winsock.h pulls in a lot of defines and dependencies that are not
required and partially unwanted in winpr's core (for parts that are not
related to network). In order to get rid of this dependency and have an
independent defines for extended winpr functions the WINPR_FD_* defines
are used internally (and for exposed functions). Where required, like in
WSAEventSelect, the FD_* is mapped to WINPR_FD_*.
* Added new command line argument --port to allow starting the
sample server on a port different than default 3389.
* Using GetKnownSubPath now to determine location of temporary
directory for server socket.
* Using distinct server socket files for each port.
WSAEventSelect did ignore the lNetworkEvents argument.
In case this argument is 0, the non blocking socket must
be set to blocking again to mimic windows behavior.
Allows the WinPR HANDLE functions WaitForSingleObject and
WaitForMultipleObjects to signal in case of write events.
This is used by CreateFileDescriptor and SetEventFileDescriptor,
which got an API change accomodating for this new feature.
This patch adds some checks for the TSMF channel:
* checks malloc / calloc / strdup / _strdup return value
* checks for available bytew before reading in a stream
If SA_SIGINFO isn't set in the flags sa_handler is used
instead of sa_sigaction.
This fixes also the compiler warning:
FreeRDP/winpr/libwinpr/thread/process.c: In function ‘_CreateProcessExA’:
FreeRDP/winpr/libwinpr/thread/process.c:282:20: warning: assignment from
incompatible pointer type [enabled by default]
The calling thread of CreateProcess can be in any library and
can have arbitrary signal masks and handlers.
We now save the caller's mask and block all signals before forking.
After fork:
- child resets the handlers and unblocks all signals.
- parent restores the caller's original signal mask.
Detail fixes:
1. Add resize support in shadow framework layer
2. Enhance X11 implementation to detect desktop resolution change
3. Fix the subRect feature.
It seems not completely finished and it looks incompatible in different source code.
Fix it to be consistent in all source code as following:
a. The subRect is only awared in framework layer, subsystem implementation should not be aware of it. It only take effect at shadow_client and corresponding shadow_input.
b. The screen and surface should only represent a monitor screen. They don't need to consider subRect feature.
4. A lobby should be alternative image shown to client when the client is not 'mayView'.
We don't need to have seperate lobby for each client, move it into server structure as 'another surface'
5. Fix display handle leak in enum monitor of X11
6. Suppress BadMatch Error while capturing the image