/** * WinPR: Windows Portable Runtime * Object Pool * * Copyright 2012 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include /** * Methods */ void StreamPool_ShiftUsed(wStreamPool* pool, int index, int count) { if (count > 0) { if (pool->uSize + count > pool->uCapacity) { pool->uCapacity *= 2; pool->uArray = (wStream**) realloc(pool->uArray, sizeof(wStream*) * pool->uCapacity); } MoveMemory(&pool->uArray[index + count], &pool->uArray[index], (pool->uSize - index) * sizeof(wStream*)); pool->uSize += count; } else if (count < 0) { if (pool->uSize - index + count > 0) { MoveMemory(&pool->uArray[index], &pool->uArray[index - count], (pool->uSize - index + count) * sizeof(wStream*)); } pool->uSize += count; } } /** * Adds a used stream to the pool. */ void StreamPool_AddUsed(wStreamPool* pool, wStream* s) { if ((pool->uSize + 1) >= pool->uCapacity) { pool->uCapacity *= 2; pool->uArray = (wStream**) realloc(pool->uArray, sizeof(wStream*) * pool->uCapacity); } pool->uArray[(pool->uSize)++] = s; } /** * Removes a used stream from the pool. */ void StreamPool_RemoveUsed(wStreamPool* pool, wStream* s) { int index; BOOL found = FALSE; for (index = 0; index < pool->uSize; index++) { if (pool->uArray[index] == s) { found = TRUE; break; } } if (found) StreamPool_ShiftUsed(pool, index, -1); } void StreamPool_ShiftAvailable(wStreamPool* pool, int index, int count) { if (count > 0) { if (pool->aSize + count > pool->aCapacity) { pool->aCapacity *= 2; pool->aArray = (wStream**) realloc(pool->aArray, sizeof(wStream*) * pool->aCapacity); } MoveMemory(&pool->aArray[index + count], &pool->aArray[index], (pool->aSize - index) * sizeof(wStream*)); pool->aSize += count; } else if (count < 0) { if (pool->aSize - index + count > 0) { MoveMemory(&pool->aArray[index], &pool->aArray[index - count], (pool->aSize - index + count) * sizeof(wStream*)); } pool->aSize += count; } } /** * Gets a stream from the pool. */ wStream* StreamPool_Take(wStreamPool* pool, size_t size) { int index; int foundIndex; wStream* s = NULL; if (pool->synchronized) EnterCriticalSection(&pool->lock); if (size == 0) size = pool->defaultSize; foundIndex = -1; for (index = 0; index < pool->aSize; index++) { s = pool->aArray[index]; if (Stream_Capacity(s) >= size) { foundIndex = index; break; } } if (foundIndex < 0) { s = Stream_New(NULL, size); } else { StreamPool_ShiftAvailable(pool, foundIndex, -1); Stream_SetPosition(s, 0); Stream_EnsureCapacity(s, size); } s->pool = pool; s->count = 1; StreamPool_AddUsed(pool, s); if (pool->synchronized) LeaveCriticalSection(&pool->lock); return s; } /** * Returns an object to the pool. */ void StreamPool_Return(wStreamPool* pool, wStream* s) { if (pool->synchronized) EnterCriticalSection(&pool->lock); if ((pool->aSize + 1) >= pool->aCapacity) { pool->aCapacity *= 2; pool->aArray = (wStream**) realloc(pool->aArray, sizeof(wStream*) * pool->aCapacity); } else if ((pool->aSize + 1) * 3 < pool->aCapacity) { pool->aCapacity /= 2; pool->aArray = (wStream**) realloc(pool->aArray, sizeof(wStream*) * pool->aCapacity); } pool->aArray[(pool->aSize)++] = s; StreamPool_RemoveUsed(pool, s); if (pool->synchronized) LeaveCriticalSection(&pool->lock); } /** * Lock the stream pool */ void StreamPool_Lock(wStreamPool* pool) { EnterCriticalSection(&pool->lock); } /** * Unlock the stream pool */ void StreamPool_Unlock(wStreamPool* pool) { LeaveCriticalSection(&pool->lock); } /** * Increment stream reference count */ void Stream_AddRef(wStream* s) { if (s->pool) { StreamPool_Lock(s->pool); s->count++; StreamPool_Unlock(s->pool); } } /** * Decrement stream reference count */ void Stream_Release(wStream* s) { DWORD count; if (s->pool) { StreamPool_Lock(s->pool); count = --(s->count); StreamPool_Unlock(s->pool); if (count == 0) StreamPool_Return(s->pool, s); } } /** * Find stream in pool using pointer inside buffer */ wStream* StreamPool_Find(wStreamPool* pool, BYTE* ptr) { int index; wStream* s = NULL; BOOL found = FALSE; EnterCriticalSection(&pool->lock); for (index = 0; index < pool->uSize; index++) { s = pool->uArray[index]; if ((ptr >= Stream_Buffer(s)) && (ptr < (Stream_Buffer(s) + Stream_Capacity(s)))) { found = TRUE; break; } } LeaveCriticalSection(&pool->lock); return (found) ? s : NULL; } /** * Find stream in pool and increment reference count */ void StreamPool_AddRef(wStreamPool* pool, BYTE* ptr) { wStream* s; s = StreamPool_Find(pool, ptr); if (s) Stream_AddRef(s); } /** * Find stream in pool and decrement reference count */ void StreamPool_Release(wStreamPool* pool, BYTE* ptr) { wStream* s; s = StreamPool_Find(pool, ptr); if (s) Stream_Release(s); } /** * Releases the streams currently cached in the pool. */ void StreamPool_Clear(wStreamPool* pool) { if (pool->synchronized) EnterCriticalSection(&pool->lock); while (pool->aSize > 0) { (pool->aSize)--; Stream_Free(pool->aArray[pool->aSize], TRUE); } if (pool->synchronized) LeaveCriticalSection(&pool->lock); } /** * Construction, Destruction */ wStreamPool* StreamPool_New(BOOL synchronized, size_t defaultSize) { wStreamPool* pool = NULL; pool = (wStreamPool*) calloc(1, sizeof(wStreamPool)); if (pool) { pool->synchronized = synchronized; pool->defaultSize = defaultSize; pool->aSize = 0; pool->aCapacity = 32; pool->aArray = (wStream**) calloc(pool->aCapacity, sizeof(wStream*)); if (!pool->aArray) { free(pool); return NULL; } pool->uSize = 0; pool->uCapacity = 32; pool->uArray = (wStream**) calloc(pool->uCapacity, sizeof(wStream*)); if (!pool->uArray) { free(pool->aArray); free(pool); return NULL; } InitializeCriticalSectionAndSpinCount(&pool->lock, 4000); } return pool; } void StreamPool_Free(wStreamPool* pool) { if (pool) { StreamPool_Clear(pool); DeleteCriticalSection(&pool->lock); free(pool->aArray); free(pool->uArray); free(pool); } }