/** * FreeRDP: A Remote Desktop Protocol Implementation * * Copyright 2016 Jiang Zihao * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "shadow.h" #include "shadow_rdpgfx.h" #define TAG SERVER_TAG("shadow") int shadow_client_rdpgfx_init(rdpShadowClient* client) { WINPR_ASSERT(client); if (!freerdp_settings_get_bool(client->context.settings, FreeRDP_SupportGraphicsPipeline)) return 1; #if defined(CHANNEL_RDPGFX_SERVER) RdpgfxServerContext* rdpgfx = client->rdpgfx = rdpgfx_server_context_new(client->vcm); if (!rdpgfx) return 0; rdpgfx->rdpcontext = &client->context; rdpgfx->custom = client; if (!IFCALLRESULT(CHANNEL_RC_OK, rdpgfx->Initialize, rdpgfx, TRUE)) return -1; #endif return 1; } void shadow_client_rdpgfx_uninit(rdpShadowClient* client) { WINPR_ASSERT(client); if (client->rdpgfx) { #if defined(CHANNEL_RDPGFX_SERVER) rdpgfx_server_context_free(client->rdpgfx); #endif client->rdpgfx = NULL; } }