/** * WinPR: Windows Portable Runtime * Interlocked Singly-Linked Lists * * Copyright 2012 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include /* Singly-Linked List */ #ifndef _WIN32 #include #include VOID InitializeSListHead(PSLIST_HEADER ListHead) { #ifdef _WIN64 ListHead->s.Alignment = 0; ListHead->s.Region = 0; ListHead->Header8.Init = 1; #else ListHead->Alignment = 0; #endif } PSLIST_ENTRY InterlockedPushEntrySList(PSLIST_HEADER ListHead, PSLIST_ENTRY ListEntry) { SLIST_HEADER old; SLIST_HEADER new; #ifdef _WIN64 new.HeaderX64.NextEntry = (((ULONG_PTR) ListEntry) >> 4); while (1) { old = *ListHead; ListEntry->Next = (PSLIST_ENTRY) (((ULONG_PTR) old.HeaderX64.NextEntry) << 4); new.HeaderX64.Depth = old.HeaderX64.Depth + 1; new.HeaderX64.Sequence = old.HeaderX64.Sequence + 1; if (InterlockedCompareExchange64((LONGLONG*) ListHead, new.s.Alignment, old.s.Alignment)) { InterlockedCompareExchange64(&((LONGLONG*) ListHead)[1], new.s.Region, old.s.Region); break; } } return (PSLIST_ENTRY) ((ULONG_PTR) old.HeaderX64.NextEntry << 4); #else new.s.Next.Next = ListEntry; do { old = *ListHead; ListEntry->Next = old.s.Next.Next; new.s.Depth = old.s.Depth + 1; new.s.Sequence = old.s.Sequence + 1; } while(InterlockedCompareExchange64((LONGLONG*) &ListHead->Alignment, new.Alignment, old.Alignment) != old.Alignment); return old.s.Next.Next; #endif } PSLIST_ENTRY InterlockedPushListSListEx(PSLIST_HEADER ListHead, PSLIST_ENTRY List, PSLIST_ENTRY ListEnd, ULONG Count) { #ifdef _WIN64 #else #endif return NULL; } PSLIST_ENTRY InterlockedPopEntrySList(PSLIST_HEADER ListHead) { SLIST_HEADER old; SLIST_HEADER new; PSLIST_ENTRY entry; #ifdef _WIN64 while (1) { old = *ListHead; entry = (PSLIST_ENTRY) (((ULONG_PTR) old.HeaderX64.NextEntry) << 4); if (!entry) return NULL; new.HeaderX64.NextEntry = ((ULONG_PTR) entry->Next) >> 4; new.HeaderX64.Depth = old.HeaderX64.Depth - 1; new.HeaderX64.Sequence = old.HeaderX64.Sequence - 1; if (InterlockedCompareExchange64((LONGLONG*) ListHead, new.s.Alignment, old.s.Alignment)) { InterlockedCompareExchange64(&((LONGLONG*) ListHead)[1], new.s.Region, old.s.Region); break; } } #else do { old = *ListHead; entry = old.s.Next.Next; if (!entry) return NULL; new.s.Next.Next = entry->Next; new.s.Depth = old.s.Depth - 1; new.s.Sequence = old.s.Sequence + 1; } while(InterlockedCompareExchange64((LONGLONG*) &ListHead->Alignment, new.Alignment, old.Alignment) != old.Alignment); #endif return entry; } PSLIST_ENTRY InterlockedFlushSList(PSLIST_HEADER ListHead) { SLIST_HEADER old; SLIST_HEADER new; if (!QueryDepthSList(ListHead)) return NULL; #ifdef _WIN64 new.s.Alignment = 0; new.s.Region = 0; new.HeaderX64.HeaderType = 1; while (1) { old = *ListHead; new.HeaderX64.Sequence = old.HeaderX64.Sequence + 1; if (InterlockedCompareExchange64((LONGLONG*) ListHead, new.s.Alignment, old.s.Alignment)) { InterlockedCompareExchange64(&((LONGLONG*) ListHead)[1], new.s.Region, old.s.Region); break; } } return (PSLIST_ENTRY) (((ULONG_PTR) old.HeaderX64.NextEntry) << 4); #else new.Alignment = 0; do { old = *ListHead; new.s.Sequence = old.s.Sequence + 1; } while(InterlockedCompareExchange64((LONGLONG*) &ListHead->Alignment, new.Alignment, old.Alignment) != old.Alignment); return old.s.Next.Next; #endif } USHORT QueryDepthSList(PSLIST_HEADER ListHead) { #ifdef _WIN64 return ListHead->HeaderX64.Depth; #else return ListHead->s.Depth; #endif } LONG InterlockedIncrement(LONG volatile *Addend) { #ifdef __GNUC__ return __sync_add_and_fetch(Addend, 1); #else return 0; #endif } LONG InterlockedDecrement(LONG volatile *Addend) { #ifdef __GNUC__ return __sync_sub_and_fetch(Addend, 1); #else return 0; #endif } LONG InterlockedExchange(LONG volatile *Target, LONG Value) { #ifdef __GNUC__ return __sync_val_compare_and_swap(Target, *Target, Value); #else return 0; #endif } LONG InterlockedExchangeAdd(LONG volatile *Addend, LONG Value) { #ifdef __GNUC__ return __sync_fetch_and_add(Addend, Value); #else return 0; #endif } LONG InterlockedCompareExchange(LONG volatile *Destination, LONG Exchange, LONG Comperand) { #ifdef __GNUC__ return __sync_val_compare_and_swap(Destination, Comperand, Exchange); #else return 0; #endif } #endif /* _WIN32 */ #if (_WIN32 && (_WIN32_WINNT < 0x0502)) static volatile HANDLE mutex = NULL; int static_mutex_lock(volatile HANDLE* static_mutex) { if (*static_mutex == NULL) { HANDLE handle = CreateMutex(NULL, FALSE, NULL); if (InterlockedCompareExchangePointer((PVOID*) static_mutex, (PVOID) handle, NULL) != NULL) CloseHandle(handle); } return (WaitForSingleObject(*static_mutex, INFINITE) == WAIT_FAILED); } /* Not available in XP */ LONGLONG InterlockedCompareExchange64(LONGLONG volatile *Destination, LONGLONG Exchange, LONGLONG Comperand) { LONGLONG previousValue = 0; static_mutex_lock(&mutex); previousValue = *Destination; if (*Destination == Comperand) *Destination = Exchange; ReleaseMutex(mutex); return previousValue; } #elif ANDROID #include static pthread_mutex_t mutex; LONGLONG InterlockedCompareExchange64(LONGLONG volatile *Destination, LONGLONG Exchange, LONGLONG Comperand) { LONGLONG previousValue = 0; pthread_mutex_lock(&mutex); previousValue = *Destination; if (*Destination == Comperand) *Destination = Exchange; pthread_mutex_unlock(&mutex); return previousValue; } #else LONGLONG InterlockedCompareExchange64(LONGLONG volatile *Destination, LONGLONG Exchange, LONGLONG Comperand) { #ifdef __GNUC__ return __sync_val_compare_and_swap(Destination, Comperand, Exchange); #else return 0; #endif } #endif /* Doubly-Linked List */ /** * Kernel-Mode Basics: Windows Linked Lists: * http://www.osronline.com/article.cfm?article=499 * * Singly and Doubly Linked Lists: * http://msdn.microsoft.com/en-us/library/windows/hardware/ff563802/ */ VOID InitializeListHead(PLIST_ENTRY ListHead) { ListHead->Flink = ListHead->Blink = ListHead; } BOOL IsListEmpty(const LIST_ENTRY* ListHead) { return (BOOL) (ListHead->Flink == ListHead); } BOOL RemoveEntryList(PLIST_ENTRY Entry) { PLIST_ENTRY OldFlink; PLIST_ENTRY OldBlink; OldFlink = Entry->Flink; OldBlink = Entry->Blink; OldFlink->Blink = OldBlink; OldBlink->Flink = OldFlink; return (BOOL) (OldFlink == OldBlink); } VOID InsertHeadList(PLIST_ENTRY ListHead, PLIST_ENTRY Entry) { PLIST_ENTRY OldFlink; OldFlink = ListHead->Flink; Entry->Flink = OldFlink; Entry->Blink = ListHead; OldFlink->Blink = Entry; ListHead->Flink = Entry; } PLIST_ENTRY RemoveHeadList(PLIST_ENTRY ListHead) { PLIST_ENTRY Flink; PLIST_ENTRY Entry; Entry = ListHead->Flink; Flink = Entry->Flink; ListHead->Flink = Flink; Flink->Blink = ListHead; return Entry; } VOID InsertTailList(PLIST_ENTRY ListHead, PLIST_ENTRY Entry) { PLIST_ENTRY OldBlink; OldBlink = ListHead->Blink; Entry->Flink = ListHead; Entry->Blink = OldBlink; OldBlink->Flink = Entry; ListHead->Blink = Entry; } PLIST_ENTRY RemoveTailList(PLIST_ENTRY ListHead) { PLIST_ENTRY Blink; PLIST_ENTRY Entry; Entry = ListHead->Blink; Blink = Entry->Blink; ListHead->Blink = Blink; Blink->Flink = ListHead; return Entry; } VOID AppendTailList(PLIST_ENTRY ListHead, PLIST_ENTRY ListToAppend) { PLIST_ENTRY ListEnd = ListHead->Blink; ListHead->Blink->Flink = ListToAppend; ListHead->Blink = ListToAppend->Blink; ListToAppend->Blink->Flink = ListHead; ListToAppend->Blink = ListEnd; } VOID PushEntryList(PSINGLE_LIST_ENTRY ListHead, PSINGLE_LIST_ENTRY Entry) { Entry->Next = ListHead->Next; ListHead->Next = Entry; } PSINGLE_LIST_ENTRY PopEntryList(PSINGLE_LIST_ENTRY ListHead) { PSINGLE_LIST_ENTRY FirstEntry; FirstEntry = ListHead->Next; if (FirstEntry != NULL) ListHead->Next = FirstEntry->Next; return FirstEntry; }