/* * Copyright © 2014 David FORT * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include "uwac-priv.h" #include "uwac-utils.h" #include "uwac-os.h" #define UWAC_INITIAL_BUFFERS 3 static int bppFromShmFormat(enum wl_shm_format format) { switch (format) { case WL_SHM_FORMAT_ARGB8888: case WL_SHM_FORMAT_XRGB8888: default: return 4; } } static void buffer_release(void *data, struct wl_buffer *buffer) { UwacBuffer *uwacBuffer = (UwacBuffer *)data; uwacBuffer->used = false; } static const struct wl_buffer_listener buffer_listener = { buffer_release }; void UwacWindowDestroyBuffers(UwacWindow *w) { int i; for (i = 0; i < w->nbuffers; i++) { UwacBuffer *buffer = &w->buffers[i]; #ifdef HAVE_PIXMAN_REGION pixman_region32_fini(&buffer->damage); #else region16_uninit(&buffer->damage); #endif wl_buffer_destroy(buffer->wayland_buffer); } w->nbuffers = 0; free(w->buffers); w->buffers = NULL; } int UwacWindowShmAllocBuffers(UwacWindow *w, int nbuffers, int allocSize, uint32_t width, uint32_t height, enum wl_shm_format format); static void xdg_handle_configure(void *data, struct xdg_surface *surface, int32_t width, int32_t height, struct wl_array *states, uint32_t serial) { UwacWindow *window = (UwacWindow *)data; UwacConfigureEvent *event; int ret, surfaceState; enum xdg_surface_state *state; surfaceState = 0; wl_array_for_each(state, states) { switch (*state) { case XDG_SURFACE_STATE_MAXIMIZED: surfaceState |= UWAC_WINDOW_MAXIMIZED; break; case XDG_SURFACE_STATE_FULLSCREEN: surfaceState |= UWAC_WINDOW_FULLSCREEN; break; case XDG_SURFACE_STATE_ACTIVATED: surfaceState |= UWAC_WINDOW_ACTIVATED; break; case XDG_SURFACE_STATE_RESIZING: surfaceState |= UWAC_WINDOW_RESIZING; break; default: break; } } window->surfaceStates = surfaceState; event = (UwacConfigureEvent *)UwacDisplayNewEvent(window->display, UWAC_EVENT_CONFIGURE); if(!event) { assert(uwacErrorHandler(window->display, UWAC_ERROR_NOMEMORY, "failed to allocate a configure event\n")); goto ack; } event->window = window; event->states = surfaceState; if (width && height) { event->width = width; event->height = height; UwacWindowDestroyBuffers(window); window->width = width; window->stride = width * bppFromShmFormat(window->format); window->height = height; ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height, width, height, window->format); if (ret != UWAC_SUCCESS) { assert(uwacErrorHandler(window->display, ret, "failed to reallocate a wayland buffers\n")); window->drawingBuffer = window->pendingBuffer = NULL; goto ack; } window->drawingBuffer = window->pendingBuffer = &window->buffers[0]; } else { event->width = window->width; event->height = window->height; } ack: xdg_surface_ack_configure(surface, serial); } static void xdg_handle_close(void *data, struct xdg_surface *xdg_surface) { UwacCloseEvent *event; UwacWindow *window = (UwacWindow *)data; event = (UwacCloseEvent *)UwacDisplayNewEvent(window->display, UWAC_EVENT_CLOSE); if(!event) { assert(uwacErrorHandler(window->display, UWAC_ERROR_INTERNAL, "failed to allocate a close event\n")); return; } event->window = window; } static const struct xdg_surface_listener xdg_surface_listener = { xdg_handle_configure, xdg_handle_close, }; #if BUILD_IVI static void ivi_handle_configure(void *data, struct ivi_surface *surface, int32_t width, int32_t height) { UwacWindow *window = (UwacWindow *)data; UwacConfigureEvent *event; int ret; event = (UwacConfigureEvent *)UwacDisplayNewEvent(window->display, UWAC_EVENT_CONFIGURE); if(!event) { assert(uwacErrorHandler(window->display, UWAC_ERROR_NOMEMORY, "failed to allocate a configure event\n")); return; } event->window = window; event->states = 0; if (width && height) { event->width = width; event->height = height; UwacWindowDestroyBuffers(window); window->width = width; window->stride = width * bppFromShmFormat(window->format); window->height = height; ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height, width, height, window->format); if (ret != UWAC_SUCCESS) { assert(uwacErrorHandler(window->display, ret, "failed to reallocate a wayland buffers\n")); window->drawingBuffer = window->pendingBuffer = NULL; return; } window->drawingBuffer = window->pendingBuffer = &window->buffers[0]; } else { event->width = window->width; event->height = window->height; } } static const struct ivi_surface_listener ivi_surface_listener = { ivi_handle_configure, }; #endif void shell_ping(void *data, struct wl_shell_surface *surface, uint32_t serial) { wl_shell_surface_pong(surface, serial); } void shell_configure(void *data, struct wl_shell_surface *surface, uint32_t edges, int32_t width, int32_t height) { UwacWindow *window = (UwacWindow *)data; UwacConfigureEvent *event; int ret; event = (UwacConfigureEvent *)UwacDisplayNewEvent(window->display, UWAC_EVENT_CONFIGURE); if(!event) { assert(uwacErrorHandler(window->display, UWAC_ERROR_NOMEMORY, "failed to allocate a configure event\n")); return; } event->window = window; event->states = 0; if (width && height) { event->width = width; event->height = height; UwacWindowDestroyBuffers(window); window->width = width; window->stride = width * bppFromShmFormat(window->format); window->height = height; ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height, width, height, window->format); if (ret != UWAC_SUCCESS) { assert(uwacErrorHandler(window->display, ret, "failed to reallocate a wayland buffers\n")); window->drawingBuffer = window->pendingBuffer = NULL; return; } window->drawingBuffer = window->pendingBuffer = &window->buffers[0]; } else { event->width = window->width; event->height = window->height; } } void shell_popup_done(void *data, struct wl_shell_surface *surface) { } static const struct wl_shell_surface_listener shell_listener = { shell_ping, shell_configure, shell_popup_done }; int UwacWindowShmAllocBuffers(UwacWindow *w, int nbuffers, int allocSize, uint32_t width, uint32_t height, enum wl_shm_format format) { int ret = UWAC_SUCCESS; UwacBuffer *newBuffers; int i, fd; void *data; struct wl_shm_pool *pool; newBuffers = realloc(w->buffers, (w->nbuffers + nbuffers) * sizeof(UwacBuffer)); if (!newBuffers) return UWAC_ERROR_NOMEMORY; w->buffers = newBuffers; memset(w->buffers + w->nbuffers, 0, sizeof(UwacBuffer) * nbuffers); fd = uwac_create_anonymous_file(allocSize * nbuffers); if (fd < 0) { return UWAC_ERROR_INTERNAL; } data = mmap(NULL, allocSize * nbuffers, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (data == MAP_FAILED) { ret = UWAC_ERROR_NOMEMORY; goto error_mmap; } pool = wl_shm_create_pool(w->display->shm, fd, allocSize * nbuffers); if (!pool) { ret = UWAC_ERROR_NOMEMORY; goto error_mmap; } for (i = 0; i < nbuffers; i++) { UwacBuffer *buffer = &w->buffers[w->nbuffers + i]; #ifdef HAVE_PIXMAN_REGION pixman_region32_init(&buffer->damage); #else region16_init(&buffer->damage); #endif buffer->data = data + (allocSize * i); buffer->wayland_buffer = wl_shm_pool_create_buffer(pool, allocSize * i, width, height, w->stride, format); wl_buffer_add_listener(buffer->wayland_buffer, &buffer_listener, buffer); } wl_shm_pool_destroy(pool); w->nbuffers += nbuffers; error_mmap: close(fd); return ret; } UwacBuffer *UwacWindowFindFreeBuffer(UwacWindow *w) { int i, ret; for (i = 0; i < w->nbuffers; i++) { if (!w->buffers[i].used) { w->buffers[i].used = true; return &w->buffers[i]; } } ret = UwacWindowShmAllocBuffers(w, 2, w->stride * w->height, w->width, w->height, w->format); if (ret != UWAC_SUCCESS) { w->display->last_error = ret; return NULL; } w->buffers[i].used = true; return &w->buffers[i]; } UwacWindow *UwacCreateWindowShm(UwacDisplay *display, uint32_t width, uint32_t height, enum wl_shm_format format) { UwacWindow *w; int allocSize, ret; if (!display) { display->last_error = UWAC_ERROR_INVALID_DISPLAY; return NULL; } w = zalloc(sizeof(*w)); if (!w) { display->last_error = UWAC_ERROR_NOMEMORY; return NULL; } w->display = display; w->format = format; w->width = width; w->height = height; w->stride = width * bppFromShmFormat(format); allocSize = w->stride * height; ret = UwacWindowShmAllocBuffers(w, UWAC_INITIAL_BUFFERS, allocSize, width, height, format); if (ret != UWAC_SUCCESS) { display->last_error = ret; goto out_error_free; } w->buffers[0].used = true; w->drawingBuffer = &w->buffers[0]; w->surface = wl_compositor_create_surface(display->compositor); if (!w->surface) { display->last_error = UWAC_ERROR_NOMEMORY; goto out_error_surface; } wl_surface_set_user_data(w->surface, w); if (display->xdg_shell) { w->xdg_surface = xdg_shell_get_xdg_surface(display->xdg_shell, w->surface); if (!w->xdg_surface) { display->last_error = UWAC_ERROR_NOMEMORY; goto out_error_shell; } assert(w->xdg_surface); xdg_surface_add_listener(w->xdg_surface, &xdg_surface_listener, w); #if BUILD_IVI } else if (display->ivi_application) { w->ivi_surface = ivi_application_surface_create(display->ivi_application, 1, w->surface); assert (w->ivi_surface); ivi_surface_add_listener(w->ivi_surface, &ivi_surface_listener, w); #endif #if BUILD_FULLSCREEN_SHELL } else if (display->fullscreen_shell) { _wl_fullscreen_shell_present_surface(display->fullscreen_shell, w->surface, _WL_FULLSCREEN_SHELL_PRESENT_METHOD_CENTER, NULL); #endif } else { w->shell_surface = wl_shell_get_shell_surface(display->shell, w->surface); assert(w->shell_surface); wl_shell_surface_add_listener(w->shell_surface, &shell_listener, w); wl_shell_surface_set_toplevel(w->shell_surface); } wl_list_insert(display->windows.prev, &w->link); display->last_error = UWAC_SUCCESS; return w; out_error_shell: wl_surface_destroy(w->surface); out_error_surface: UwacWindowDestroyBuffers(w); out_error_free: free(w); return NULL; } UwacReturnCode UwacDestroyWindow(UwacWindow **pwindow) { UwacWindow *w; assert (pwindow); w = *pwindow; UwacWindowDestroyBuffers(w); if (w->frame_callback) wl_callback_destroy(w->frame_callback); if (w->xdg_surface) xdg_surface_destroy(w->xdg_surface); #if BUILD_IVI if (w->ivi_surface) ivi_surface_destroy(w->ivi_surface); #endif if (w->opaque_region) wl_region_destroy(w->opaque_region); if (w->input_region) wl_region_destroy(w->opaque_region); wl_surface_destroy(w->surface); wl_list_remove(&w->link); free(w); *pwindow = NULL; return UWAC_SUCCESS; } UwacReturnCode UwacWindowSetOpaqueRegion(UwacWindow *window, uint32_t x, uint32_t y, uint32_t width, uint32_t height) { assert(window); if (window->opaque_region) wl_region_destroy(window->opaque_region); window->opaque_region = wl_compositor_create_region(window->display->compositor); if (!window->opaque_region) return UWAC_ERROR_NOMEMORY; wl_region_add(window->opaque_region, x, y, width, height); wl_surface_set_opaque_region(window->surface, window->opaque_region); return UWAC_SUCCESS; } UwacReturnCode UwacWindowSetInputRegion(UwacWindow *window, uint32_t x, uint32_t y, uint32_t width, uint32_t height) { assert(window); if (window->input_region) wl_region_destroy(window->input_region); window->input_region = wl_compositor_create_region(window->display->compositor); if (!window->input_region) return UWAC_ERROR_NOMEMORY; wl_region_add(window->input_region, x, y, width, height); wl_surface_set_input_region(window->surface, window->input_region); return UWAC_SUCCESS; } void *UwacWindowGetDrawingBuffer(UwacWindow *window) { return window->drawingBuffer->data; } static void frame_done_cb(void *data, struct wl_callback *callback, uint32_t time); static const struct wl_callback_listener frame_listener = { frame_done_cb }; static void UwacSubmitBufferPtr(UwacWindow *window, UwacBuffer *buffer) { int nrects, i; #ifdef HAVE_PIXMAN_REGION const pixman_box32_t *box; #else const RECTANGLE_16 *box; #endif wl_surface_attach(window->surface, buffer->wayland_buffer, 0, 0); #ifdef HAVE_PIXMAN_REGION box = pixman_region32_rectangles(&buffer->damage, &nrects); for (i = 0; i < nrects; i++, box++) wl_surface_damage(window->surface, box->x1, box->y1, (box->x2 - box->x1), (box->y2 - box->y1)); #else box = region16_rects(&buffer->damage, &nrects); for (i = 0; i < nrects; i++, box++) wl_surface_damage(window->surface, box->left, box->top, (box->right - box->left), (box->bottom - box->top)); #endif if (window->frame_callback) wl_callback_destroy(window->frame_callback); window->frame_callback = wl_surface_frame(window->surface); wl_callback_add_listener(window->frame_callback, &frame_listener, window); wl_surface_commit(window->surface); #ifdef HAVE_PIXMAN_REGION pixman_region32_clear(&buffer->damage); #else region16_clear(&buffer->damage); #endif } static void frame_done_cb(void *data, struct wl_callback *callback, uint32_t time) { UwacWindow *window = (UwacWindow *)data; UwacFrameDoneEvent *event; window->pendingBuffer = NULL; event = (UwacFrameDoneEvent *)UwacDisplayNewEvent(window->display, UWAC_EVENT_FRAME_DONE); if(event) event->window = window; } UwacReturnCode UwacWindowAddDamage(UwacWindow *window, uint32_t x, uint32_t y, uint32_t width, uint32_t height) { #ifdef HAVE_PIXMAN_REGION if (!pixman_region32_union_rect(&window->drawingBuffer->damage, &window->drawingBuffer->damage, x, y, width, height)) #else RECTANGLE_16 box; box.left = x; box.top = y; box.right = x + width; box.bottom = y + height; if (!region16_union_rect(&window->drawingBuffer->damage, &window->drawingBuffer->damage, &box)) #endif return UWAC_ERROR_INTERNAL; return UWAC_SUCCESS; } UwacReturnCode UwacWindowSubmitBuffer(UwacWindow *window, bool copyContentForNextFrame) { UwacBuffer *drawingBuffer = window->drawingBuffer; if (window->pendingBuffer) { /* we already have a pending frame, don't do anything*/ return UWAC_SUCCESS; } UwacSubmitBufferPtr(window, drawingBuffer); window->pendingBuffer = window->drawingBuffer; window->drawingBuffer = UwacWindowFindFreeBuffer(window); if (!window->drawingBuffer) return UWAC_ERROR_NOMEMORY; if (copyContentForNextFrame) { memcpy(window->drawingBuffer->data, window->pendingBuffer->data, window->stride * window->height); } return UWAC_SUCCESS; } UwacReturnCode UwacWindowGetGeometry(UwacWindow *window, UwacSize *geometry) { assert(window); assert(geometry); geometry->width = window->width; geometry->height = window->height; return UWAC_SUCCESS; } UwacReturnCode UwacWindowSetFullscreenState(UwacWindow *window, UwacOutput *output, bool isFullscreen) { if (window->xdg_surface) { if (isFullscreen) { xdg_surface_set_fullscreen(window->xdg_surface, output ? output->output : NULL); } else { xdg_surface_unset_fullscreen(window->xdg_surface); } } return UWAC_SUCCESS; } void UwacWindowSetTitle(UwacWindow *window, const char *name) { if (window->xdg_surface) xdg_surface_set_title(window->xdg_surface, name); else if (window->shell_surface) wl_shell_surface_set_title(window->shell_surface, name); }