/** * WinPR: Windows Portable Runtime * Synchronization Functions * * Copyright 2012 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef WINPR_SYNCH_PRIVATE_H #define WINPR_SYNCH_PRIVATE_H #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #ifdef __linux__ #define WITH_POSIX_TIMER 1 #endif #include "../handle/handle.h" #ifndef _WIN32 #define WINPR_PIPE_SEMAPHORE 1 #if defined __APPLE__ #include #include #include #include #include #include #define winpr_sem_t semaphore_t #else #include #include #define winpr_sem_t sem_t #endif struct winpr_mutex { WINPR_HANDLE_DEF(); pthread_mutex_t mutex; }; typedef struct winpr_mutex WINPR_MUTEX; struct winpr_semaphore { WINPR_HANDLE_DEF(); int pipe_fd[2]; winpr_sem_t* sem; }; typedef struct winpr_semaphore WINPR_SEMAPHORE; struct winpr_event { WINPR_HANDLE_DEF(); int pipe_fd[2]; BOOL bAttached; BOOL bManualReset; }; typedef struct winpr_event WINPR_EVENT; #ifdef HAVE_TIMERFD_H #include #include #include #include #endif struct winpr_timer { WINPR_HANDLE_DEF(); int fd; BOOL bInit; LONG lPeriod; BOOL bManualReset; PTIMERAPCROUTINE pfnCompletionRoutine; LPVOID lpArgToCompletionRoutine; #ifdef WITH_POSIX_TIMER timer_t tid; struct itimerspec timeout; #endif }; typedef struct winpr_timer WINPR_TIMER; typedef struct winpr_timer_queue_timer WINPR_TIMER_QUEUE_TIMER; struct winpr_timer_queue { WINPR_HANDLE_DEF(); pthread_t thread; pthread_attr_t attr; pthread_mutex_t mutex; pthread_cond_t cond; pthread_mutex_t cond_mutex; struct sched_param param; BOOL bCancelled; WINPR_TIMER_QUEUE_TIMER* activeHead; WINPR_TIMER_QUEUE_TIMER* inactiveHead; }; typedef struct winpr_timer_queue WINPR_TIMER_QUEUE; struct winpr_timer_queue_timer { WINPR_HANDLE_DEF(); ULONG Flags; DWORD DueTime; DWORD Period; PVOID Parameter; WAITORTIMERCALLBACK Callback; int FireCount; struct timespec StartTime; struct timespec ExpirationTime; WINPR_TIMER_QUEUE* timerQueue; WINPR_TIMER_QUEUE_TIMER* next; }; #endif #endif /* WINPR_SYNCH_PRIVATE_H */