/** * FreeRDP: A Remote Desktop Protocol Implementation * * Copyright 2014 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FREERDP_SHADOW_SERVER_ENCODER_H #define FREERDP_SHADOW_SERVER_ENCODER_H #include #include #include #include #include struct rdp_shadow_encoder { rdpShadowClient* client; rdpShadowServer* server; int width; int height; UINT32 codecs; BYTE** grid; int gridWidth; int gridHeight; BYTE* gridBuffer; int maxTileWidth; int maxTileHeight; wStream* bs; RFX_CONTEXT* rfx; NSC_CONTEXT* nsc; BITMAP_PLANAR_CONTEXT* planar; BITMAP_INTERLEAVED_CONTEXT* interleaved; int fps; int maxFps; BOOL frameAck; UINT32 frameId; wListDictionary* frameList; }; #ifdef __cplusplus extern "C" { #endif int shadow_encoder_reset(rdpShadowEncoder* encoder); int shadow_encoder_prepare(rdpShadowEncoder* encoder, UINT32 codecs); int shadow_encoder_create_frame_id(rdpShadowEncoder* encoder); rdpShadowEncoder* shadow_encoder_new(rdpShadowClient* client); void shadow_encoder_free(rdpShadowEncoder* encoder); #ifdef __cplusplus } #endif #endif /* FREERDP_SHADOW_SERVER_ENCODER_H */