207 lines
6.0 KiB
C
207 lines
6.0 KiB
C
/*
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* WinPR: Windows Portable Runtime
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* Stream Utils
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*
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* Copyright 2011 Vic Lee
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* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef WINPR_UTILS_STREAM_H
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#define WINPR_UTILS_STREAM_H
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#include <winpr/winpr.h>
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#include <winpr/wtypes.h>
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struct stream
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{
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BYTE* p;
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BYTE* end;
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BYTE* data;
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size_t size;
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};
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typedef struct stream Stream;
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typedef struct stream* PStream;
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WINPR_API PStream PStreamAlloc(size_t size);
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WINPR_API void StreamAlloc(PStream s, size_t size);
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WINPR_API void StreamReAlloc(PStream s, size_t size);
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WINPR_API PStream PStreamAllocAttach(BYTE* data, size_t size);
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WINPR_API void StreamAllocAttach(PStream s, BYTE* data, size_t size);
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WINPR_API void PStreamFree(PStream s);
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WINPR_API void StreamFree(PStream s);
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WINPR_API void PStreamFreeDetach(PStream s);
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WINPR_API void StreamFreeDetach(PStream s);
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WINPR_API void StreamAttach(PStream s, BYTE* data, size_t size);
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WINPR_API void StreamDetach(PStream s);
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#define StreamRead_UINT8(_s, _v) do { _v = \
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*_s->p++; } while (0)
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#define StreamRead_UINT16(_s, _v) do { _v = \
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(UINT16)(*_s->p) + \
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(((UINT16)(*(_s->p + 1))) << 8); \
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_s->p += 2; } while (0)
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#define StreamRead_UINT16_BE(_s, _v) do { _v = \
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(((UINT16)(*_s->p)) << 8) + \
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(UINT16)(*(_s->p + 1)); \
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_s->p += 2; } while (0)
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#define StreamRead_UINT32(_s, _v) do { _v = \
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(UINT32)(*_s->p) + \
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(((UINT32)(*(_s->p + 1))) << 8) + \
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(((UINT32)(*(_s->p + 2))) << 16) + \
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(((UINT32)(*(_s->p + 3))) << 24); \
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_s->p += 4; } while (0)
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#define StreamRead_UINT32_BE(_s, _v) do { _v = \
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(((uint32)(*(_s->p))) << 24) + \
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(((uint32)(*(_s->p + 1))) << 16) + \
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(((uint32)(*(_s->p + 2))) << 8) + \
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(((uint32)(*(_s->p + 3)))); \
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_s->p += 4; } while (0)
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#define StreamRead_UINT64(_s, _v) do { _v = \
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(UINT64)(*_s->p) + \
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(((UINT64)(*(_s->p + 1))) << 8) + \
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(((UINT64)(*(_s->p + 2))) << 16) + \
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(((UINT64)(*(_s->p + 3))) << 24) + \
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(((UINT64)(*(_s->p + 4))) << 32) + \
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(((UINT64)(*(_s->p + 5))) << 40) + \
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(((UINT64)(*(_s->p + 6))) << 48) + \
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(((UINT64)(*(_s->p + 7))) << 56); \
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_s->p += 8; } while (0)
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#define StreamRead(_s, _b, _n) do { \
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memcpy(_b, (_s->p), (_n)); \
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_s->p += (_n); \
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} while (0)
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#define StreamWrite_UINT8(_s, _v) do { \
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*_s->p++ = (UINT8)(_v); } while (0)
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#define StreamWrite_UINT16(_s, _v) do { \
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*_s->p++ = (_v) & 0xFF; \
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*_s->p++ = ((_v) >> 8) & 0xFF; } while (0)
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#define StreamWrite_UINT16_BE(_s, _v) do { \
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*_s->p++ = ((_v) >> 8) & 0xFF; \
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*_s->p++ = (_v) & 0xFF; } while (0)
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#define StreamWrite_UINT32(_s, _v) do { \
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*_s->p++ = (_v) & 0xFF; \
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*_s->p++ = ((_v) >> 8) & 0xFF; \
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*_s->p++ = ((_v) >> 16) & 0xFF; \
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*_s->p++ = ((_v) >> 24) & 0xFF; } while (0)
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#define StreamWrite_UINT32_BE(_s, _v) do { \
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StreamWrite_UINT16_BE(_s, ((_v) >> 16 & 0xFFFF)); \
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StreamWrite_UINT16_BE(_s, ((_v) & 0xFFFF)); \
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} while (0)
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#define StreamWrite_UINT64(_s, _v) do { \
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*_s->p++ = (UINT64)(_v) & 0xFF; \
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*_s->p++ = ((UINT64)(_v) >> 8) & 0xFF; \
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*_s->p++ = ((UINT64)(_v) >> 16) & 0xFF; \
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*_s->p++ = ((UINT64)(_v) >> 24) & 0xFF; \
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*_s->p++ = ((UINT64)(_v) >> 32) & 0xFF; \
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*_s->p++ = ((UINT64)(_v) >> 40) & 0xFF; \
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*_s->p++ = ((UINT64)(_v) >> 48) & 0xFF; \
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*_s->p++ = ((UINT64)(_v) >> 56) & 0xFF; } while (0)
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#define StreamWrite(_s, _b, _n) do { \
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memcpy(_s->p, (_b), (_n)); \
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_s->p += (_n); \
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} while (0)
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#define StreamPeek_UINT8(_s, _v) do { _v = \
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*_s->p; } while (0)
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#define StreamPeek_UINT16(_s, _v) do { _v = \
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(UINT16)(*_s->p) + \
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(((UINT16)(*(_s->p + 1))) << 8); \
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} while (0)
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#define StreamPeek_UINT32(_s, _v) do { _v = \
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(UINT32)(*_s->p) + \
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(((UINT32)(*(_s->p + 1))) << 8) + \
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(((UINT32)(*(_s->p + 2))) << 16) + \
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(((UINT32)(*(_s->p + 3))) << 24); \
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} while (0)
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#define StreamPeek_UINT64(_s, _v) do { _v = \
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(UINT64)(*_s->p) + \
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(((UINT64)(*(_s->p + 1))) << 8) + \
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(((UINT64)(*(_s->p + 2))) << 16) + \
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(((UINT64)(*(_s->p + 3))) << 24) + \
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(((UINT64)(*(_s->p + 4))) << 32) + \
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(((UINT64)(*(_s->p + 5))) << 40) + \
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(((UINT64)(*(_s->p + 6))) << 48) + \
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(((UINT64)(*(_s->p + 7))) << 56); \
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} while (0)
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#define StreamPeek(_s, _b, _n) do { \
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memcpy(_b, (_s->p), (_n)); \
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} while (0)
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#define StreamSeek(_s,_offset) _s->p += (_offset)
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#define StreamRewind(_s,_offset) _s->p -= (_offset)
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#define StreamSeek_UINT8(_s) StreamSeek(_s, 1)
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#define StreamSeek_UINT16(_s) StreamSeek(_s, 2)
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#define StreamSeek_UINT32(_s) StreamSeek(_s, 4)
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#define StreamSeek_UINT64(_s) StreamSeek(_s, 8)
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#define StreamRewind_UINT8(_s) StreamRewind(_s, 1)
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#define StreamRewind_UINT16(_s) StreamRewind(_s, 2)
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#define StreamRewind_UINT32(_s) StreamRewind(_s, 4)
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#define StreamRewind_UINT64(_s) StreamRewind(_s, 8)
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#define StreamZero(_s, _n) do { \
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memset(_s->p, '\0', (_n)); \
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_s->p += (_n); \
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} while (0)
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#define StreamFill(_s, _v, _n) do { \
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memset(_s->p, _v, (_n)); \
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_s->p += (_n); \
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} while (0)
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#define StreamCopy(_dst, _src, _n) do { \
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memcpy(_dst->p, _src->p, _n); \
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_dst->p += _n; \
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_src->p += _n; \
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} while (0)
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#define StreamGetOffset(_s) (_s->p - _s->data)
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#define StreamSetOffset(_s, _m) _s->p = _s->data + (_m)
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#define StreamSeal(_s) _s->end = (_s->p - _s->data)
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#define StreamGetMark(_s, _m) _m = _s->p
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#define StreamSetMark(_s, _m) _s->p = _m
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#define StreamGetData(_s) _s->data
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#define StreamGetPointer(_s) _s->p
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#define StreamSetPointer(_s, _m) _s->p = _m
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#define StreamGetEnd(_s) _s->end
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#define StreamGetSize(_s) _s->size
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#define StreamSize(_s) (_s->p - _s->data)
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#define StreamSealedSize(_s) (_s->end - _s->data)
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#define StreamRemainingSize(_s) (_s->size - (_s->p - _s->data))
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#endif /* WINPR_UTILS_STREAM_H */
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