/** * FreeRDP: A Remote Desktop Protocol Implementation * * Copyright 2011-2014 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include "../shadow_screen.h" #include "../shadow_surface.h" #include "win_shadow.h" #ifdef WITH_DXGI_1_2 static D3D_DRIVER_TYPE DriverTypes[] = { D3D_DRIVER_TYPE_HARDWARE, D3D_DRIVER_TYPE_WARP, D3D_DRIVER_TYPE_REFERENCE, }; static UINT NumDriverTypes = ARRAYSIZE(DriverTypes); static D3D_FEATURE_LEVEL FeatureLevels[] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_1 }; static UINT NumFeatureLevels = ARRAYSIZE(FeatureLevels); static HMODULE d3d11_module = NULL; typedef HRESULT (WINAPI * fnD3D11CreateDevice)( IDXGIAdapter* pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, CONST D3D_FEATURE_LEVEL* pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, ID3D11Device** ppDevice, D3D_FEATURE_LEVEL* pFeatureLevel, ID3D11DeviceContext** ppImmediateContext); static fnD3D11CreateDevice pfnD3D11CreateDevice = NULL; #undef DEFINE_GUID #define INITGUID #include /* d3d11.h GUIDs */ DEFINE_GUID(IID_ID3D11DeviceChild,0x1841e5c8,0x16b0,0x489b,0xbc,0xc8,0x44,0xcf,0xb0,0xd5,0xde,0xae); DEFINE_GUID(IID_ID3D11DepthStencilState,0x03823efb,0x8d8f,0x4e1c,0x9a,0xa2,0xf6,0x4b,0xb2,0xcb,0xfd,0xf1); DEFINE_GUID(IID_ID3D11BlendState,0x75b68faa,0x347d,0x4159,0x8f,0x45,0xa0,0x64,0x0f,0x01,0xcd,0x9a); DEFINE_GUID(IID_ID3D11RasterizerState,0x9bb4ab81,0xab1a,0x4d8f,0xb5,0x06,0xfc,0x04,0x20,0x0b,0x6e,0xe7); DEFINE_GUID(IID_ID3D11Resource,0xdc8e63f3,0xd12b,0x4952,0xb4,0x7b,0x5e,0x45,0x02,0x6a,0x86,0x2d); DEFINE_GUID(IID_ID3D11Buffer,0x48570b85,0xd1ee,0x4fcd,0xa2,0x50,0xeb,0x35,0x07,0x22,0xb0,0x37); DEFINE_GUID(IID_ID3D11Texture1D,0xf8fb5c27,0xc6b3,0x4f75,0xa4,0xc8,0x43,0x9a,0xf2,0xef,0x56,0x4c); DEFINE_GUID(IID_ID3D11Texture2D,0x6f15aaf2,0xd208,0x4e89,0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c); DEFINE_GUID(IID_ID3D11Texture3D,0x037e866e,0xf56d,0x4357,0xa8,0xaf,0x9d,0xab,0xbe,0x6e,0x25,0x0e); DEFINE_GUID(IID_ID3D11View,0x839d1216,0xbb2e,0x412b,0xb7,0xf4,0xa9,0xdb,0xeb,0xe0,0x8e,0xd1); DEFINE_GUID(IID_ID3D11ShaderResourceView,0xb0e06fe0,0x8192,0x4e1a,0xb1,0xca,0x36,0xd7,0x41,0x47,0x10,0xb2); DEFINE_GUID(IID_ID3D11RenderTargetView,0xdfdba067,0x0b8d,0x4865,0x87,0x5b,0xd7,0xb4,0x51,0x6c,0xc1,0x64); DEFINE_GUID(IID_ID3D11DepthStencilView,0x9fdac92a,0x1876,0x48c3,0xaf,0xad,0x25,0xb9,0x4f,0x84,0xa9,0xb6); DEFINE_GUID(IID_ID3D11UnorderedAccessView,0x28acf509,0x7f5c,0x48f6,0x86,0x11,0xf3,0x16,0x01,0x0a,0x63,0x80); DEFINE_GUID(IID_ID3D11VertexShader,0x3b301d64,0xd678,0x4289,0x88,0x97,0x22,0xf8,0x92,0x8b,0x72,0xf3); DEFINE_GUID(IID_ID3D11HullShader,0x8e5c6061,0x628a,0x4c8e,0x82,0x64,0xbb,0xe4,0x5c,0xb3,0xd5,0xdd); DEFINE_GUID(IID_ID3D11DomainShader,0xf582c508,0x0f36,0x490c,0x99,0x77,0x31,0xee,0xce,0x26,0x8c,0xfa); DEFINE_GUID(IID_ID3D11GeometryShader,0x38325b96,0xeffb,0x4022,0xba,0x02,0x2e,0x79,0x5b,0x70,0x27,0x5c); DEFINE_GUID(IID_ID3D11PixelShader,0xea82e40d,0x51dc,0x4f33,0x93,0xd4,0xdb,0x7c,0x91,0x25,0xae,0x8c); DEFINE_GUID(IID_ID3D11ComputeShader,0x4f5b196e,0xc2bd,0x495e,0xbd,0x01,0x1f,0xde,0xd3,0x8e,0x49,0x69); DEFINE_GUID(IID_ID3D11InputLayout,0xe4819ddc,0x4cf0,0x4025,0xbd,0x26,0x5d,0xe8,0x2a,0x3e,0x07,0xb7); DEFINE_GUID(IID_ID3D11SamplerState,0xda6fea51,0x564c,0x4487,0x98,0x10,0xf0,0xd0,0xf9,0xb4,0xe3,0xa5); DEFINE_GUID(IID_ID3D11Asynchronous,0x4b35d0cd,0x1e15,0x4258,0x9c,0x98,0x1b,0x13,0x33,0xf6,0xdd,0x3b); DEFINE_GUID(IID_ID3D11Query,0xd6c00747,0x87b7,0x425e,0xb8,0x4d,0x44,0xd1,0x08,0x56,0x0a,0xfd); DEFINE_GUID(IID_ID3D11Predicate,0x9eb576dd,0x9f77,0x4d86,0x81,0xaa,0x8b,0xab,0x5f,0xe4,0x90,0xe2); DEFINE_GUID(IID_ID3D11Counter,0x6e8c49fb,0xa371,0x4770,0xb4,0x40,0x29,0x08,0x60,0x22,0xb7,0x41); DEFINE_GUID(IID_ID3D11ClassInstance,0xa6cd7faa,0xb0b7,0x4a2f,0x94,0x36,0x86,0x62,0xa6,0x57,0x97,0xcb); DEFINE_GUID(IID_ID3D11ClassLinkage,0xddf57cba,0x9543,0x46e4,0xa1,0x2b,0xf2,0x07,0xa0,0xfe,0x7f,0xed); DEFINE_GUID(IID_ID3D11CommandList,0xa24bc4d1,0x769e,0x43f7,0x80,0x13,0x98,0xff,0x56,0x6c,0x18,0xe2); DEFINE_GUID(IID_ID3D11DeviceContext,0xc0bfa96c,0xe089,0x44fb,0x8e,0xaf,0x26,0xf8,0x79,0x61,0x90,0xda); DEFINE_GUID(IID_ID3D11VideoDecoder,0x3C9C5B51,0x995D,0x48d1,0x9B,0x8D,0xFA,0x5C,0xAE,0xDE,0xD6,0x5C); DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator,0x31627037,0x53AB,0x4200,0x90,0x61,0x05,0xFA,0xA9,0xAB,0x45,0xF9); DEFINE_GUID(IID_ID3D11VideoProcessor,0x1D7B0652,0x185F,0x41c6,0x85,0xCE,0x0C,0x5B,0xE3,0xD4,0xAE,0x6C); DEFINE_GUID(IID_ID3D11AuthenticatedChannel,0x3015A308,0xDCBD,0x47aa,0xA7,0x47,0x19,0x24,0x86,0xD1,0x4D,0x4A); DEFINE_GUID(IID_ID3D11CryptoSession,0x9B32F9AD,0xBDCC,0x40a6,0xA3,0x9D,0xD5,0xC8,0x65,0x84,0x57,0x20); DEFINE_GUID(IID_ID3D11VideoDecoderOutputView,0xC2931AEA,0x2A85,0x4f20,0x86,0x0F,0xFB,0xA1,0xFD,0x25,0x6E,0x18); DEFINE_GUID(IID_ID3D11VideoProcessorInputView,0x11EC5A5F,0x51DC,0x4945,0xAB,0x34,0x6E,0x8C,0x21,0x30,0x0E,0xA5); DEFINE_GUID(IID_ID3D11VideoProcessorOutputView,0xA048285E,0x25A9,0x4527,0xBD,0x93,0xD6,0x8B,0x68,0xC4,0x42,0x54); DEFINE_GUID(IID_ID3D11VideoContext,0x61F21C45,0x3C0E,0x4a74,0x9C,0xEA,0x67,0x10,0x0D,0x9A,0xD5,0xE4); DEFINE_GUID(IID_ID3D11VideoDevice,0x10EC4D5B,0x975A,0x4689,0xB9,0xE4,0xD0,0xAA,0xC3,0x0F,0xE3,0x33); DEFINE_GUID(IID_ID3D11Device,0xdb6f6ddb,0xac77,0x4e88,0x82,0x53,0x81,0x9d,0xf9,0xbb,0xf1,0x40); /* dxgi.h GUIDs */ DEFINE_GUID(IID_IDXGIObject, 0xaec22fb8, 0x76f3, 0x4639, 0x9b, 0xe0, 0x28, 0xeb, 0x43, 0xa6, 0x7a, 0x2e); DEFINE_GUID(IID_IDXGIDeviceSubObject, 0x3d3e0379, 0xf9de, 0x4d58, 0xbb, 0x6c, 0x18, 0xd6, 0x29, 0x92, 0xf1, 0xa6); DEFINE_GUID(IID_IDXGIResource, 0x035f3ab4, 0x482e, 0x4e50, 0xb4, 0x1f, 0x8a, 0x7f, 0x8b, 0xd8, 0x96, 0x0b); DEFINE_GUID(IID_IDXGIKeyedMutex, 0x9d8e1289, 0xd7b3, 0x465f, 0x81, 0x26, 0x25, 0x0e, 0x34, 0x9a, 0xf8, 0x5d); DEFINE_GUID(IID_IDXGISurface, 0xcafcb56c, 0x6ac3, 0x4889, 0xbf, 0x47, 0x9e, 0x23, 0xbb, 0xd2, 0x60, 0xec); DEFINE_GUID(IID_IDXGISurface1, 0x4AE63092, 0x6327, 0x4c1b, 0x80, 0xAE, 0xBF, 0xE1, 0x2E, 0xA3, 0x2B, 0x86); DEFINE_GUID(IID_IDXGIAdapter, 0x2411e7e1, 0x12ac, 0x4ccf, 0xbd, 0x14, 0x97, 0x98, 0xe8, 0x53, 0x4d, 0xc0); DEFINE_GUID(IID_IDXGIOutput, 0xae02eedb, 0xc735, 0x4690, 0x8d, 0x52, 0x5a, 0x8d, 0xc2, 0x02, 0x13, 0xaa); DEFINE_GUID(IID_IDXGISwapChain, 0x310d36a0, 0xd2e7, 0x4c0a, 0xaa, 0x04, 0x6a, 0x9d, 0x23, 0xb8, 0x88, 0x6a); DEFINE_GUID(IID_IDXGIFactory, 0x7b7166ec, 0x21c7, 0x44ae, 0xb2, 0x1a, 0xc9, 0xae, 0x32, 0x1a, 0xe3, 0x69); DEFINE_GUID(IID_IDXGIDevice, 0x54ec77fa, 0x1377, 0x44e6, 0x8c, 0x32, 0x88, 0xfd, 0x5f, 0x44, 0xc8, 0x4c); DEFINE_GUID(IID_IDXGIFactory1, 0x770aae78, 0xf26f, 0x4dba, 0xa8, 0x29, 0x25, 0x3c, 0x83, 0xd1, 0xb3, 0x87); DEFINE_GUID(IID_IDXGIAdapter1, 0x29038f61, 0x3839, 0x4626, 0x91, 0xfd, 0x08, 0x68, 0x79, 0x01, 0x1a, 0x05); DEFINE_GUID(IID_IDXGIDevice1, 0x77db970f, 0x6276, 0x48ba, 0xba, 0x28, 0x07, 0x01, 0x43, 0xb4, 0x39, 0x2c); /* dxgi1_2.h GUIDs */ DEFINE_GUID(IID_IDXGIDisplayControl, 0xea9dbf1a, 0xc88e, 0x4486, 0x85, 0x4a, 0x98, 0xaa, 0x01, 0x38, 0xf3, 0x0c); DEFINE_GUID(IID_IDXGIOutputDuplication, 0x191cfac3, 0xa341, 0x470d, 0xb2, 0x6e, 0xa8, 0x64, 0xf4, 0x28, 0x31, 0x9c); DEFINE_GUID(IID_IDXGISurface2, 0xaba496dd, 0xb617, 0x4cb8, 0xa8, 0x66, 0xbc, 0x44, 0xd7, 0xeb, 0x1f, 0xa2); DEFINE_GUID(IID_IDXGIResource1, 0x30961379, 0x4609, 0x4a41, 0x99, 0x8e, 0x54, 0xfe, 0x56, 0x7e, 0xe0, 0xc1); DEFINE_GUID(IID_IDXGIDevice2, 0x05008617, 0xfbfd, 0x4051, 0xa7, 0x90, 0x14, 0x48, 0x84, 0xb4, 0xf6, 0xa9); DEFINE_GUID(IID_IDXGISwapChain1, 0x790a45f7, 0x0d42, 0x4876, 0x98, 0x3a, 0x0a, 0x55, 0xcf, 0xe6, 0xf4, 0xaa); DEFINE_GUID(IID_IDXGIFactory2, 0x50c83a1c, 0xe072, 0x4c48, 0x87, 0xb0, 0x36, 0x30, 0xfa, 0x36, 0xa6, 0xd0); DEFINE_GUID(IID_IDXGIAdapter2, 0x0AA1AE0A, 0xFA0E, 0x4B84, 0x86, 0x44, 0xE0, 0x5F, 0xF8, 0xE5, 0xAC, 0xB5); DEFINE_GUID(IID_IDXGIOutput1, 0x00cddea8, 0x939b, 0x4b83, 0xa3, 0x40, 0xa6, 0x85, 0x22, 0x66, 0x66, 0xcc); const char* GetDxgiErrorString(HRESULT hr) { switch (hr) { case DXGI_STATUS_OCCLUDED: return "DXGI_STATUS_OCCLUDED"; case DXGI_STATUS_CLIPPED: return "DXGI_STATUS_CLIPPED"; case DXGI_STATUS_NO_REDIRECTION: return "DXGI_STATUS_NO_REDIRECTION"; case DXGI_STATUS_NO_DESKTOP_ACCESS: return "DXGI_STATUS_NO_DESKTOP_ACCESS"; case DXGI_STATUS_GRAPHICS_VIDPN_SOURCE_IN_USE: return "DXGI_STATUS_GRAPHICS_VIDPN_SOURCE_IN_USE"; case DXGI_STATUS_MODE_CHANGED: return "DXGI_STATUS_MODE_CHANGED"; case DXGI_STATUS_MODE_CHANGE_IN_PROGRESS: return "DXGI_STATUS_MODE_CHANGE_IN_PROGRESS"; case DXGI_ERROR_INVALID_CALL: return "DXGI_ERROR_INVALID_CALL"; case DXGI_ERROR_NOT_FOUND: return "DXGI_ERROR_NOT_FOUND"; case DXGI_ERROR_MORE_DATA: return "DXGI_ERROR_MORE_DATA"; case DXGI_ERROR_UNSUPPORTED: return "DXGI_ERROR_UNSUPPORTED"; case DXGI_ERROR_DEVICE_REMOVED: return "DXGI_ERROR_DEVICE_REMOVED"; case DXGI_ERROR_DEVICE_HUNG: return "DXGI_ERROR_DEVICE_HUNG"; case DXGI_ERROR_DEVICE_RESET: return "DXGI_ERROR_DEVICE_RESET"; case DXGI_ERROR_WAS_STILL_DRAWING: return "DXGI_ERROR_WAS_STILL_DRAWING"; case DXGI_ERROR_FRAME_STATISTICS_DISJOINT: return "DXGI_ERROR_FRAME_STATISTICS_DISJOINT"; case DXGI_ERROR_GRAPHICS_VIDPN_SOURCE_IN_USE: return "DXGI_ERROR_GRAPHICS_VIDPN_SOURCE_IN_USE"; case DXGI_ERROR_DRIVER_INTERNAL_ERROR: return "DXGI_ERROR_DRIVER_INTERNAL_ERROR"; case DXGI_ERROR_NONEXCLUSIVE: return "DXGI_ERROR_NONEXCLUSIVE"; case DXGI_ERROR_NOT_CURRENTLY_AVAILABLE: return "DXGI_ERROR_NOT_CURRENTLY_AVAILABLE"; case DXGI_ERROR_REMOTE_CLIENT_DISCONNECTED: return "DXGI_ERROR_REMOTE_CLIENT_DISCONNECTED"; case DXGI_ERROR_REMOTE_OUTOFMEMORY: return "DXGI_ERROR_REMOTE_OUTOFMEMORY"; case DXGI_ERROR_ACCESS_LOST: return "DXGI_ERROR_ACCESS_LOST"; case DXGI_ERROR_WAIT_TIMEOUT: return "DXGI_ERROR_WAIT_TIMEOUT"; case DXGI_ERROR_SESSION_DISCONNECTED: return "DXGI_ERROR_SESSION_DISCONNECTED"; case DXGI_ERROR_RESTRICT_TO_OUTPUT_STALE: return "DXGI_ERROR_RESTRICT_TO_OUTPUT_STALE"; case DXGI_ERROR_CANNOT_PROTECT_CONTENT: return "DXGI_ERROR_CANNOT_PROTECT_CONTENT"; case DXGI_ERROR_ACCESS_DENIED: return "DXGI_ERROR_ACCESS_DENIED"; case DXGI_ERROR_NAME_ALREADY_EXISTS: return "DXGI_ERROR_NAME_ALREADY_EXISTS"; case DXGI_ERROR_SDK_COMPONENT_MISSING: return "DXGI_ERROR_SDK_COMPONENT_MISSING"; case DXGI_STATUS_UNOCCLUDED: return "DXGI_STATUS_UNOCCLUDED"; case DXGI_STATUS_DDA_WAS_STILL_DRAWING: return "DXGI_STATUS_DDA_WAS_STILL_DRAWING"; case DXGI_ERROR_MODE_CHANGE_IN_PROGRESS: return "DXGI_ERROR_MODE_CHANGE_IN_PROGRESS"; case DXGI_DDI_ERR_WASSTILLDRAWING: return "DXGI_DDI_ERR_WASSTILLDRAWING"; case DXGI_DDI_ERR_UNSUPPORTED: return "DXGI_DDI_ERR_UNSUPPORTED"; case DXGI_DDI_ERR_NONEXCLUSIVE: return "DXGI_DDI_ERR_NONEXCLUSIVE"; } return "DXGI_ERROR_UNKNOWN"; } static void win_shadow_d3d11_module_init() { if (d3d11_module) return; d3d11_module = LoadLibraryA("d3d11.dll"); if (!d3d11_module) return; pfnD3D11CreateDevice = (fnD3D11CreateDevice) GetProcAddress(d3d11_module, "D3D11CreateDevice"); } int win_shadow_dxgi_init_duplication(winShadowSubsystem* subsystem) { HRESULT hr; UINT dTop, i = 0; IDXGIOutput* pOutput; DXGI_OUTPUT_DESC outputDesc; DXGI_OUTPUT_DESC* pOutputDesc; D3D11_TEXTURE2D_DESC textureDesc; IDXGIDevice* dxgiDevice = NULL; IDXGIAdapter* dxgiAdapter = NULL; IDXGIOutput* dxgiOutput = NULL; IDXGIOutput1* dxgiOutput1 = NULL; hr = subsystem->dxgiDevice->lpVtbl->QueryInterface(subsystem->dxgiDevice, &IID_IDXGIDevice, (void**) &dxgiDevice); if (FAILED(hr)) { fprintf(stderr, "ID3D11Device::QueryInterface(IDXGIDevice) failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); return -1; } hr = dxgiDevice->lpVtbl->GetParent(dxgiDevice, &IID_IDXGIAdapter, (void**) &dxgiAdapter); if (dxgiDevice) { dxgiDevice->lpVtbl->Release(dxgiDevice); dxgiDevice = NULL; } if (FAILED(hr)) { fprintf(stderr, "IDXGIDevice::GetParent(IDXGIAdapter) failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); return -1; } pOutput = NULL; ZeroMemory(&outputDesc, sizeof(outputDesc)); while (dxgiAdapter->lpVtbl->EnumOutputs(dxgiAdapter, i, &pOutput) != DXGI_ERROR_NOT_FOUND) { pOutputDesc = &outputDesc; hr = pOutput->lpVtbl->GetDesc(pOutput, pOutputDesc); if (FAILED(hr)) { fprintf(stderr, "IDXGIOutput::GetDesc failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); return -1; } if (pOutputDesc->AttachedToDesktop) dTop = i; pOutput->lpVtbl->Release(pOutput); i++; } dTop = 0; /* screen id */ hr = dxgiAdapter->lpVtbl->EnumOutputs(dxgiAdapter, dTop, &dxgiOutput); if (dxgiAdapter) { dxgiAdapter->lpVtbl->Release(dxgiAdapter); dxgiAdapter = NULL; } if (FAILED(hr)) { fprintf(stderr, "IDXGIAdapter::EnumOutputs failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); return -1; } hr = dxgiOutput->lpVtbl->QueryInterface(dxgiOutput, &IID_IDXGIOutput1, (void**) &dxgiOutput1); if (dxgiOutput) { dxgiOutput->lpVtbl->Release(dxgiOutput); dxgiOutput = NULL; } if (FAILED(hr)) { fprintf(stderr, "IDXGIOutput::QueryInterface(IDXGIOutput1) failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); return -1; } hr = dxgiOutput1->lpVtbl->DuplicateOutput(dxgiOutput1, (IUnknown*) subsystem->dxgiDevice, &(subsystem->dxgiOutputDuplication)); if (dxgiOutput1) { dxgiOutput1->lpVtbl->Release(dxgiOutput1); dxgiOutput1 = NULL; } if (FAILED(hr)) { fprintf(stderr, "IDXGIOutput1::DuplicateOutput failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); return -1; } textureDesc.Width = subsystem->width; textureDesc.Height = subsystem->height; textureDesc.MipLevels = 1; textureDesc.ArraySize = 1; textureDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; textureDesc.SampleDesc.Count = 1; textureDesc.SampleDesc.Quality = 0; textureDesc.Usage = D3D11_USAGE_STAGING; textureDesc.BindFlags = 0; textureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; textureDesc.MiscFlags = 0; hr = subsystem->dxgiDevice->lpVtbl->CreateTexture2D(subsystem->dxgiDevice, &textureDesc, NULL, &(subsystem->dxgiStage)); if (FAILED(hr)) { fprintf(stderr, "ID3D11Device::CreateTexture2D failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); return -1; } return 1; } int win_shadow_dxgi_init(winShadowSubsystem* subsystem) { UINT i = 0; HRESULT hr; UINT DriverTypeIndex; IDXGIDevice* DxgiDevice = NULL; IDXGIAdapter* DxgiAdapter = NULL; IDXGIOutput* DxgiOutput = NULL; IDXGIOutput1* DxgiOutput1 = NULL; win_shadow_d3d11_module_init(); if (!pfnD3D11CreateDevice) return -1; for (DriverTypeIndex = 0; DriverTypeIndex < NumDriverTypes; ++DriverTypeIndex) { hr = pfnD3D11CreateDevice(NULL, DriverTypes[DriverTypeIndex], NULL, 0, FeatureLevels, NumFeatureLevels, D3D11_SDK_VERSION, &(subsystem->dxgiDevice), &(subsystem->featureLevel), &(subsystem->dxgiDeviceContext)); if (SUCCEEDED(hr)) break; } if (FAILED(hr)) { fprintf(stderr, "D3D11CreateDevice failure: 0x%04X\n", hr); return -1; } win_shadow_dxgi_init_duplication(subsystem); return 1; } int win_shadow_dxgi_uninit(winShadowSubsystem* subsystem) { if (subsystem->dxgiStage) { subsystem->dxgiStage->lpVtbl->Release(subsystem->dxgiStage); subsystem->dxgiStage = NULL; } if (subsystem->dxgiDesktopImage) { subsystem->dxgiDesktopImage->lpVtbl->Release(subsystem->dxgiDesktopImage); subsystem->dxgiDesktopImage = NULL; } if (subsystem->dxgiOutputDuplication) { subsystem->dxgiOutputDuplication->lpVtbl->Release(subsystem->dxgiOutputDuplication); subsystem->dxgiOutputDuplication = NULL; } if (subsystem->dxgiDeviceContext) { subsystem->dxgiDeviceContext->lpVtbl->Release(subsystem->dxgiDeviceContext); subsystem->dxgiDeviceContext = NULL; } if (subsystem->dxgiDevice) { subsystem->dxgiDevice->lpVtbl->Release(subsystem->dxgiDevice); subsystem->dxgiDevice = NULL; } return 1; } int win_shadow_dxgi_fetch_frame_data(winShadowSubsystem* subsystem, BYTE** ppDstData, int* pnDstStep, int x, int y, int width, int height) { HRESULT hr; D3D11_BOX Box; DXGI_MAPPED_RECT mappedRect; if ((width * height) < 1) return 1; Box.top = x; Box.left = y; Box.right = x + width; Box.bottom = y + height; Box.front = 0; Box.back = 1; subsystem->dxgiDeviceContext->lpVtbl->CopySubresourceRegion(subsystem->dxgiDeviceContext, (ID3D11Resource*) subsystem->dxgiStage, 0, x, y, 0, (ID3D11Resource*) subsystem->dxgiDesktopImage, 0, &Box); hr = subsystem->dxgiStage->lpVtbl->QueryInterface(subsystem->dxgiStage, &IID_IDXGISurface, (void**) &(subsystem->dxgiSurface)); if (FAILED(hr)) { fprintf(stderr, "ID3D11Texture2D::QueryInterface(IDXGISurface) failure: %s 0x%04X\n", GetDxgiErrorString(hr), hr); return -1; } hr = subsystem->dxgiSurface->lpVtbl->Map(subsystem->dxgiSurface, &mappedRect, DXGI_MAP_READ); if (FAILED(hr)) { fprintf(stderr, "IDXGISurface::Map failure: %s 0x%04X\n", GetDxgiErrorString(hr), hr); return -1; } subsystem->dxgiSurfaceMapped = TRUE; *ppDstData = mappedRect.pBits; *pnDstStep = mappedRect.Pitch; return 1; } int win_shadow_dxgi_release_frame_data(winShadowSubsystem* subsystem) { if (subsystem->dxgiSurface) { if (subsystem->dxgiSurfaceMapped) { subsystem->dxgiSurface->lpVtbl->Unmap(subsystem->dxgiSurface); subsystem->dxgiSurfaceMapped = FALSE; } subsystem->dxgiSurface->lpVtbl->Release(subsystem->dxgiSurface); subsystem->dxgiSurface = NULL; } if (subsystem->dxgiFrameAcquired) { subsystem->dxgiOutputDuplication->lpVtbl->ReleaseFrame(subsystem->dxgiOutputDuplication); subsystem->dxgiFrameAcquired = FALSE; } subsystem->pendingFrames = 0; return 1; } int win_shadow_dxgi_get_next_frame(winShadowSubsystem* subsystem) { UINT i = 0; int status; HRESULT hr = 0; UINT DataBufferSize = 0; BYTE* DataBuffer = NULL; if (subsystem->dxgiFrameAcquired) { win_shadow_dxgi_release_frame_data(subsystem); } if (subsystem->dxgiDesktopImage) { subsystem->dxgiDesktopImage->lpVtbl->Release(subsystem->dxgiDesktopImage); subsystem->dxgiDesktopImage = NULL; } hr = subsystem->dxgiOutputDuplication->lpVtbl->AcquireNextFrame(subsystem->dxgiOutputDuplication, 0, &(subsystem->dxgiFrameInfo), &(subsystem->dxgiResource)); if (SUCCEEDED(hr)) { subsystem->dxgiFrameAcquired = TRUE; subsystem->pendingFrames = subsystem->dxgiFrameInfo.AccumulatedFrames; } if (hr == DXGI_ERROR_WAIT_TIMEOUT) return 0; if (FAILED(hr)) { fprintf(stderr, "IDXGIOutputDuplication::AcquireNextFrame failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); if (hr == DXGI_ERROR_ACCESS_LOST) { if (subsystem->dxgiDesktopImage) { subsystem->dxgiDesktopImage->lpVtbl->Release(subsystem->dxgiDesktopImage); subsystem->dxgiDesktopImage = NULL; } if (subsystem->dxgiOutputDuplication) { subsystem->dxgiOutputDuplication->lpVtbl->Release(subsystem->dxgiOutputDuplication); subsystem->dxgiOutputDuplication = NULL; } status = win_shadow_dxgi_init_duplication(subsystem); if (status < 0) return -1; return 0; } return -1; } hr = subsystem->dxgiResource->lpVtbl->QueryInterface(subsystem->dxgiResource, &IID_ID3D11Texture2D, (void**) &(subsystem->dxgiDesktopImage)); if (subsystem->dxgiResource) { subsystem->dxgiResource->lpVtbl->Release(subsystem->dxgiResource); subsystem->dxgiResource = NULL; } if (FAILED(hr)) { fprintf(stderr, "IDXGIResource::QueryInterface(ID3D11Texture2D) failure: %s (0x%04X)\n", GetDxgiErrorString(hr), hr); return -1; } return 1; } int win_shadow_dxgi_get_invalid_region(winShadowSubsystem* subsystem) { UINT i; HRESULT hr; POINT* pSrcPt; RECT* pDstRect; RECT* pDirtyRect; UINT numMoveRects; UINT numDirtyRects; UINT UsedBufferSize; RECTANGLE_16 invalidRect; UINT MetadataBufferSize; UINT MoveRectsBufferSize; UINT DirtyRectsBufferSize; RECT* pDirtyRectsBuffer; DXGI_OUTDUPL_MOVE_RECT* pMoveRect; DXGI_OUTDUPL_MOVE_RECT* pMoveRectBuffer; if (subsystem->dxgiFrameInfo.AccumulatedFrames == 0) return 0; if (subsystem->dxgiFrameInfo.TotalMetadataBufferSize == 0) return 0; MetadataBufferSize = subsystem->dxgiFrameInfo.TotalMetadataBufferSize; if (MetadataBufferSize > subsystem->MetadataBufferSize) { subsystem->MetadataBuffer = (BYTE*) realloc(subsystem->MetadataBuffer, MetadataBufferSize); if (!subsystem->MetadataBuffer) return -1; subsystem->MetadataBufferSize = MetadataBufferSize; } /* GetFrameMoveRects */ UsedBufferSize = 0; MoveRectsBufferSize = MetadataBufferSize - UsedBufferSize; pMoveRectBuffer = (DXGI_OUTDUPL_MOVE_RECT*) &(subsystem->MetadataBuffer[UsedBufferSize]); hr = subsystem->dxgiOutputDuplication->lpVtbl->GetFrameMoveRects(subsystem->dxgiOutputDuplication, MoveRectsBufferSize, pMoveRectBuffer, &MoveRectsBufferSize); if (FAILED(hr)) { fprintf(stderr, "IDXGIOutputDuplication::GetFrameMoveRects failure: %s (0x%04X) Size: %d Total %d Used: %d\n", GetDxgiErrorString(hr), hr, MoveRectsBufferSize, MetadataBufferSize, UsedBufferSize); return -1; } /* GetFrameDirtyRects */ UsedBufferSize += MoveRectsBufferSize; DirtyRectsBufferSize = MetadataBufferSize - UsedBufferSize; pDirtyRectsBuffer = (RECT*) &(subsystem->MetadataBuffer[UsedBufferSize]); hr = subsystem->dxgiOutputDuplication->lpVtbl->GetFrameDirtyRects(subsystem->dxgiOutputDuplication, DirtyRectsBufferSize, pDirtyRectsBuffer, &DirtyRectsBufferSize); if (FAILED(hr)) { fprintf(stderr, "IDXGIOutputDuplication::GetFrameDirtyRects failure: %s (0x%04X) Size: %d Total %d Used: %d\n", GetDxgiErrorString(hr), hr, DirtyRectsBufferSize, MetadataBufferSize, UsedBufferSize); return -1; } numMoveRects = MoveRectsBufferSize / sizeof(DXGI_OUTDUPL_MOVE_RECT); for (i = 0; i < numMoveRects; i++) { pMoveRect = &pMoveRectBuffer[i]; pSrcPt = &(pMoveRect->SourcePoint); pDstRect = &(pMoveRect->DestinationRect); invalidRect.left = (UINT16) pDstRect->left; invalidRect.top = (UINT16) pDstRect->top; invalidRect.right = (UINT16) pDstRect->right; invalidRect.bottom = (UINT16) pDstRect->bottom; region16_union_rect(&(subsystem->invalidRegion), &(subsystem->invalidRegion), &invalidRect); } numDirtyRects = DirtyRectsBufferSize / sizeof(RECT); for (i = 0; i < numDirtyRects; i++) { pDirtyRect = &pDirtyRectsBuffer[i]; invalidRect.left = (UINT16) pDirtyRect->left; invalidRect.top = (UINT16) pDirtyRect->top; invalidRect.right = (UINT16) pDirtyRect->right; invalidRect.bottom = (UINT16) pDirtyRect->bottom; region16_union_rect(&(subsystem->invalidRegion), &(subsystem->invalidRegion), &invalidRect); } return 1; } #endif void win_shadow_input_synchronize_event(winShadowSubsystem* subsystem, UINT32 flags) { } void win_shadow_input_keyboard_event(winShadowSubsystem* subsystem, UINT16 flags, UINT16 code) { INPUT event; event.type = INPUT_KEYBOARD; event.ki.wVk = 0; event.ki.wScan = code; event.ki.dwFlags = KEYEVENTF_SCANCODE; event.ki.dwExtraInfo = 0; event.ki.time = 0; if (flags & KBD_FLAGS_RELEASE) event.ki.dwFlags |= KEYEVENTF_KEYUP; if (flags & KBD_FLAGS_EXTENDED) event.ki.dwFlags |= KEYEVENTF_EXTENDEDKEY; SendInput(1, &event, sizeof(INPUT)); } void win_shadow_input_unicode_keyboard_event(winShadowSubsystem* subsystem, UINT16 flags, UINT16 code) { INPUT event; event.type = INPUT_KEYBOARD; event.ki.wVk = 0; event.ki.wScan = code; event.ki.dwFlags = KEYEVENTF_UNICODE; event.ki.dwExtraInfo = 0; event.ki.time = 0; if (flags & KBD_FLAGS_RELEASE) event.ki.dwFlags |= KEYEVENTF_KEYUP; SendInput(1, &event, sizeof(INPUT)); } void win_shadow_input_mouse_event(winShadowSubsystem* subsystem, UINT16 flags, UINT16 x, UINT16 y) { INPUT event; float width; float height; ZeroMemory(&event, sizeof(INPUT)); event.type = INPUT_MOUSE; if (flags & PTR_FLAGS_WHEEL) { event.mi.dwFlags = MOUSEEVENTF_WHEEL; event.mi.mouseData = flags & WheelRotationMask; if (flags & PTR_FLAGS_WHEEL_NEGATIVE) event.mi.mouseData *= -1; SendInput(1, &event, sizeof(INPUT)); } else { width = (float) GetSystemMetrics(SM_CXSCREEN); height = (float) GetSystemMetrics(SM_CYSCREEN); event.mi.dx = (LONG) ((float) x * (65535.0f / width)); event.mi.dy = (LONG) ((float) y * (65535.0f / height)); event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE; if (flags & PTR_FLAGS_MOVE) { event.mi.dwFlags |= MOUSEEVENTF_MOVE; SendInput(1, &event, sizeof(INPUT)); } event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE; if (flags & PTR_FLAGS_BUTTON1) { if (flags & PTR_FLAGS_DOWN) event.mi.dwFlags |= MOUSEEVENTF_LEFTDOWN; else event.mi.dwFlags |= MOUSEEVENTF_LEFTUP; SendInput(1, &event, sizeof(INPUT)); } else if (flags & PTR_FLAGS_BUTTON2) { if (flags & PTR_FLAGS_DOWN) event.mi.dwFlags |= MOUSEEVENTF_RIGHTDOWN; else event.mi.dwFlags |= MOUSEEVENTF_RIGHTUP; SendInput(1, &event, sizeof(INPUT)); } else if (flags & PTR_FLAGS_BUTTON3) { if (flags & PTR_FLAGS_DOWN) event.mi.dwFlags |= MOUSEEVENTF_MIDDLEDOWN; else event.mi.dwFlags |= MOUSEEVENTF_MIDDLEUP; SendInput(1, &event, sizeof(INPUT)); } } } void win_shadow_input_extended_mouse_event(winShadowSubsystem* subsystem, UINT16 flags, UINT16 x, UINT16 y) { INPUT event; float width; float height; ZeroMemory(&event, sizeof(INPUT)); if ((flags & PTR_XFLAGS_BUTTON1) || (flags & PTR_XFLAGS_BUTTON2)) { event.type = INPUT_MOUSE; if (flags & PTR_FLAGS_MOVE) { width = (float) GetSystemMetrics(SM_CXSCREEN); height = (float) GetSystemMetrics(SM_CYSCREEN); event.mi.dx = (LONG)((float) x * (65535.0f / width)); event.mi.dy = (LONG)((float) y * (65535.0f / height)); event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE; SendInput(1, &event, sizeof(INPUT)); } event.mi.dx = event.mi.dy = event.mi.dwFlags = 0; if (flags & PTR_XFLAGS_DOWN) event.mi.dwFlags |= MOUSEEVENTF_XDOWN; else event.mi.dwFlags |= MOUSEEVENTF_XUP; if (flags & PTR_XFLAGS_BUTTON1) event.mi.mouseData = XBUTTON1; else if (flags & PTR_XFLAGS_BUTTON2) event.mi.mouseData = XBUTTON2; SendInput(1, &event, sizeof(INPUT)); } } int win_shadow_invalidate_region(winShadowSubsystem* subsystem, int x, int y, int width, int height) { rdpShadowServer* server; rdpShadowScreen* screen; RECTANGLE_16 invalidRect; server = subsystem->server; screen = server->screen; invalidRect.left = x; invalidRect.top = y; invalidRect.right = x + width; invalidRect.bottom = y + height; EnterCriticalSection(&(screen->lock)); region16_union_rect(&(screen->invalidRegion), &(screen->invalidRegion), &invalidRect); LeaveCriticalSection(&(screen->lock)); return 1; } int win_shadow_surface_copy(winShadowSubsystem* subsystem) { int x, y; int width; int height; int status; int nDstStep = 0; BYTE* pDstData = NULL; rdpShadowServer* server; rdpShadowSurface* surface; RECTANGLE_16 surfaceRect; const RECTANGLE_16* extents; server = subsystem->server; surface = server->surface; surfaceRect.left = surface->x; surfaceRect.top = surface->y; surfaceRect.right = surface->x + surface->width; surfaceRect.bottom = surface->y + surface->height; region16_clear(&(surface->invalidRegion)); region16_copy(&(surface->invalidRegion), &(subsystem->invalidRegion)); region16_intersect_rect(&(surface->invalidRegion), &(surface->invalidRegion), &surfaceRect); if (region16_is_empty(&(surface->invalidRegion))) return 1; extents = region16_extents(&(surface->invalidRegion)); x = extents->left; y = extents->top; width = extents->right - extents->left; height = extents->bottom - extents->top; printf("SurfaceCopy x: %d y: %d width: %d height: %d right: %d bottom: %d\n", x, y, width, height, x + width, y + height); status = win_shadow_dxgi_fetch_frame_data(subsystem, &pDstData, &nDstStep, x, y, width, height); if (status < 0) return -1; EnterCriticalSection(&(surface->lock)); freerdp_image_copy(surface->data, PIXEL_FORMAT_XRGB32, surface->scanline, x - surface->x, y - surface->y, width, height, pDstData, PIXEL_FORMAT_XRGB32, nDstStep, x, y); LeaveCriticalSection(&(surface->lock)); return 1; } void* win_shadow_subsystem_thread(winShadowSubsystem* subsystem) { int fps; DWORD status; DWORD nCount; UINT64 cTime; DWORD dwTimeout; DWORD dwInterval; UINT64 frameTime; HANDLE events[32]; HANDLE StopEvent; StopEvent = subsystem->server->StopEvent; nCount = 0; events[nCount++] = StopEvent; fps = 16; dwInterval = 1000 / fps; frameTime = GetTickCount64() + dwInterval; win_shadow_invalidate_region(subsystem, 0, 0, subsystem->width, subsystem->height); while (1) { dwTimeout = INFINITE; cTime = GetTickCount64(); dwTimeout = (DWORD) ((cTime > frameTime) ? 0 : frameTime - cTime); status = WaitForMultipleObjects(nCount, events, FALSE, dwTimeout); if (WaitForSingleObject(StopEvent, 0) == WAIT_OBJECT_0) { break; } if ((status == WAIT_TIMEOUT) || (GetTickCount64() > frameTime)) { #ifdef WITH_DXGI_1_2 int dxgi_status; //win_shadow_invalidate_region(subsystem, 0, 0, subsystem->width, subsystem->height); dxgi_status = win_shadow_dxgi_get_next_frame(subsystem); dxgi_status = win_shadow_dxgi_get_invalid_region(subsystem); win_shadow_surface_copy(subsystem); if (subsystem->SurfaceUpdate) subsystem->SurfaceUpdate((rdpShadowSubsystem*) subsystem, &(subsystem->invalidRegion)); region16_clear(&(subsystem->invalidRegion)); #endif dwInterval = 1000 / fps; frameTime += dwInterval; } } ExitThread(0); return NULL; } int win_shadow_subsystem_init(winShadowSubsystem* subsystem) { HDC hdc; int status; DWORD iDevNum = 0; MONITOR_DEF* virtualScreen; DISPLAY_DEVICE DisplayDevice; ZeroMemory(&DisplayDevice, sizeof(DISPLAY_DEVICE)); DisplayDevice.cb = sizeof(DISPLAY_DEVICE); if (!EnumDisplayDevices(NULL, iDevNum, &DisplayDevice, 0)) return -1; hdc = CreateDC(DisplayDevice.DeviceName, NULL, NULL, NULL); subsystem->width = GetDeviceCaps(hdc, HORZRES); subsystem->height = GetDeviceCaps(hdc, VERTRES); subsystem->bpp = GetDeviceCaps(hdc, BITSPIXEL); DeleteDC(hdc); #ifdef WITH_DXGI_1_2 status = win_shadow_dxgi_init(subsystem); #endif virtualScreen = &(subsystem->virtualScreen); virtualScreen->left = 0; virtualScreen->top = 0; virtualScreen->right = subsystem->width; virtualScreen->bottom = subsystem->height; virtualScreen->flags = 1; if (subsystem->monitorCount < 1) { subsystem->monitorCount = 1; subsystem->monitors[0].left = virtualScreen->left; subsystem->monitors[0].top = virtualScreen->top; subsystem->monitors[0].right = virtualScreen->right; subsystem->monitors[0].bottom = virtualScreen->bottom; subsystem->monitors[0].flags = 1; } printf("width: %d height: %d\n", subsystem->width, subsystem->height); return 1; } int win_shadow_subsystem_uninit(winShadowSubsystem* subsystem) { if (!subsystem) return -1; #ifdef WITH_DXGI_1_2 win_shadow_dxgi_uninit(subsystem); #endif return 1; } int win_shadow_subsystem_start(winShadowSubsystem* subsystem) { HANDLE thread; if (!subsystem) return -1; thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) win_shadow_subsystem_thread, (void*) subsystem, 0, NULL); return 1; } int win_shadow_subsystem_stop(winShadowSubsystem* subsystem) { if (!subsystem) return -1; return 1; } void win_shadow_subsystem_free(winShadowSubsystem* subsystem) { if (!subsystem) return; win_shadow_subsystem_uninit(subsystem); region16_uninit(&(subsystem->invalidRegion)); CloseHandle(subsystem->updateEvent); free(subsystem); } winShadowSubsystem* win_shadow_subsystem_new(rdpShadowServer* server) { winShadowSubsystem* subsystem; subsystem = (winShadowSubsystem*) calloc(1, sizeof(winShadowSubsystem)); if (!subsystem) return NULL; subsystem->server = server; subsystem->updateEvent = CreateEvent(NULL, TRUE, FALSE, NULL); region16_init(&(subsystem->invalidRegion)); subsystem->Init = (pfnShadowSubsystemInit) win_shadow_subsystem_init; subsystem->Uninit = (pfnShadowSubsystemInit) win_shadow_subsystem_uninit; subsystem->Start = (pfnShadowSubsystemStart) win_shadow_subsystem_start; subsystem->Stop = (pfnShadowSubsystemStop) win_shadow_subsystem_stop; subsystem->Free = (pfnShadowSubsystemFree) win_shadow_subsystem_free; subsystem->SurfaceCopy = (pfnShadowSurfaceCopy) win_shadow_surface_copy; subsystem->SynchronizeEvent = (pfnShadowSynchronizeEvent) win_shadow_input_synchronize_event; subsystem->KeyboardEvent = (pfnShadowKeyboardEvent) win_shadow_input_keyboard_event; subsystem->UnicodeKeyboardEvent = (pfnShadowUnicodeKeyboardEvent) win_shadow_input_unicode_keyboard_event; subsystem->MouseEvent = (pfnShadowMouseEvent) win_shadow_input_mouse_event; subsystem->ExtendedMouseEvent = (pfnShadowExtendedMouseEvent) win_shadow_input_extended_mouse_event; return subsystem; } rdpShadowSubsystem* Win_ShadowCreateSubsystem(rdpShadowServer* server) { return (rdpShadowSubsystem*) win_shadow_subsystem_new(server); }