283 lines
7.6 KiB
C
283 lines
7.6 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* Audio Output Virtual Channel
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*
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* Copyright 2013 Dell Software <Mike.McDonald@software.dell.com>
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* Copyright 2015 Thincast Technologies GmbH
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* Copyright 2015 DI (FH) Martin Haimberger <martin.haimberger@thincast.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <freerdp/config.h>
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#include <winpr/wtypes.h>
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#include <freerdp/types.h>
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#include <freerdp/codec/dsp.h>
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#import <AudioToolbox/AudioToolbox.h>
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#include "rdpsnd_main.h"
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#include "TPCircularBuffer.h"
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#define INPUT_BUFFER_SIZE 32768
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#define CIRCULAR_BUFFER_SIZE (INPUT_BUFFER_SIZE * 4)
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typedef struct
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{
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rdpsndDevicePlugin device;
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AudioComponentInstance audio_unit;
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TPCircularBuffer buffer;
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BOOL is_opened;
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BOOL is_playing;
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} rdpsndIOSPlugin;
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#define THIS(__ptr) ((rdpsndIOSPlugin*)__ptr)
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static OSStatus rdpsnd_ios_render_cb(void* inRefCon,
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AudioUnitRenderActionFlags __unused* ioActionFlags,
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const AudioTimeStamp __unused* inTimeStamp, UInt32 inBusNumber,
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UInt32 __unused inNumberFrames, AudioBufferList* ioData)
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{
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if (inBusNumber != 0)
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{
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return noErr;
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}
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rdpsndIOSPlugin* p = THIS(inRefCon);
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for (unsigned int i = 0; i < ioData->mNumberBuffers; i++)
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{
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AudioBuffer* target_buffer = &ioData->mBuffers[i];
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int32_t available_bytes = 0;
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const void* buffer = TPCircularBufferTail(&p->buffer, &available_bytes);
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if (buffer != NULL && available_bytes > 0)
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{
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const int bytes_to_copy = MIN((int32_t)target_buffer->mDataByteSize, available_bytes);
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memcpy(target_buffer->mData, buffer, bytes_to_copy);
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target_buffer->mDataByteSize = bytes_to_copy;
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TPCircularBufferConsume(&p->buffer, bytes_to_copy);
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}
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else
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{
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target_buffer->mDataByteSize = 0;
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AudioOutputUnitStop(p->audio_unit);
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p->is_playing = 0;
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}
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}
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return noErr;
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}
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static BOOL rdpsnd_ios_format_supported(rdpsndDevicePlugin* __unused device,
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const AUDIO_FORMAT* format)
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{
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if (format->wFormatTag == WAVE_FORMAT_PCM)
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{
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return 1;
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}
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return 0;
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}
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static BOOL rdpsnd_ios_set_volume(rdpsndDevicePlugin* __unused device, UINT32 __unused value)
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{
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return TRUE;
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}
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static void rdpsnd_ios_start(rdpsndDevicePlugin* device)
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{
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rdpsndIOSPlugin* p = THIS(device);
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/* If this device is not playing... */
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if (!p->is_playing)
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{
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/* Start the device. */
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int32_t available_bytes = 0;
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TPCircularBufferTail(&p->buffer, &available_bytes);
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if (available_bytes > 0)
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{
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p->is_playing = 1;
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AudioOutputUnitStart(p->audio_unit);
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}
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}
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}
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static void rdpsnd_ios_stop(rdpsndDevicePlugin* __unused device)
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{
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rdpsndIOSPlugin* p = THIS(device);
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/* If the device is playing... */
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if (p->is_playing)
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{
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/* Stop the device. */
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AudioOutputUnitStop(p->audio_unit);
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p->is_playing = 0;
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/* Free all buffers. */
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TPCircularBufferClear(&p->buffer);
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}
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}
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static UINT rdpsnd_ios_play(rdpsndDevicePlugin* device, const BYTE* data, size_t size)
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{
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rdpsndIOSPlugin* p = THIS(device);
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const BOOL ok = TPCircularBufferProduceBytes(&p->buffer, data, size);
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if (!ok)
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return 0;
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rdpsnd_ios_start(device);
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return 10; /* TODO: Get real latencry in [ms] */
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}
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static BOOL rdpsnd_ios_open(rdpsndDevicePlugin* device, const AUDIO_FORMAT* format,
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UINT32 __unused latency)
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{
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rdpsndIOSPlugin* p = THIS(device);
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if (p->is_opened)
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return TRUE;
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/* Find the output audio unit. */
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AudioComponentDescription desc;
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desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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desc.componentType = kAudioUnitType_Output;
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desc.componentSubType = kAudioUnitSubType_RemoteIO;
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desc.componentFlags = 0;
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desc.componentFlagsMask = 0;
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AudioComponent audioComponent = AudioComponentFindNext(NULL, &desc);
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if (audioComponent == NULL)
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return FALSE;
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/* Open the audio unit. */
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OSStatus status = AudioComponentInstanceNew(audioComponent, &p->audio_unit);
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if (status != 0)
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return FALSE;
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/* Set the format for the AudioUnit. */
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AudioStreamBasicDescription audioFormat = { 0 };
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audioFormat.mSampleRate = format->nSamplesPerSec;
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audioFormat.mFormatID = kAudioFormatLinearPCM;
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audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
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audioFormat.mFramesPerPacket = 1; /* imminent property of the Linear PCM */
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audioFormat.mChannelsPerFrame = format->nChannels;
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audioFormat.mBitsPerChannel = format->wBitsPerSample;
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audioFormat.mBytesPerFrame = (format->wBitsPerSample * format->nChannels) / 8;
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audioFormat.mBytesPerPacket = audioFormat.mBytesPerFrame * audioFormat.mFramesPerPacket;
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status = AudioUnitSetProperty(p->audio_unit, kAudioUnitProperty_StreamFormat,
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kAudioUnitScope_Input, 0, &audioFormat, sizeof(audioFormat));
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if (status != 0)
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{
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AudioComponentInstanceDispose(p->audio_unit);
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p->audio_unit = NULL;
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return FALSE;
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}
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/* Set up the AudioUnit callback. */
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AURenderCallbackStruct callbackStruct = { 0 };
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callbackStruct.inputProc = rdpsnd_ios_render_cb;
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callbackStruct.inputProcRefCon = p;
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status =
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AudioUnitSetProperty(p->audio_unit, kAudioUnitProperty_SetRenderCallback,
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kAudioUnitScope_Input, 0, &callbackStruct, sizeof(callbackStruct));
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if (status != 0)
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{
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AudioComponentInstanceDispose(p->audio_unit);
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p->audio_unit = NULL;
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return FALSE;
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}
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/* Initialize the AudioUnit. */
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status = AudioUnitInitialize(p->audio_unit);
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if (status != 0)
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{
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AudioComponentInstanceDispose(p->audio_unit);
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p->audio_unit = NULL;
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return FALSE;
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}
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/* Allocate the circular buffer. */
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const BOOL ok = TPCircularBufferInit(&p->buffer, CIRCULAR_BUFFER_SIZE);
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if (!ok)
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{
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AudioUnitUninitialize(p->audio_unit);
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AudioComponentInstanceDispose(p->audio_unit);
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p->audio_unit = NULL;
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return FALSE;
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}
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p->is_opened = 1;
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return TRUE;
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}
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static void rdpsnd_ios_close(rdpsndDevicePlugin* device)
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{
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rdpsndIOSPlugin* p = THIS(device);
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/* Make sure the device is stopped. */
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rdpsnd_ios_stop(device);
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/* If the device is open... */
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if (p->is_opened)
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{
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/* Close the device. */
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AudioUnitUninitialize(p->audio_unit);
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AudioComponentInstanceDispose(p->audio_unit);
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p->audio_unit = NULL;
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p->is_opened = 0;
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/* Destroy the circular buffer. */
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TPCircularBufferCleanup(&p->buffer);
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}
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}
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static void rdpsnd_ios_free(rdpsndDevicePlugin* device)
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{
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rdpsndIOSPlugin* p = THIS(device);
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/* Ensure the device is closed. */
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rdpsnd_ios_close(device);
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/* Free memory associated with the device. */
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free(p);
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}
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/**
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* Function description
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*
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* @return 0 on success, otherwise a Win32 error code
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*/
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FREERDP_ENTRY_POINT(UINT VCAPITYPE ios_freerdp_rdpsnd_client_subsystem_entry(
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PFREERDP_RDPSND_DEVICE_ENTRY_POINTS pEntryPoints))
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{
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rdpsndIOSPlugin* p = (rdpsndIOSPlugin*)calloc(1, sizeof(rdpsndIOSPlugin));
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if (!p)
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return CHANNEL_RC_NO_MEMORY;
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p->device.Open = rdpsnd_ios_open;
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p->device.FormatSupported = rdpsnd_ios_format_supported;
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p->device.SetVolume = rdpsnd_ios_set_volume;
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p->device.Play = rdpsnd_ios_play;
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p->device.Start = rdpsnd_ios_start;
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p->device.Close = rdpsnd_ios_close;
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p->device.Free = rdpsnd_ios_free;
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pEntryPoints->pRegisterRdpsndDevice(pEntryPoints->rdpsnd, (rdpsndDevicePlugin*)p);
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return CHANNEL_RC_OK;
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}
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