/** * FreeRDP: A Remote Desktop Protocol Implementation * * Copyright 2011-2014 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FREERDP_SHADOW_SERVER_WIN_H #define FREERDP_SHADOW_SERVER_WIN_H #include typedef struct win_shadow_subsystem winShadowSubsystem; #include #include #include #include #include #include "win_dxgi.h" struct win_shadow_subsystem { RDP_SHADOW_SUBSYSTEM_COMMON(); int bpp; int width; int height; #ifdef WITH_DXGI_1_2 UINT pendingFrames; BYTE* MetadataBuffer; UINT MetadataBufferSize; BOOL dxgiSurfaceMapped; BOOL dxgiFrameAcquired; ID3D11Device* dxgiDevice; IDXGISurface* dxgiSurface; ID3D11Texture2D* dxgiStage; IDXGIResource* dxgiResource; D3D_FEATURE_LEVEL featureLevel; ID3D11Texture2D* dxgiDesktopImage; DXGI_OUTDUPL_FRAME_INFO dxgiFrameInfo; ID3D11DeviceContext* dxgiDeviceContext; IDXGIOutputDuplication* dxgiOutputDuplication; #endif }; #ifdef __cplusplus extern "C" { #endif #ifdef __cplusplus } #endif #endif /* FREERDP_SHADOW_SERVER_WIN_H */