/* opensl_io.c: Android OpenSL input/output module header Copyright (c) 2012, Victor Lazzarini All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef OPENSL_IO #define OPENSL_IO #include #include #include #include #ifdef __cplusplus extern "C" { #endif typedef struct opensl_stream { // engine interfaces SLObjectItf engineObject; SLEngineItf engineEngine; // output mix interfaces SLObjectItf outputMixObject; // buffer queue player interfaces SLObjectItf bqPlayerObject; SLPlayItf bqPlayerPlay; SLVolumeItf bqPlayerVolume; SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue; SLEffectSendItf bqPlayerEffectSend; unsigned int outchannels; unsigned int sr; unsigned int queuesize; wQueue *queue; } OPENSL_STREAM; /* Open the audio device with a given sampling rate (sr), output channels and IO buffer size in frames. Returns a handle to the OpenSL stream */ OPENSL_STREAM* android_OpenAudioDevice(int sr, int outchannels, int bufferframes); /* Close the audio device */ void android_CloseAudioDevice(OPENSL_STREAM *p); /* Write a buffer to the OpenSL stream *p, of size samples. Returns the number of samples written. */ int android_AudioOut(OPENSL_STREAM *p, const short *buffer, int size); /* * Set the volume input level. */ void android_SetOutputVolume(OPENSL_STREAM *p, int level); /* * Get the current output mute setting. */ int android_GetOutputMute(OPENSL_STREAM *p); /* * Change the current output mute setting. */ void android_SetOutputMute(OPENSL_STREAM *p, BOOL mute); /* * Get the current output volume level. */ int android_GetOutputVolume(OPENSL_STREAM *p); /* * Get the maximum output volume level. */ int android_GetOutputVolumeMax(OPENSL_STREAM *p); /* * Set the volume output level. */ void android_SetOutputVolume(OPENSL_STREAM *p, int level); #ifdef __cplusplus }; #endif #endif // #ifndef OPENSL_IO