#include #include #include static DWORD WINAPI message_echo_pipe_client_thread(LPVOID arg) { int index = 0; wMessagePipe* pipe = (wMessagePipe*)arg; while (index < 100) { wMessage message; int count; if (!MessageQueue_Post(pipe->In, NULL, 0, (void*)(size_t)index, NULL)) break; if (!MessageQueue_Wait(pipe->Out)) break; if (!MessageQueue_Peek(pipe->Out, &message, TRUE)) break; if (message.id == WMQ_QUIT) break; count = (int)(size_t)message.wParam; if (count != index) printf("Echo count mismatch: Actual: %d, Expected: %d\n", count, index); index++; } MessageQueue_PostQuit(pipe->In, 0); return 0; } static DWORD WINAPI message_echo_pipe_server_thread(LPVOID arg) { wMessage message; wMessagePipe* pipe; pipe = (wMessagePipe*)arg; while (MessageQueue_Wait(pipe->In)) { if (MessageQueue_Peek(pipe->In, &message, TRUE)) { if (message.id == WMQ_QUIT) break; if (!MessageQueue_Dispatch(pipe->Out, &message)) break; } } return 0; } int TestMessagePipe(int argc, char* argv[]) { HANDLE ClientThread = NULL; HANDLE ServerThread = NULL; wMessagePipe* EchoPipe = NULL; int ret = 1; WINPR_UNUSED(argc); WINPR_UNUSED(argv); if (!(EchoPipe = MessagePipe_New())) { printf("failed to create message pipe\n"); goto out; } if (!(ClientThread = CreateThread(NULL, 0, message_echo_pipe_client_thread, (void*)EchoPipe, 0, NULL))) { printf("failed to create client thread\n"); goto out; } if (!(ServerThread = CreateThread(NULL, 0, message_echo_pipe_server_thread, (void*)EchoPipe, 0, NULL))) { printf("failed to create server thread\n"); goto out; } WaitForSingleObject(ClientThread, INFINITE); WaitForSingleObject(ServerThread, INFINITE); ret = 0; out: if (EchoPipe) MessagePipe_Free(EchoPipe); if (ClientThread) CloseHandle(ClientThread); if (ServerThread) CloseHandle(ServerThread); return ret; }