262 lines
5.9 KiB
C
262 lines
5.9 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* Progressive Codec Bitmap Compression
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*
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* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FREERDP_CODEC_PROGRESSIVE_H
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#define FREERDP_CODEC_PROGRESSIVE_H
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typedef struct _PROGRESSIVE_CONTEXT PROGRESSIVE_CONTEXT;
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#include <freerdp/api.h>
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#include <freerdp/types.h>
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#include <winpr/wlog.h>
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#include <winpr/collections.h>
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#include <freerdp/codec/rfx.h>
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#include <freerdp/codec/color.h>
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#define RFX_SUBBAND_DIFFING 0x01
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#define RFX_TILE_DIFFERENCE 0x01
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#define RFX_DWT_REDUCE_EXTRAPOLATE 0x01
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#define PROGRESSIVE_WBT_SYNC 0xCCC0
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#define PROGRESSIVE_WBT_FRAME_BEGIN 0xCCC1
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#define PROGRESSIVE_WBT_FRAME_END 0xCCC2
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#define PROGRESSIVE_WBT_CONTEXT 0xCCC3
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#define PROGRESSIVE_WBT_REGION 0xCCC4
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#define PROGRESSIVE_WBT_TILE_SIMPLE 0xCCC5
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#define PROGRESSIVE_WBT_TILE_FIRST 0xCCC6
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#define PROGRESSIVE_WBT_TILE_UPGRADE 0xCCC7
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struct _RFX_COMPONENT_CODEC_QUANT
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{
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BYTE LL3;
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BYTE HL3;
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BYTE LH3;
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BYTE HH3;
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BYTE HL2;
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BYTE LH2;
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BYTE HH2;
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BYTE HL1;
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BYTE LH1;
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BYTE HH1;
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};
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typedef struct _RFX_COMPONENT_CODEC_QUANT RFX_COMPONENT_CODEC_QUANT;
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struct _RFX_PROGRESSIVE_CODEC_QUANT
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{
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BYTE quality;
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RFX_COMPONENT_CODEC_QUANT yQuantValues;
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RFX_COMPONENT_CODEC_QUANT cbQuantValues;
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RFX_COMPONENT_CODEC_QUANT crQuantValues;
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};
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typedef struct _RFX_PROGRESSIVE_CODEC_QUANT RFX_PROGRESSIVE_CODEC_QUANT;
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struct _PROGRESSIVE_BLOCK
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{
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UINT16 blockType;
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UINT32 blockLen;
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};
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typedef struct _PROGRESSIVE_BLOCK PROGRESSIVE_BLOCK;
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struct _PROGRESSIVE_BLOCK_SYNC
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{
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UINT16 blockType;
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UINT32 blockLen;
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UINT32 magic;
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UINT16 version;
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};
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typedef struct _PROGRESSIVE_BLOCK_SYNC PROGRESSIVE_BLOCK_SYNC;
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struct _PROGRESSIVE_BLOCK_CONTEXT
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{
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UINT16 blockType;
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UINT32 blockLen;
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BYTE ctxId;
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UINT16 tileSize;
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BYTE flags;
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};
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typedef struct _PROGRESSIVE_BLOCK_CONTEXT PROGRESSIVE_BLOCK_CONTEXT;
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struct _RFX_PROGRESSIVE_TILE
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{
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UINT16 blockType;
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UINT32 blockLen;
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BYTE quantIdxY;
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BYTE quantIdxCb;
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BYTE quantIdxCr;
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UINT16 xIdx;
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UINT16 yIdx;
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BYTE flags;
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BYTE quality;
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UINT16 yLen;
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UINT16 cbLen;
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UINT16 crLen;
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UINT16 tailLen;
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const BYTE* yData;
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const BYTE* cbData;
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const BYTE* crData;
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const BYTE* tailData;
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UINT16 ySrlLen;
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UINT16 yRawLen;
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UINT16 cbSrlLen;
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UINT16 cbRawLen;
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UINT16 crSrlLen;
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UINT16 crRawLen;
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const BYTE* ySrlData;
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const BYTE* yRawData;
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const BYTE* cbSrlData;
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const BYTE* cbRawData;
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const BYTE* crSrlData;
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const BYTE* crRawData;
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UINT32 x;
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UINT32 y;
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UINT32 width;
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UINT32 height;
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BYTE* data;
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BYTE* current;
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UINT16 pass;
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BYTE* sign;
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RFX_COMPONENT_CODEC_QUANT yBitPos;
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RFX_COMPONENT_CODEC_QUANT cbBitPos;
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RFX_COMPONENT_CODEC_QUANT crBitPos;
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RFX_COMPONENT_CODEC_QUANT yQuant;
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RFX_COMPONENT_CODEC_QUANT cbQuant;
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RFX_COMPONENT_CODEC_QUANT crQuant;
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RFX_COMPONENT_CODEC_QUANT yProgQuant;
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RFX_COMPONENT_CODEC_QUANT cbProgQuant;
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RFX_COMPONENT_CODEC_QUANT crProgQuant;
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};
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typedef struct _RFX_PROGRESSIVE_TILE RFX_PROGRESSIVE_TILE;
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struct _PROGRESSIVE_BLOCK_REGION
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{
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UINT16 blockType;
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UINT32 blockLen;
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BYTE tileSize;
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UINT16 numRects;
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BYTE numQuant;
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BYTE numProgQuant;
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BYTE flags;
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UINT16 numTiles;
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UINT32 tileDataSize;
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RFX_RECT* rects;
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RFX_COMPONENT_CODEC_QUANT* quantVals;
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RFX_PROGRESSIVE_CODEC_QUANT* quantProgVals;
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RFX_PROGRESSIVE_TILE** tiles;
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};
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typedef struct _PROGRESSIVE_BLOCK_REGION PROGRESSIVE_BLOCK_REGION;
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struct _PROGRESSIVE_BLOCK_FRAME_BEGIN
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{
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UINT16 blockType;
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UINT32 blockLen;
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UINT32 frameIndex;
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UINT16 regionCount;
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PROGRESSIVE_BLOCK_REGION* regions;
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};
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typedef struct _PROGRESSIVE_BLOCK_FRAME_BEGIN PROGRESSIVE_BLOCK_FRAME_BEGIN;
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struct _PROGRESSIVE_BLOCK_FRAME_END
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{
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UINT16 blockType;
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UINT32 blockLen;
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};
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typedef struct _PROGRESSIVE_BLOCK_FRAME_END PROGRESSIVE_BLOCK_FRAME_END;
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struct _PROGRESSIVE_SURFACE_CONTEXT
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{
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UINT16 id;
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UINT32 width;
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UINT32 height;
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UINT32 gridWidth;
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UINT32 gridHeight;
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UINT32 gridSize;
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RFX_PROGRESSIVE_TILE* tiles;
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};
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typedef struct _PROGRESSIVE_SURFACE_CONTEXT PROGRESSIVE_SURFACE_CONTEXT;
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struct _PROGRESSIVE_CONTEXT
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{
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BOOL Compressor;
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BOOL invert;
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wBufferPool* bufferPool;
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UINT32 cRects;
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RFX_RECT* rects;
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UINT32 cTiles;
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RFX_PROGRESSIVE_TILE** tiles;
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UINT32 cQuant;
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RFX_COMPONENT_CODEC_QUANT* quantVals;
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UINT32 cProgQuant;
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RFX_PROGRESSIVE_CODEC_QUANT* quantProgVals;
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PROGRESSIVE_BLOCK_REGION region;
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RFX_PROGRESSIVE_CODEC_QUANT quantProgValFull;
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wHashTable* SurfaceContexts;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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FREERDP_API int progressive_compress(PROGRESSIVE_CONTEXT* progressive,
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BYTE* pSrcData, UINT32 SrcSize, BYTE** ppDstData, UINT32* pDstSize);
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FREERDP_API INT32 progressive_decompress(PROGRESSIVE_CONTEXT* progressive,
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const BYTE* pSrcData, UINT32 SrcSize,
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BYTE* pDstData, UINT32 DstFormat,
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UINT32 nDstStep, UINT32 nXDst, UINT32 nYDst,
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UINT32 nWidth, UINT32 nHeight, UINT16 surfaceId);
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FREERDP_API INT32 progressive_create_surface_context(PROGRESSIVE_CONTEXT*
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progressive, UINT16 surfaceId, UINT32 width, UINT32 height);
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FREERDP_API int progressive_delete_surface_context(PROGRESSIVE_CONTEXT*
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progressive, UINT16 surfaceId);
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FREERDP_API BOOL progressive_context_reset(PROGRESSIVE_CONTEXT* progressive);
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FREERDP_API PROGRESSIVE_CONTEXT* progressive_context_new(BOOL Compressor);
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FREERDP_API void progressive_context_free(PROGRESSIVE_CONTEXT* progressive);
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#ifdef __cplusplus
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}
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#endif
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#endif /* FREERDP_CODEC_PROGRESSIVE_H */
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