FreeRDP/server/shadow/shadow_encoder.c

155 lines
3.8 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "shadow.h"
#include "shadow_encoder.h"
int shadow_encoder_grid_init(rdpShadowEncoder* encoder)
{
int i, j, k;
int tileSize;
int tileCount;
encoder->gridWidth = ((encoder->width + (encoder->maxTileWidth - 1)) / encoder->maxTileWidth);
encoder->gridHeight = ((encoder->height + (encoder->maxTileHeight - 1)) / encoder->maxTileHeight);
tileSize = encoder->maxTileWidth * encoder->maxTileHeight * 4;
tileCount = encoder->gridWidth * encoder->gridHeight;
encoder->gridBuffer = (BYTE*) malloc(tileSize * tileCount);
if (!encoder->gridBuffer)
return -1;
encoder->grid = (BYTE**) malloc(tileCount * sizeof(BYTE*));
if (!encoder->grid)
return -1;
for (i = 0; i < encoder->gridHeight; i++)
{
for (j = 0; j < encoder->gridWidth; j++)
{
k = (i * encoder->gridHeight) + j;
encoder->grid[k] = &(encoder->gridBuffer[k * tileSize]);
}
}
return 0;
}
int shadow_encoder_grid_uninit(rdpShadowEncoder* encoder)
{
if (encoder->gridBuffer)
{
free(encoder->gridBuffer);
encoder->gridBuffer = NULL;
}
if (encoder->grid)
{
free(encoder->grid);
encoder->grid = NULL;
}
encoder->gridWidth = 0;
encoder->gridHeight = 0;
return 0;
}
rdpShadowEncoder* shadow_encoder_new(rdpShadowServer* server)
{
DWORD planarFlags;
rdpShadowEncoder* encoder;
encoder = (rdpShadowEncoder*) calloc(1, sizeof(rdpShadowEncoder));
if (!encoder)
return NULL;
encoder->server = server;
encoder->width = server->screen->width;
encoder->height = server->screen->height;
encoder->bitsPerPixel = 32;
encoder->bytesPerPixel = 4;
encoder->scanline = (encoder->width + (encoder->width % 4)) * 4;
encoder->data = (BYTE*) malloc(encoder->scanline * encoder->height);
if (!encoder->data)
return NULL;
encoder->maxTileWidth = 64;
encoder->maxTileHeight = 64;
encoder->bs = Stream_New(NULL, encoder->maxTileWidth * encoder->maxTileHeight * 4);
encoder->bts = Stream_New(NULL, encoder->maxTileWidth * encoder->maxTileHeight * 4);
planarFlags = PLANAR_FORMAT_HEADER_NA;
planarFlags |= PLANAR_FORMAT_HEADER_RLE;
encoder->planar = freerdp_bitmap_planar_context_new(planarFlags,
encoder->maxTileWidth, encoder->maxTileHeight);
encoder->rfx = rfx_context_new(TRUE);
encoder->rfx_s = Stream_New(NULL, encoder->maxTileWidth * encoder->maxTileHeight * 4);
encoder->rfx->mode = RLGR3;
encoder->rfx->width = encoder->width;
encoder->rfx->height = encoder->height;
encoder->nsc = nsc_context_new();
encoder->nsc_s = Stream_New(NULL, encoder->maxTileWidth * encoder->maxTileHeight * 4);
rfx_context_set_pixel_format(encoder->rfx, RDP_PIXEL_FORMAT_B8G8R8A8);
nsc_context_set_pixel_format(encoder->nsc, RDP_PIXEL_FORMAT_B8G8R8A8);
shadow_encoder_grid_init(encoder);
return encoder;
}
void shadow_encoder_free(rdpShadowEncoder* encoder)
{
if (!encoder)
return;
Stream_Free(encoder->bs, TRUE);
Stream_Free(encoder->bts, TRUE);
Stream_Free(encoder->rfx_s, TRUE);
rfx_context_free(encoder->rfx);
Stream_Free(encoder->nsc_s, TRUE);
nsc_context_free(encoder->nsc);
freerdp_bitmap_planar_context_free(encoder->planar);
shadow_encoder_grid_uninit(encoder);
free(encoder);
}