/** * FreeRDP: A Remote Desktop Protocol Implementation * * Copyright 2014 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include #include #ifdef _WIN32 static BOOL g_MessagePump = TRUE; #else static BOOL g_MessagePump = FALSE; #endif #include #ifdef WITH_SHADOW_X11 extern int X11_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints); #endif #ifdef WITH_SHADOW_MAC extern int Mac_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints); #endif #ifdef WITH_SHADOW_WIN extern int Win_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints); #endif int main(int argc, char** argv) { MSG msg; int status = 0; DWORD dwExitCode; rdpShadowServer* server; #ifdef WITH_SHADOW_X11 shadow_subsystem_set_entry(X11_ShadowSubsystemEntry); #endif #ifdef WITH_SHADOW_MAC shadow_subsystem_set_entry(Mac_ShadowSubsystemEntry); #endif #ifdef WITH_SHADOW_WIN shadow_subsystem_set_entry(Win_ShadowSubsystemEntry); #endif server = shadow_server_new(); if (!server) { status = -1; goto fail_server_new; } #ifdef WITH_SHADOW_X11 server->authentication = TRUE; #else server->authentication = FALSE; #endif if ((status = shadow_server_parse_command_line(server, argc, argv)) < 0) { shadow_server_command_line_status_print(server, argc, argv, status); goto fail_parse_command_line; } if ((status = shadow_server_init(server)) < 0) goto fail_server_init; if ((status = shadow_server_start(server)) < 0) goto fail_server_start; if (g_MessagePump) { while (GetMessage(&msg, 0, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } } WaitForSingleObject(server->thread, INFINITE); if (!GetExitCodeThread(server->thread, &dwExitCode)) status = -1; else status = (int)dwExitCode; fail_server_start: shadow_server_uninit(server); fail_server_init: fail_parse_command_line: shadow_server_free(server); fail_server_new: return status; }