343d210a75
This way we use certain compiler flags (like -msse3) only on files containing optimized code. This avoids problems that occured when using these flags compiling generic code and running it on platforms that don't support these optimizations (i.e. NEON optimization on ARM platforms).
226 lines
6.1 KiB
C
226 lines
6.1 KiB
C
/* FreeRDP: A Remote Desktop Protocol Client
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* Optimized alpha blending routines.
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* vi:ts=4 sw=4:
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*
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* (c) Copyright 2012 Hewlett-Packard Development Company, L.P.
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* Licensed under the Apache License, Version 2.0 (the "License"); you may
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* not use this file except in compliance with the License. You may obtain
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* a copy of the License at http://www.apache.org/licenses/LICENSE-2.0.
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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* or implied. See the License for the specific language governing
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* permissions and limitations under the License.
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*
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* Note: this code assumes the second operand is fully opaque,
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* e.g.
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* newval = alpha1*val1 + (1-alpha1)*val2
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* rather than
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* newval = alpha1*val1 + (1-alpha1)*alpha2*val2
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* The IPP gives other options.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <freerdp/types.h>
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#include <freerdp/primitives.h>
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#ifdef WITH_SSE2
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#include <emmintrin.h>
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#include <pmmintrin.h>
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#endif /* WITH_SSE2 */
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#ifdef WITH_IPP
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#include <ippi.h>
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#endif /* WITH_IPP */
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#include "prim_internal.h"
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#include "prim_alphaComp.h"
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/* ------------------------------------------------------------------------- */
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#ifdef WITH_SSE2
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#if !defined(WITH_IPP) || defined(ALL_PRIMITIVES_VERSIONS)
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pstatus_t sse2_alphaComp_argb(
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const BYTE *pSrc1, INT32 src1Step,
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const BYTE *pSrc2, INT32 src2Step,
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BYTE *pDst, INT32 dstStep,
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INT32 width, INT32 height)
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{
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const UINT32 *sptr1 = (const UINT32 *) pSrc1;
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const UINT32 *sptr2 = (const UINT32 *) pSrc2;
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UINT32 *dptr;
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int linebytes, src1Jump, src2Jump, dstJump, y;
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__m128i xmm0, xmm1;
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if ((width <= 0) || (height <= 0)) return PRIMITIVES_SUCCESS;
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if (width < 4) /* pointless if too small */
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{
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return general_alphaComp_argb(pSrc1, src1Step, pSrc2, src2Step,
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pDst, dstStep, width, height);
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}
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dptr = (UINT32 *) pDst;
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linebytes = width * sizeof(UINT32);
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src1Jump = (src1Step - linebytes) / sizeof(UINT32);
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src2Jump = (src2Step - linebytes) / sizeof(UINT32);
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dstJump = (dstStep - linebytes) / sizeof(UINT32);
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xmm0 = _mm_set1_epi32(0);
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xmm1 = _mm_set1_epi16(1);
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for (y=0; y<height; ++y)
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{
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int pixels = width;
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int count;
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/* Get to the 16-byte boundary now. */
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int leadIn = 0;
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switch ((ULONG_PTR) dptr & 0x0f)
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{
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case 0:
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leadIn = 0;
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break;
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case 4:
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leadIn = 3;
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break;
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case 8:
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leadIn = 2;
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break;
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case 12:
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leadIn = 1;
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break;
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default:
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/* We'll never hit a 16-byte boundary, so do the whole
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* thing the slow way.
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*/
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leadIn = width;
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break;
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}
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if (leadIn)
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{
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general_alphaComp_argb((const BYTE *) sptr1,
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src1Step, (const BYTE *) sptr2, src2Step,
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(BYTE *) dptr, dstStep, leadIn, 1);
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sptr1 += leadIn;
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sptr2 += leadIn;
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dptr += leadIn;
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pixels -= leadIn;
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}
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/* Use SSE registers to do 4 pixels at a time. */
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count = pixels >> 2;
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pixels -= count << 2;
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while (count--)
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{
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__m128i xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
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/* BdGdRdAdBcGcRcAcBbGbRbAbBaGaRaAa */
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xmm2 = LOAD_SI128(sptr1); sptr1 += 4;
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/* BhGhRhAhBgGgRgAgBfGfRfAfBeGeReAe */
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xmm3 = LOAD_SI128(sptr2); sptr2 += 4;
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/* 00Bb00Gb00Rb00Ab00Ba00Ga00Ra00Aa */
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xmm4 = _mm_unpackhi_epi8(xmm2, xmm0);
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/* 00Bf00Gf00Bf00Af00Be00Ge00Re00Ae */
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xmm5 = _mm_unpackhi_epi8(xmm3, xmm0);
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/* subtract */
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xmm6 = _mm_subs_epi16(xmm4, xmm5);
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/* 00Bb00Gb00Rb00Ab00Aa00Aa00Aa00Aa */
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xmm4 = _mm_shufflelo_epi16(xmm4, 0xff);
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/* 00Ab00Ab00Ab00Ab00Aa00Aa00Aa00Aa */
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xmm4 = _mm_shufflehi_epi16(xmm4, 0xff);
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/* Add one to alphas */
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xmm4 = _mm_adds_epi16(xmm4, xmm1);
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/* Multiply and take low word */
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xmm4 = _mm_mullo_epi16(xmm4, xmm6);
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/* Shift 8 right */
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xmm4 = _mm_srai_epi16(xmm4, 8);
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/* Add xmm5 */
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xmm4 = _mm_adds_epi16(xmm4, xmm5);
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/* 00Bj00Gj00Rj00Aj00Bi00Gi00Ri00Ai */
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/* 00Bd00Gd00Rd00Ad00Bc00Gc00Rc00Ac */
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xmm5 = _mm_unpacklo_epi8(xmm2, xmm0);
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/* 00Bh00Gh00Rh00Ah00Bg00Gg00Rg00Ag */
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xmm6 = _mm_unpacklo_epi8(xmm3, xmm0);
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/* subtract */
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xmm7 = _mm_subs_epi16(xmm5, xmm6);
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/* 00Bd00Gd00Rd00Ad00Ac00Ac00Ac00Ac */
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xmm5 = _mm_shufflelo_epi16(xmm5, 0xff);
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/* 00Ad00Ad00Ad00Ad00Ac00Ac00Ac00Ac */
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xmm5 = _mm_shufflehi_epi16(xmm5, 0xff);
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/* Add one to alphas */
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xmm5 = _mm_adds_epi16(xmm5, xmm1);
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/* Multiply and take low word */
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xmm5 = _mm_mullo_epi16(xmm5, xmm7);
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/* Shift 8 right */
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xmm5 = _mm_srai_epi16(xmm5, 8);
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/* Add xmm6 */
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xmm5 = _mm_adds_epi16(xmm5, xmm6);
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/* 00Bl00Gl00Rl00Al00Bk00Gk00Rk0ABk */
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/* Must mask off remainders or pack gets confused */
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xmm3 = _mm_set1_epi16(0x00ffU);
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xmm4 = _mm_and_si128(xmm4, xmm3);
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xmm5 = _mm_and_si128(xmm5, xmm3);
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/* BlGlRlAlBkGkRkAkBjGjRjAjBiGiRiAi */
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xmm5 = _mm_packus_epi16(xmm5, xmm4);
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_mm_store_si128((__m128i *) dptr, xmm5); dptr += 4;
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}
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/* Finish off the remainder. */
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if (pixels)
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{
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general_alphaComp_argb((const BYTE *) sptr1, src1Step,
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(const BYTE *) sptr2, src2Step,
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(BYTE *) dptr, dstStep, pixels, 1);
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sptr1 += pixels;
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sptr2 += pixels;
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dptr += pixels;
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}
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/* Jump to next row. */
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sptr1 += src1Jump;
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sptr2 += src2Jump;
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dptr += dstJump;
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}
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return PRIMITIVES_SUCCESS;
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}
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#endif /* !defined(WITH_IPP) || defined(ALL_PRIMITIVES_VERSIONS) */
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#endif
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#ifdef WITH_IPP
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/* ------------------------------------------------------------------------- */
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pstatus_t ipp_alphaComp_argb(
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const BYTE *pSrc1, INT32 src1Step,
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const BYTE *pSrc2, INT32 src2Step,
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BYTE *pDst, INT32 dstStep,
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INT32 width, INT32 height)
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{
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IppiSize sz;
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sz.width = width;
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sz.height = height;
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return ippiAlphaComp_8u_AC4R(pSrc1, src1Step, pSrc2, src2Step,
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pDst, dstStep, sz, ippAlphaOver);
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}
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#endif
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/* ------------------------------------------------------------------------- */
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void primitives_init_alphaComp_opt(const primitives_hints_t* hints, primitives_t* prims)
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{
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#ifdef WITH_IPP
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prims->alphaComp_argb = ipp_alphaComp_argb;
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#elif defined(WITH_SSE2)
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if ((hints->x86_flags & PRIM_X86_SSE2_AVAILABLE)
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&& (hints->x86_flags & PRIM_X86_SSE3_AVAILABLE)) /* for LDDQU */
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{
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prims->alphaComp_argb = sse2_alphaComp_argb;
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}
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#endif
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}
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