/** * FreeRDP: A Remote Desktop Protocol Implementation * SDL Client keyboard helper * * Copyright 2022 Armin Novak * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include "sdl_types.hpp" class sdlInput { public: explicit sdlInput(SdlContext* sdl); sdlInput(const sdlInput& other) = delete; sdlInput(sdlInput&& other) = delete; ~sdlInput() = default; sdlInput& operator=(const sdlInput& other) = delete; sdlInput& operator=(sdlInput&& other) = delete; BOOL keyboard_sync_state(); BOOL keyboard_focus_in(); BOOL keyboard_handle_event(const SDL_KeyboardEvent* ev); BOOL keyboard_grab(Uint32 windowID, SDL_bool enable); BOOL mouse_focus(Uint32 windowID); BOOL mouse_grab(Uint32 windowID, SDL_bool enable); static BOOL keyboard_set_indicators(rdpContext* context, UINT16 led_flags); static BOOL keyboard_set_ime_status(rdpContext* context, UINT16 imeId, UINT32 imeState, UINT32 imeConvMode); static uint32_t prefToMask(); static uint32_t prefKeyValue(const std::string& key, uint32_t fallback = SDL_SCANCODE_UNKNOWN); private: static std::list tokenize(const std::string& data, const std::string& delimiter = ","); static bool extract(const std::string& token, uint32_t& key, uint32_t& value); uint32_t remapScancode(uint32_t scancode); void remapInitialize(); SdlContext* _sdl; Uint32 _lastWindowID; std::map _remapList; std::atomic _remapInitialized = false; // hotkey handling uint32_t _hotkeyModmask; // modifier keys mask uint32_t _hotkeyFullscreen; uint32_t _hotkeyResizable; uint32_t _hotkeyGrab; uint32_t _hotkeyDisconnect; uint32_t _hotkeyMinimize; };