FreeRDP/include/freerdp/codec/progressive.h
Armin Novak 2e110c7f35 Fixed codec reset, now resetting resolution too.
H264 and others require the surface resolution to work properly.
This initializes the codecs and the resolution on reset.
2016-03-02 14:46:33 +01:00

256 lines
5.7 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* Progressive Codec Bitmap Compression
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FREERDP_CODEC_PROGRESSIVE_H
#define FREERDP_CODEC_PROGRESSIVE_H
typedef struct _PROGRESSIVE_CONTEXT PROGRESSIVE_CONTEXT;
#include <freerdp/api.h>
#include <freerdp/types.h>
#include <winpr/wlog.h>
#include <winpr/collections.h>
#include <freerdp/codec/rfx.h>
#include <freerdp/codec/color.h>
#define RFX_SUBBAND_DIFFING 0x01
#define RFX_TILE_DIFFERENCE 0x01
#define RFX_DWT_REDUCE_EXTRAPOLATE 0x01
#define PROGRESSIVE_WBT_SYNC 0xCCC0
#define PROGRESSIVE_WBT_FRAME_BEGIN 0xCCC1
#define PROGRESSIVE_WBT_FRAME_END 0xCCC2
#define PROGRESSIVE_WBT_CONTEXT 0xCCC3
#define PROGRESSIVE_WBT_REGION 0xCCC4
#define PROGRESSIVE_WBT_TILE_SIMPLE 0xCCC5
#define PROGRESSIVE_WBT_TILE_FIRST 0xCCC6
#define PROGRESSIVE_WBT_TILE_UPGRADE 0xCCC7
struct _RFX_COMPONENT_CODEC_QUANT
{
BYTE LL3;
BYTE HL3;
BYTE LH3;
BYTE HH3;
BYTE HL2;
BYTE LH2;
BYTE HH2;
BYTE HL1;
BYTE LH1;
BYTE HH1;
};
typedef struct _RFX_COMPONENT_CODEC_QUANT RFX_COMPONENT_CODEC_QUANT;
struct _RFX_PROGRESSIVE_CODEC_QUANT
{
BYTE quality;
RFX_COMPONENT_CODEC_QUANT yQuantValues;
RFX_COMPONENT_CODEC_QUANT cbQuantValues;
RFX_COMPONENT_CODEC_QUANT crQuantValues;
};
typedef struct _RFX_PROGRESSIVE_CODEC_QUANT RFX_PROGRESSIVE_CODEC_QUANT;
struct _PROGRESSIVE_BLOCK
{
UINT16 blockType;
UINT32 blockLen;
};
typedef struct _PROGRESSIVE_BLOCK PROGRESSIVE_BLOCK;
struct _PROGRESSIVE_BLOCK_SYNC
{
UINT16 blockType;
UINT32 blockLen;
UINT32 magic;
UINT16 version;
};
typedef struct _PROGRESSIVE_BLOCK_SYNC PROGRESSIVE_BLOCK_SYNC;
struct _PROGRESSIVE_BLOCK_CONTEXT
{
UINT16 blockType;
UINT32 blockLen;
BYTE ctxId;
UINT16 tileSize;
BYTE flags;
};
typedef struct _PROGRESSIVE_BLOCK_CONTEXT PROGRESSIVE_BLOCK_CONTEXT;
struct _RFX_PROGRESSIVE_TILE
{
UINT16 blockType;
UINT32 blockLen;
BYTE quantIdxY;
BYTE quantIdxCb;
BYTE quantIdxCr;
UINT16 xIdx;
UINT16 yIdx;
BYTE flags;
BYTE quality;
UINT16 yLen;
UINT16 cbLen;
UINT16 crLen;
UINT16 tailLen;
BYTE* yData;
BYTE* cbData;
BYTE* crData;
BYTE* tailData;
UINT16 ySrlLen;
UINT16 yRawLen;
UINT16 cbSrlLen;
UINT16 cbRawLen;
UINT16 crSrlLen;
UINT16 crRawLen;
BYTE* ySrlData;
BYTE* yRawData;
BYTE* cbSrlData;
BYTE* cbRawData;
BYTE* crSrlData;
BYTE* crRawData;
int x;
int y;
int width;
int height;
BYTE* data;
BYTE* current;
int pass;
BYTE* sign;
RFX_COMPONENT_CODEC_QUANT yBitPos;
RFX_COMPONENT_CODEC_QUANT cbBitPos;
RFX_COMPONENT_CODEC_QUANT crBitPos;
RFX_COMPONENT_CODEC_QUANT yQuant;
RFX_COMPONENT_CODEC_QUANT cbQuant;
RFX_COMPONENT_CODEC_QUANT crQuant;
RFX_COMPONENT_CODEC_QUANT yProgQuant;
RFX_COMPONENT_CODEC_QUANT cbProgQuant;
RFX_COMPONENT_CODEC_QUANT crProgQuant;
};
typedef struct _RFX_PROGRESSIVE_TILE RFX_PROGRESSIVE_TILE;
struct _PROGRESSIVE_BLOCK_REGION
{
UINT16 blockType;
UINT32 blockLen;
BYTE tileSize;
UINT16 numRects;
BYTE numQuant;
BYTE numProgQuant;
BYTE flags;
UINT16 numTiles;
UINT32 tileDataSize;
RFX_RECT* rects;
RFX_COMPONENT_CODEC_QUANT* quantVals;
RFX_PROGRESSIVE_CODEC_QUANT* quantProgVals;
RFX_PROGRESSIVE_TILE** tiles;
};
typedef struct _PROGRESSIVE_BLOCK_REGION PROGRESSIVE_BLOCK_REGION;
struct _PROGRESSIVE_BLOCK_FRAME_BEGIN
{
UINT16 blockType;
UINT32 blockLen;
UINT32 frameIndex;
UINT16 regionCount;
PROGRESSIVE_BLOCK_REGION* regions;
};
typedef struct _PROGRESSIVE_BLOCK_FRAME_BEGIN PROGRESSIVE_BLOCK_FRAME_BEGIN;
struct _PROGRESSIVE_BLOCK_FRAME_END
{
UINT16 blockType;
UINT32 blockLen;
};
typedef struct _PROGRESSIVE_BLOCK_FRAME_END PROGRESSIVE_BLOCK_FRAME_END;
struct _PROGRESSIVE_SURFACE_CONTEXT
{
UINT16 id;
UINT32 width;
UINT32 height;
UINT32 gridWidth;
UINT32 gridHeight;
UINT32 gridSize;
RFX_PROGRESSIVE_TILE* tiles;
};
typedef struct _PROGRESSIVE_SURFACE_CONTEXT PROGRESSIVE_SURFACE_CONTEXT;
struct _PROGRESSIVE_CONTEXT
{
BOOL Compressor;
BOOL invert;
wBufferPool* bufferPool;
UINT32 cRects;
RFX_RECT* rects;
UINT32 cTiles;
RFX_PROGRESSIVE_TILE** tiles;
UINT32 cQuant;
RFX_COMPONENT_CODEC_QUANT* quantVals;
UINT32 cProgQuant;
RFX_PROGRESSIVE_CODEC_QUANT* quantProgVals;
PROGRESSIVE_BLOCK_REGION region;
RFX_PROGRESSIVE_CODEC_QUANT quantProgValFull;
wHashTable* SurfaceContexts;
};
#ifdef __cplusplus
extern "C" {
#endif
FREERDP_API int progressive_compress(PROGRESSIVE_CONTEXT* progressive, BYTE* pSrcData, UINT32 SrcSize, BYTE** ppDstData, UINT32* pDstSize);
FREERDP_API int progressive_decompress(PROGRESSIVE_CONTEXT* progressive, BYTE* pSrcData, UINT32 SrcSize,
BYTE** ppDstData, DWORD DstFormat, int nDstStep, int nXDst, int nYDst, int nWidth, int nHeight, UINT16 surfaceId);
FREERDP_API int progressive_create_surface_context(PROGRESSIVE_CONTEXT* progressive, UINT16 surfaceId, UINT32 width, UINT32 height);
FREERDP_API int progressive_delete_surface_context(PROGRESSIVE_CONTEXT* progressive, UINT16 surfaceId);
FREERDP_API BOOL progressive_context_reset(PROGRESSIVE_CONTEXT* progressive);
FREERDP_API PROGRESSIVE_CONTEXT* progressive_context_new(BOOL Compressor);
FREERDP_API void progressive_context_free(PROGRESSIVE_CONTEXT* progressive);
#ifdef __cplusplus
}
#endif
#endif /* FREERDP_CODEC_PROGRESSIVE_H */