200:
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sr = SL_SAMPLINGRATE_88_2;
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break;
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case 96000:
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sr = SL_SAMPLINGRATE_96;
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break;
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case 192000:
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sr = SL_SAMPLINGRATE_192;
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break;
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default:
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return -1;
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}
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// configure audio source
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SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT,
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SL_DEFAULTDEVICEID_AUDIOINPUT, NULL
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};
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SLDataSource audioSrc = {&loc_dev, NULL};
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// configure audio sink
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int speakers;
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if (channels > 1)
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speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
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else
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speakers = SL_SPEAKER_FRONT_CENTER;
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SLDataLocator_AndroidSimpleBufferQueue loc_bq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
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SLDataFormat_PCM format_pcm;
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format_pcm.formatType = SL_DATAFORMAT_PCM;
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format_pcm.numChannels = channels;
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format_pcm.samplesPerSec = sr;
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format_pcm.channelMask = speakers;
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format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
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if (16 == p->bits_per_sample)
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{
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format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
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format_pcm.containerSize = 16;
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}
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else if (8 == p->bits_per_sample)
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{
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format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_8;
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format_pcm.containerSize = 8;
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}
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else
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assert(0);
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SLDataSink audioSnk = {&loc_bq, &format_pcm};
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// create audio recorder
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// (requires the RECORD_AUDIO permission)
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const SLInterfaceID id[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
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const SLboolean req[] = {SL_BOOLEAN_TRUE};
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result = (*p->engineEngine)->CreateAudioRecorder(p->engineEngine,
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&(p->recorderObject), &audioSrc, &audioSnk, 1, id, req);
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DEBUG_DVC("p->recorderObject=%p", (void*) p->recorderObject);
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assert(!result);
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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// realize the audio recorder
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result = (*p->recorderObject)->Realize(p->recorderObject, SL_BOOLEAN_FALSE);
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DEBUG_DVC("Realize=%"PRIu32"", result);
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assert(!result);
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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// get the record interface
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result = (*p->recorderObject)->GetInterface(p->recorderObject,
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SL_IID_RECORD, &(p->recorderRecord));
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DEBUG_DVC("p->recorderRecord=%p", (void*) p->recorderRecord);
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assert(!result);
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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// get the buffer queue interface
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result = (*p->recorderObject)->GetInterface(p->recorderObject,
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SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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&(p->recorderBufferQueue));
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DEBUG_DVC("p->recorderBufferQueue=%p", (void*) p->recorderBufferQueue);
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assert(!result);
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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// register callback on the buffer queue
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result = (*p->recorderBufferQueue)->RegisterCallback(p->recorderBufferQueue,
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bqRecorderCallback, p);
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DEBUG_DVC("p->recorderBufferQueue=%p", (void*) p->recorderBufferQueue);
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assert(!result);
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if (SL_RESULT_SUCCESS != result)
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goto end_recopen;
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end_recopen:
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return result;
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}
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else return SL_RESULT_SUCCESS;
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}
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// close the OpenSL IO and destroy the audio engine
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static void openSLDestroyEngine(OPENSL_STREAM* p)
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{
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DEBUG_DVC("p=%p", (void*) p);
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// destroy audio recorder object, and invalidate all associated interfaces
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if (p->recorderObject != NULL)
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{
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(*p->recorderObject)->Destroy(p->recorderObject);
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p->recorderObject = NULL;
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p->recorderRecord = NULL;
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p->recorderBufferQueue = NULL;
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}
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// destroy engine object, and invalidate all associated interfaces
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if (p->engineObject != NULL)
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{
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(*p->engineObject)->Destroy(p->engineObject);
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p->engineObject = NULL;
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p->engineEngine = NULL;
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}
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}
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// open the android audio device for input
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OPENSL_STREAM* android_OpenRecDevice(char* name, int sr, int inchannels,
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int bufferframes, int bits_per_sample)
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{
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OPENSL_STREAM* p;
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p = (OPENSL_STREAM*) calloc(1, sizeof(OPENSL_STREAM));
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if (!p)
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return NULL;
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p->inchannels = inchannels;
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p->sr = sr;
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p->queue = Queue_New(TRUE, -1, -1);
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p->buffersize = bufferframes;
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p->bits_per_sample = bits_per_sample;
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if ((p->bits_per_sample != 8) && (p->bits_per_sample != 16))
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{
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android_CloseRecDevice(p);
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return NULL;
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}
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if (openSLCreateEngine(p) != SL_RESULT_SUCCESS)
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{
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android_CloseRecDevice(p);
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return NULL;
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}
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if (openSLRecOpen(p) != SL_RESULT_SUCCESS)
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{
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android_CloseRecDevice(p);
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return NULL;
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}
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return p;
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}
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// close the android audio device
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void android_CloseRecDevice(OPENSL_STREAM* p)
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{
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DEBUG_DVC("p=%p", (void*) p);
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if (p == NULL)
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return;
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if (p->queue)
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{
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while (Queue_Count(p->queue) > 0)
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{
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queue_element* e = Queue_Dequeue(p->queue);
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free(e->data);
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free(e);
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}
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Queue_Free(p->queue);
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}
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if (p->next)
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{
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free(p->next->data);
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free(p->next);
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}
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if (p->prep)
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{
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free(p->prep->data);
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free(p->prep);
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}
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openSLDestroyEngine(p);
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free(p);
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}
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// this callback handler is called every time a buffer finishes recording
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static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void* context)
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{
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queue_element* e;
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OPENSL_STREAM* p = (OPENSL_STREAM*) context;
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DEBUG_DVC("p=%p", (void*) p);
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assert(p);
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assert(p->next);
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assert(p->prep);
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assert(p->queue);
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e = calloc(1, sizeof(queue_element));
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if (!e)
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return;
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e->data = calloc(p->buffersize, p->bits_per_sample / 8);
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if (!e->data)
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{
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free(e);
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return;
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}
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e->size = p->buffersize * p->bits_per_sample / 8;
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Queue_Enqueue(p->queue, p->next);
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p->next = p->prep;
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p->prep = e;
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(*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue,
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e->data, e->size);
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}
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// gets a buffer of size samples from the device
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int android_RecIn(OPENSL_STREAM* p, short* buffer, int size)
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{
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queue_element* e;
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int rc;
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DWORD status;
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assert(p);
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assert(buffer);
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assert(size > 0);
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/* Initial trigger for the queue. */
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if (!p->prep)
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{
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p->prep = calloc(1, sizeof(queue_element));
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p->prep->data = calloc(p->buffersize, p->bits_per_sample / 8);
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p->prep->size = p->buffersize * p->bits_per_sample / 8;
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p->next = calloc(1, sizeof(queue_element));
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p->next->data = calloc(p->buffersize, p->bits_per_sample / 8);
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p->next->size = p->buffersize * p->bits_per_sample / 8;
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(*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue,
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p->next->data, p->next->size);
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(*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue,
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p->prep->data, p->prep->size);
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(*p->recorderRecord)->SetRecordState(p->recorderRecord,
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SL_RECORDSTATE_RECORDING);
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}
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/* Wait for queue to be filled... */
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if (!Queue_Count(p->queue))
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{
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status = WaitForSingleObject(p->queue->event, INFINITE);
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if (status == WAIT_FAILED)
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{
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WLog_ERR(TAG, "WaitForSingleObject failed with error %"PRIu32"", GetLastError());
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return -1;
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}
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}
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e = Queue_Dequeue(p->queue);
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if (!e)
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{
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WLog_ERR(TAG, "[ERROR] got e=NULL from queue");
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return -1;
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}
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rc = (e->size < size) ? e->size : size;
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assert(size == e->size);
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assert(p->buffersize * p->bits_per_sample / 8 == size);
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memcpy(buffer, e->data, rc);
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free(e->data);
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free(e);
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return rc;
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}
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