/** * FreeRDP: A Remote Desktop Protocol Implementation * * Copyright 2014 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "shadow.h" #include "shadow_encoder.h" int shadow_encoder_create_frame_id(rdpShadowEncoder* encoder) { UINT32 frameId; int inFlightFrames; SURFACE_FRAME* frame; inFlightFrames = ListDictionary_Count(encoder->frameList); if (inFlightFrames > encoder->frameAck) { encoder->fps = (100 / (inFlightFrames + 1) * encoder->maxFps) / 100; } else { encoder->fps += 2; if (encoder->fps > encoder->maxFps) encoder->fps = encoder->maxFps; } if (encoder->fps < 1) encoder->fps = 1; frame = (SURFACE_FRAME*) malloc(sizeof(SURFACE_FRAME)); if (!frame) return -1; frameId = frame->frameId = ++encoder->frameId; ListDictionary_Add(encoder->frameList, (void*) (size_t) frame->frameId, frame); return (int) frame->frameId; } int shadow_encoder_init_grid(rdpShadowEncoder* encoder) { int i, j, k; int tileSize; int tileCount; encoder->gridWidth = ((encoder->width + (encoder->maxTileWidth - 1)) / encoder->maxTileWidth); encoder->gridHeight = ((encoder->height + (encoder->maxTileHeight - 1)) / encoder->maxTileHeight); tileSize = encoder->maxTileWidth * encoder->maxTileHeight * 4; tileCount = encoder->gridWidth * encoder->gridHeight; encoder->gridBuffer = (BYTE*) malloc(tileSize * tileCount); if (!encoder->gridBuffer) return -1; encoder->grid = (BYTE**) malloc(tileCount * sizeof(BYTE*)); if (!encoder->grid) return -1; for (i = 0; i < encoder->gridHeight; i++) { for (j = 0; j < encoder->gridWidth; j++) { k = (i * encoder->gridWidth) + j; encoder->grid[k] = &(encoder->gridBuffer[k * tileSize]); } } return 0; } int shadow_encoder_uninit_grid(rdpShadowEncoder* encoder) { if (encoder->gridBuffer) { free(encoder->gridBuffer); encoder->gridBuffer = NULL; } if (encoder->grid) { free(encoder->grid); encoder->grid = NULL; } encoder->gridWidth = 0; encoder->gridHeight = 0; return 0; } int shadow_encoder_init_rfx(rdpShadowEncoder* encoder) { rdpContext* context = (rdpContext*) encoder->client; rdpSettings* settings = context->settings; if (!encoder->rfx) encoder->rfx = rfx_context_new(TRUE); if (!encoder->rfx) return -1; encoder->rfx->mode = RLGR3; encoder->rfx->width = encoder->width; encoder->rfx->height = encoder->height; rfx_context_set_pixel_format(encoder->rfx, RDP_PIXEL_FORMAT_B8G8R8A8); if (!encoder->frameList) { encoder->fps = 16; encoder->maxFps = 32; encoder->frameId = 0; encoder->frameList = ListDictionary_New(TRUE); encoder->frameAck = settings->SurfaceFrameMarkerEnabled; } encoder->codecs |= FREERDP_CODEC_REMOTEFX; return 1; } int shadow_encoder_init_nsc(rdpShadowEncoder* encoder) { rdpContext* context = (rdpContext*) encoder->client; rdpSettings* settings = context->settings; if (!encoder->nsc) encoder->nsc = nsc_context_new(); if (!encoder->nsc) return -1; nsc_context_set_pixel_format(encoder->nsc, RDP_PIXEL_FORMAT_B8G8R8A8); if (!encoder->frameList) { encoder->fps = 16; encoder->maxFps = 32; encoder->frameId = 0; encoder->frameList = ListDictionary_New(TRUE); encoder->frameAck = settings->SurfaceFrameMarkerEnabled; } encoder->nsc->ColorLossLevel = settings->NSCodecColorLossLevel; encoder->nsc->ChromaSubsamplingLevel = settings->NSCodecAllowSubsampling ? 1 : 0; encoder->nsc->DynamicColorFidelity = settings->NSCodecAllowDynamicColorFidelity; encoder->codecs |= FREERDP_CODEC_NSCODEC; return 1; } int shadow_encoder_init_planar(rdpShadowEncoder* encoder) { DWORD planarFlags = 0; rdpContext* context = (rdpContext*) encoder->client; rdpSettings* settings = context->settings; if (settings->DrawAllowSkipAlpha) planarFlags |= PLANAR_FORMAT_HEADER_NA; planarFlags |= PLANAR_FORMAT_HEADER_RLE; if (!encoder->planar) { encoder->planar = freerdp_bitmap_planar_context_new(planarFlags, encoder->maxTileWidth, encoder->maxTileHeight); } if (!encoder->planar) return -1; encoder->codecs |= FREERDP_CODEC_PLANAR; return 1; } int shadow_encoder_init_interleaved(rdpShadowEncoder* encoder) { if (!encoder->interleaved) encoder->interleaved = bitmap_interleaved_context_new(TRUE); if (!encoder->interleaved) return -1; encoder->codecs |= FREERDP_CODEC_INTERLEAVED; return 1; } int shadow_encoder_init(rdpShadowEncoder* encoder) { encoder->maxTileWidth = 64; encoder->maxTileHeight = 64; shadow_encoder_init_grid(encoder); if (!encoder->bs) encoder->bs = Stream_New(NULL, encoder->maxTileWidth * encoder->maxTileHeight * 4); if (!encoder->bs) return -1; return 1; } int shadow_encoder_uninit_rfx(rdpShadowEncoder* encoder) { if (encoder->rfx) { rfx_context_free(encoder->rfx); encoder->rfx = NULL; } if (encoder->frameList) { ListDictionary_Free(encoder->frameList); encoder->frameList = NULL; } encoder->codecs &= ~FREERDP_CODEC_REMOTEFX; return 1; } int shadow_encoder_uninit_nsc(rdpShadowEncoder* encoder) { if (encoder->nsc) { nsc_context_free(encoder->nsc); encoder->nsc = NULL; } if (encoder->frameList) { ListDictionary_Free(encoder->frameList); encoder->frameList = NULL; } encoder->codecs &= ~FREERDP_CODEC_NSCODEC; return 1; } int shadow_encoder_uninit_planar(rdpShadowEncoder* encoder) { if (encoder->planar) { freerdp_bitmap_planar_context_free(encoder->planar); encoder->planar = NULL; } encoder->codecs &= ~FREERDP_CODEC_PLANAR; return 1; } int shadow_encoder_uninit_interleaved(rdpShadowEncoder* encoder) { if (encoder->interleaved) { bitmap_interleaved_context_free(encoder->interleaved); encoder->interleaved = NULL; } encoder->codecs &= ~FREERDP_CODEC_INTERLEAVED; return 1; } int shadow_encoder_uninit(rdpShadowEncoder* encoder) { shadow_encoder_uninit_grid(encoder); if (encoder->bs) { Stream_Free(encoder->bs, TRUE); encoder->bs = NULL; } if (encoder->codecs & FREERDP_CODEC_REMOTEFX) { shadow_encoder_uninit_rfx(encoder); } if (encoder->codecs & FREERDP_CODEC_NSCODEC) { shadow_encoder_uninit_nsc(encoder); } if (encoder->codecs & FREERDP_CODEC_PLANAR) { shadow_encoder_uninit_planar(encoder); } if (encoder->codecs & FREERDP_CODEC_INTERLEAVED) { shadow_encoder_uninit_interleaved(encoder); } return 1; } int shadow_encoder_reset(rdpShadowEncoder* encoder) { int status; UINT32 codecs = encoder->codecs; status = shadow_encoder_uninit(encoder); if (status < 0) return -1; status = shadow_encoder_init(encoder); if (status < 0) return -1; status = shadow_encoder_prepare(encoder, codecs); if (status < 0) return -1; return 1; } int shadow_encoder_prepare(rdpShadowEncoder* encoder, UINT32 codecs) { int status; if ((codecs & FREERDP_CODEC_REMOTEFX) && !(encoder->codecs & FREERDP_CODEC_REMOTEFX)) { status = shadow_encoder_init_rfx(encoder); if (status < 0) return -1; } if ((codecs & FREERDP_CODEC_NSCODEC) && !(encoder->codecs & FREERDP_CODEC_NSCODEC)) { status = shadow_encoder_init_nsc(encoder); if (status < 0) return -1; } if ((codecs & FREERDP_CODEC_PLANAR) && !(encoder->codecs & FREERDP_CODEC_PLANAR)) { status = shadow_encoder_init_planar(encoder); if (status < 0) return -1; } if ((codecs & FREERDP_CODEC_INTERLEAVED) && !(encoder->codecs & FREERDP_CODEC_INTERLEAVED)) { status = shadow_encoder_init_interleaved(encoder); if (status < 0) return -1; } return 1; } rdpShadowEncoder* shadow_encoder_new(rdpShadowClient* client) { rdpShadowEncoder* encoder; rdpShadowServer* server = client->server; encoder = (rdpShadowEncoder*) calloc(1, sizeof(rdpShadowEncoder)); if (!encoder) return NULL; encoder->client = client; encoder->server = server; encoder->fps = 16; encoder->maxFps = 32; encoder->width = server->screen->width; encoder->height = server->screen->height; if (shadow_encoder_init(encoder) < 0) { free (encoder); return NULL; } return encoder; } void shadow_encoder_free(rdpShadowEncoder* encoder) { if (!encoder) return; shadow_encoder_uninit(encoder); free(encoder); }