/** * WinPR: Windows Portable Runtime * System.Collections.Stack * * Copyright 2012 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include /** * C equivalent of the C# Stack Class: * http://msdn.microsoft.com/en-us/library/system.collections.stack.aspx */ /** * Properties */ /** * Gets the number of elements contained in the Stack. */ int Stack_Count(wStack* stack) { if (stack->synchronized) { } return 0; } /** * Gets a value indicating whether access to the Stack is synchronized (thread safe). */ BOOL Stack_IsSynchronized(wStack* stack) { return stack->synchronized; } /** * Methods */ /** * Removes all objects from the Stack. */ void Stack_Clear(wStack* stack) { if (stack->synchronized) { } } /** * Determines whether an element is in the Stack. */ BOOL Stack_Contains(wStack* stack, void* obj) { if (stack->synchronized) { } return FALSE; } /** * Inserts an object at the top of the Stack. */ void Stack_Push(wStack* stack, void* obj) { if (stack->synchronized) { } } /** * Removes and returns the object at the top of the Stack. */ void* Stack_Pop(wStack* stack) { if (stack->synchronized) { } return NULL; } /** * Returns the object at the top of the Stack without removing it. */ void* Stack_Peek(wStack* stack) { if (stack->synchronized) { } return NULL; } /** * Construction, Destruction */ wStack* Stack_New(BOOL bSynchronized) { wStack* stack = NULL; stack = (wStack*) malloc(sizeof(wStack)); if (stack) { stack->synchronized = bSynchronized; } return stack; } void Stack_Free(wStack* stack) { free(stack); }