/** * WinPR: Windows Portable Runtime * Synchronization Functions * * Copyright 2012 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef HAVE_UNISTD_H #include #endif #include #include #include "synch.h" /** * WaitForSingleObject * WaitForSingleObjectEx * WaitForMultipleObjectsEx * SignalObjectAndWait */ #ifndef _WIN32 DWORD WaitForSingleObject(HANDLE hHandle, DWORD dwMilliseconds) { ULONG Type; PVOID Object; if (!winpr_Handle_GetInfo(hHandle, &Type, &Object)) return WAIT_FAILED; if (Type == HANDLE_TYPE_THREAD) { if (dwMilliseconds != INFINITE) printf("WaitForSingleObject: timeout not implemented for thread wait\n"); pthread_join((pthread_t) Object, NULL); } if (Type == HANDLE_TYPE_MUTEX) { if (dwMilliseconds != INFINITE) printf("WaitForSingleObject: timeout not implemented for mutex wait\n"); pthread_mutex_lock((pthread_mutex_t*) Object); } else if (Type == HANDLE_TYPE_EVENT) { int status; fd_set rfds; WINPR_EVENT* event; struct timeval timeout; event = (WINPR_EVENT*) Object; FD_ZERO(&rfds); FD_SET(event->pipe_fd[0], &rfds); ZeroMemory(&timeout, sizeof(timeout)); if ((dwMilliseconds != INFINITE) && (dwMilliseconds != 0)) { timeout.tv_usec = dwMilliseconds * 1000; } status = select(event->pipe_fd[0] + 1, &rfds, 0, 0, (dwMilliseconds == INFINITE) ? NULL : &timeout); if (status < 0) return WAIT_FAILED; if (status != 1) return WAIT_TIMEOUT; } else if (Type == HANDLE_TYPE_SEMAPHORE) { #if defined __APPLE__ semaphore_wait(*((winpr_sem_t*) Object)); #else sem_wait((winpr_sem_t*) Object); #endif } return WAIT_OBJECT_0; } DWORD WaitForSingleObjectEx(HANDLE hHandle, DWORD dwMilliseconds, BOOL bAlertable) { return WAIT_OBJECT_0; } DWORD WaitForMultipleObjects(DWORD nCount, const HANDLE* lpHandles, BOOL bWaitAll, DWORD dwMilliseconds) { return 0; } DWORD WaitForMultipleObjectsEx(DWORD nCount, const HANDLE* lpHandles, BOOL bWaitAll, DWORD dwMilliseconds, BOOL bAlertable) { return 0; } DWORD SignalObjectAndWait(HANDLE hObjectToSignal, HANDLE hObjectToWaitOn, DWORD dwMilliseconds, BOOL bAlertable) { return 0; } #endif