* Keep BUILD_TESTING, but only run tests compatible with API (for
packaging)
* Add BUILD_TESTING_INTERNAL for all tests including internal function
tests that modify API to be run on our CI
* Disable clang-tidy in test build directories
* Disable compiler warnings for test binary directories.
These contain generated code we can not change, so the warnings are just noise
RSA-PSS in X.509 is truly horrible, and OpenSSL does not expose very good APIs
to extract this, even though the library does handle it internally. Instead, we
must tediously unwrap RFC 4055's unnecessarily complicated encoding of
RFC 8017's unnecessarily flexible RSA-PSS definition.
Some windows APIs do put \r\n every 64 characters of the output of a
base64 encoded blob. The extended version of crypto_base64_encode allows
to do the same.
If a target is linked against libraries with cmake
(target_link_libraries) and the libraries are not marked as PRIVATE
they are "exported" and in case a other target is linked against this
target it is also linked against *all* (not private) libraries.
Without declaring private libraries PRIVATE a lot of over linking
(linking against unneeded libraries) was done.
"libfreerdp" consisted of multiple (small) single libraries. If the cmake
option MONOLITHIC was used only one library was build combining all of
the libfreerdp-* libraries.
The only exceptions to this are libfreerdp-server and libfreerdp-client these
are build as separate libraries.
This commit obsoltes non-monolithic builds and makes monolithic builds
the default. The cmake option MONOLITHIC is also removed.
This patch changes the prototype for decode_base64 so that the encode / decode
method are consistant (encode(BYTE *) => char* and decode(char*) => BYTE*).
It also does some improvements with unrolling loops so that end conditions are
tested only at the end.
The patch also adds some unitary tests.
Before the patch base64_decode() made valgrind complain about uninitialized
bits, after valgrind is happy and very quiet.