/** * WinPR: Windows Portable Runtime * System.Collections.ArrayList * * Copyright 2012 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include /** * C equivalent of the C# ArrayList Class: * http://msdn.microsoft.com/en-us/library/system.collections.arraylist.aspx */ /** * Properties */ /** * Gets or sets the number of elements that the ArrayList can contain. */ int ArrayList_Capacity(wArrayList *arrayList) { return arrayList->capacity; } /** * Gets the number of elements actually contained in the ArrayList. */ int ArrayList_Count(wArrayList *arrayList) { return arrayList->size; } /** * Gets the internal list of items contained in the ArrayList. */ int ArrayList_Items(wArrayList* arrayList, ULONG_PTR** ppItems) { *ppItems = (ULONG_PTR*) arrayList->array; return arrayList->size; } /** * Gets a value indicating whether the ArrayList has a fixed size. */ BOOL ArrayList_IsFixedSized(wArrayList *arrayList) { return FALSE; } /** * Gets a value indicating whether the ArrayList is read-only. */ BOOL ArrayList_IsReadOnly(wArrayList *arrayList) { return FALSE; } /** * Gets a value indicating whether access to the ArrayList is synchronized (thread safe). */ BOOL ArrayList_IsSynchronized(wArrayList *arrayList) { return arrayList->synchronized; } /** * Lock access to the ArrayList */ void ArrayList_Lock(wArrayList *arrayList) { EnterCriticalSection(&arrayList->lock); } /** * Unlock access to the ArrayList */ void ArrayList_Unlock(wArrayList *arrayList) { LeaveCriticalSection(&arrayList->lock); } /** * Gets the element at the specified index. */ void *ArrayList_GetItem(wArrayList *arrayList, int index) { void *obj = NULL; if ((index >= 0) && (index < arrayList->size)) { obj = arrayList->array[index]; } return obj; } /** * Sets the element at the specified index. */ void ArrayList_SetItem(wArrayList *arrayList, int index, void *obj) { if ((index >= 0) && (index < arrayList->size)) { arrayList->array[index] = obj; } } /** * Methods */ /** * Shift a section of the list. */ BOOL ArrayList_Shift(wArrayList *arrayList, int index, int count) { if (count > 0) { if (arrayList->size + count > arrayList->capacity) { void **newArray; int newCapacity = arrayList->capacity * arrayList->growthFactor; newArray = (void **)realloc(arrayList->array, sizeof(void *) * newCapacity); if (!newArray) return FALSE; arrayList->array = newArray; arrayList->capacity = newCapacity; } MoveMemory(&arrayList->array[index + count], &arrayList->array[index], (arrayList->size - index) * sizeof(void *)); arrayList->size += count; } else if (count < 0) { int chunk = arrayList->size - index + count; if (chunk > 0) MoveMemory(&arrayList->array[index], &arrayList->array[index - count], chunk * sizeof(void *)); arrayList->size += count; } return TRUE; } /** * Removes all elements from the ArrayList. */ void ArrayList_Clear(wArrayList *arrayList) { int index; if (arrayList->synchronized) EnterCriticalSection(&arrayList->lock); for (index = 0; index < arrayList->size; index++) { if (arrayList->object.fnObjectFree) arrayList->object.fnObjectFree(arrayList->array[index]); arrayList->array[index] = NULL; } arrayList->size = 0; if (arrayList->synchronized) LeaveCriticalSection(&arrayList->lock); } /** * Determines whether an element is in the ArrayList. */ BOOL ArrayList_Contains(wArrayList *arrayList, void *obj) { DWORD index; BOOL rc = FALSE; if (arrayList->synchronized) EnterCriticalSection(&arrayList->lock); for (index = 0; index < arrayList->size; index++) { rc = arrayList->object.fnObjectEquals(arrayList->array[index], obj); if (rc) break; } if (arrayList->synchronized) LeaveCriticalSection(&arrayList->lock); return rc; } /** * Adds an object to the end of the ArrayList. */ int ArrayList_Add(wArrayList *arrayList, void *obj) { int index = -1; if (arrayList->synchronized) EnterCriticalSection(&arrayList->lock); if (arrayList->size + 1 > arrayList->capacity) { void **newArray; int newCapacity = arrayList->capacity * arrayList->growthFactor; newArray = (void **)realloc(arrayList->array, sizeof(void *) * newCapacity); if (!newArray) goto out; arrayList->array = newArray; arrayList->capacity = newCapacity; } arrayList->array[arrayList->size++] = obj; index = arrayList->size; out: if (arrayList->synchronized) LeaveCriticalSection(&arrayList->lock); return index; } /* * Inserts an element into the ArrayList at the specified index. */ BOOL ArrayList_Insert(wArrayList *arrayList, int index, void *obj) { BOOL ret = TRUE; if (arrayList->synchronized) EnterCriticalSection(&arrayList->lock); if ((index >= 0) && (index < arrayList->size)) { if (!ArrayList_Shift(arrayList, index, 1)) { ret = FALSE; } else { arrayList->array[index] = obj; } } if (arrayList->synchronized) LeaveCriticalSection(&arrayList->lock); return ret; } /** * Removes the first occurrence of a specific object from the ArrayList. */ BOOL ArrayList_Remove(wArrayList *arrayList, void *obj) { int index; BOOL found = FALSE; BOOL ret = TRUE; if (arrayList->synchronized) EnterCriticalSection(&arrayList->lock); for (index = 0; index < arrayList->size; index++) { if (arrayList->array[index] == obj) { found = TRUE; break; } } if (found) { if (arrayList->object.fnObjectFree) arrayList->object.fnObjectFree(arrayList->array[index]); ret = ArrayList_Shift(arrayList, index, -1); } if (arrayList->synchronized) LeaveCriticalSection(&arrayList->lock); return ret; } /** * Removes the element at the specified index of the ArrayList. */ BOOL ArrayList_RemoveAt(wArrayList *arrayList, int index) { BOOL ret = TRUE; if (arrayList->synchronized) EnterCriticalSection(&arrayList->lock); if ((index >= 0) && (index < arrayList->size)) { if (arrayList->object.fnObjectFree) arrayList->object.fnObjectFree(arrayList->array[index]); ret = ArrayList_Shift(arrayList, index, -1); } if (arrayList->synchronized) LeaveCriticalSection(&arrayList->lock); return ret; } /** * Searches for the specified Object and returns the zero-based index of the first occurrence within the entire ArrayList. * * Searches for the specified Object and returns the zero-based index of the last occurrence within the range of elements * in the ArrayList that extends from the first element to the specified index. * * Searches for the specified Object and returns the zero-based index of the last occurrence within the range of elements * in the ArrayList that contains the specified number of elements and ends at the specified index. */ int ArrayList_IndexOf(wArrayList *arrayList, void *obj, int startIndex, int count) { int index; BOOL found = FALSE; if (arrayList->synchronized) EnterCriticalSection(&arrayList->lock); if (startIndex < 0) startIndex = 0; if (count < 0) count = arrayList->size; for (index = startIndex; index < startIndex + count; index++) { if (arrayList->object.fnObjectEquals(arrayList->array[index], obj)) { found = TRUE; break; } } if (!found) index = -1; if (arrayList->synchronized) LeaveCriticalSection(&arrayList->lock); return index; } /** * Searches for the specified Object and returns the zero-based index of the last occurrence within the entire ArrayList. * * Searches for the specified Object and returns the zero-based index of the last occurrence within the range of elements * in the ArrayList that extends from the first element to the specified index. * * Searches for the specified Object and returns the zero-based index of the last occurrence within the range of elements * in the ArrayList that contains the specified number of elements and ends at the specified index. */ int ArrayList_LastIndexOf(wArrayList *arrayList, void *obj, int startIndex, int count) { int index; BOOL found = FALSE; if (arrayList->synchronized) EnterCriticalSection(&arrayList->lock); if (startIndex < 0) startIndex = 0; if (count < 0) count = arrayList->size; for (index = startIndex + count - 1; index >= startIndex; index--) { if (arrayList->object.fnObjectEquals(arrayList->array[index], obj)) { found = TRUE; break; } } if (!found) index = -1; if (arrayList->synchronized) LeaveCriticalSection(&arrayList->lock); return index; } static BOOL ArrayList_DefaultCompare(void *objA, void *objB) { return objA == objB ? TRUE : FALSE; } /** * Construction, Destruction */ wArrayList *ArrayList_New(BOOL synchronized) { wArrayList *arrayList = NULL; arrayList = (wArrayList *)calloc(1, sizeof(wArrayList)); if (!arrayList) return NULL; arrayList->synchronized = synchronized; arrayList->capacity = 32; arrayList->growthFactor = 2; arrayList->object.fnObjectEquals = ArrayList_DefaultCompare; arrayList->array = (void **)malloc(arrayList->capacity * sizeof(void *)); if (!arrayList->array) goto out_free; InitializeCriticalSectionAndSpinCount(&arrayList->lock, 4000); return arrayList; out_free: free(arrayList); return NULL; } void ArrayList_Free(wArrayList *arrayList) { ArrayList_Clear(arrayList); DeleteCriticalSection(&arrayList->lock); free(arrayList->array); free(arrayList); }