FreeRDP/include/freerdp/client/disp.h
David Fort e73da4a656 display control channel: add a callback called when we receive capabilities
We need a signal to know when the channel is ready and it's safe to send the
monitor layouts.
2017-12-01 14:19:39 +01:00

70 lines
2.0 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* Display Update Virtual Channel Extension
*
* Copyright 2013 Marc-Andre Moreau <marcandre.moreau@gmail.com>
* Copyright 2015 Thincast Technologies GmbH
* Copyright 2015 DI (FH) Martin Haimberger <martin.haimberger@thincast.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FREERDP_CHANNEL_DISP_CLIENT_DISP_H
#define FREERDP_CHANNEL_DISP_CLIENT_DISP_H
#define ORIENTATION_LANDSCAPE 0
#define ORIENTATION_PORTRAIT 90
#define ORIENTATION_LANDSCAPE_FLIPPED 180
#define ORIENTATION_PORTRAIT_FLIPPED 270
#define DISPLAY_CONTROL_MONITOR_PRIMARY 0x00000001
struct _DISPLAY_CONTROL_MONITOR_LAYOUT
{
UINT32 Flags;
INT32 Left;
INT32 Top;
UINT32 Width;
UINT32 Height;
UINT32 PhysicalWidth;
UINT32 PhysicalHeight;
UINT32 Orientation;
UINT32 DesktopScaleFactor;
UINT32 DeviceScaleFactor;
};
typedef struct _DISPLAY_CONTROL_MONITOR_LAYOUT DISPLAY_CONTROL_MONITOR_LAYOUT;
/**
* Client Interface
*/
#define DISP_DVC_CHANNEL_NAME "Microsoft::Windows::RDS::DisplayControl"
typedef struct _disp_client_context DispClientContext;
typedef UINT (*pcDispCaps)(DispClientContext* context, UINT32 MaxNumMonitors, UINT32 MaxMonitorAreaFactorA,
UINT32 MaxMonitorAreaFactorB);
typedef UINT (*pcDispSendMonitorLayout)(DispClientContext* context, UINT32 NumMonitors, DISPLAY_CONTROL_MONITOR_LAYOUT* Monitors);
struct _disp_client_context
{
void* handle;
void* custom;
pcDispCaps DisplayControlCaps;
pcDispSendMonitorLayout SendMonitorLayout;
};
#endif /* FREERDP_CHANNEL_DISP_CLIENT_DISP_H */