/** * FreeRDP: A Remote Desktop Protocol Implementation * SDL Client * * Copyright 2023 Armin Novak * Copyright 2023 Thincast Technologies GmbH * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include class SdlWindow { public: SdlWindow(const std::string& title, Sint32 startupX, Sint32 startupY, Sint32 width, Sint32 height, Uint32 flags); SdlWindow(SdlWindow&& other) noexcept; ~SdlWindow(); [[nodiscard]] Uint32 id() const; [[nodiscard]] int displayIndex() const; [[nodiscard]] SDL_Rect rect() const; [[nodiscard]] SDL_Window* window() const; [[nodiscard]] Sint32 offsetX() const; void setOffsetX(Sint32 x); void setOffsetY(Sint32 y); [[nodiscard]] Sint32 offsetY() const; bool grabKeyboard(bool enable); bool grabMouse(bool enable); void setBordered(bool bordered); void raise(); void resizeable(bool use); void fullscreen(bool enter); void minimize(); bool fill(Uint8 r = 0x00, Uint8 g = 0x00, Uint8 b = 0x00, Uint8 a = 0xff); bool blit(SDL_Surface* surface, SDL_Rect src, SDL_Rect& dst); void updateSurface(); private: SDL_Window* _window = nullptr; Sint32 _offset_x = 0; Sint32 _offset_y = 0; SdlWindow(const SdlWindow& other) = delete; };