/** * FreeRDP: A Remote Desktop Protocol Implementation * Server Audio Input Virtual Channel * * Copyright 2012 Vic Lee * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FREERDP_CHANNEL_AUDIN_SERVER_H #define FREERDP_CHANNEL_AUDIN_SERVER_H #include #include #include typedef struct _audin_server_context audin_server_context; typedef void (*psAudinServerSelectFormat)(audin_server_context* context, int client_format_index); typedef BOOL (*psAudinServerOpen)(audin_server_context* context); typedef BOOL (*psAudinServerClose)(audin_server_context* context); typedef void (*psAudinServerOpening)(audin_server_context* context); typedef void (*psAudinServerOpenResult)(audin_server_context* context, UINT32 result); typedef void (*psAudinServerReceiveSamples)(audin_server_context* context, const void* buf, int nframes); struct _audin_server_context { WTSVirtualChannelManager* vcm; /* Server self-defined pointer. */ void* data; /* Server supported formats. Set by server. */ const AUDIO_FORMAT* server_formats; int num_server_formats; /* Server destination PCM audio format. Set by server. */ AUDIO_FORMAT dst_format; /* Server preferred frames per packet. */ int frames_per_packet; /* Client supported formats. */ AUDIO_FORMAT* client_formats; int num_client_formats; int selected_client_format; /*** APIs called by the server. ***/ /** * Choose the audio format to be received. The index argument is an index into * the client_formats array and must be smaller than num_client_formats. */ psAudinServerSelectFormat SelectFormat; /** * Open the audio input stream. */ psAudinServerOpen Open; /** * Close the audio stream. */ psAudinServerClose Close; /*** Callbacks registered by the server. ***/ /** * It's ready to open the audio input stream. The server should examine client * formats and call SelectFormat to choose the desired one in this callback. */ psAudinServerOpening Opening; /** * Client replied HRESULT of the open operation. */ psAudinServerOpenResult OpenResult; /** * Receive audio samples. Actual bytes in the buffer is: * nframes * dst_format.nBitsPerSample * dst_format.nChannels / 8 * Note that this callback is called from a different thread context so the * server must be careful of thread synchronization. */ psAudinServerReceiveSamples ReceiveSamples; }; #ifdef __cplusplus extern "C" { #endif FREERDP_API audin_server_context* audin_server_context_new(WTSVirtualChannelManager* vcm); FREERDP_API void audin_server_context_free(audin_server_context* context); #ifdef __cplusplus } #endif #endif /* FREERDP_CHANNEL_AUDIN_SERVER_H */