Commit Graph

186 Commits

Author SHA1 Message Date
Armin Novak
c82ddbbcc4 [server,proxy] fixed logger namespace 2022-12-22 15:09:03 +01:00
Armin Novak
d6ab9d5f63 [server,shadow] abort connection if a resize fails
The shadow server tries to resize the client to use a compatible
resolution. If that fails, e.g. if there is another resize request after
the disconnect/reconnect sequence, abort the connection.
2022-12-19 10:38:18 +01:00
Armin Novak
37d7b98449 [channels,rdpdr] refactoring server callbacks
* Add callbacks for all messages exchanged between client and server
  to allow server implementations to intercept them.
* Unify logging
* Add device tracking
2022-12-15 14:57:29 +01:00
David Fort
d59c0a49c3 proxy: fix channel shift between front and back
When some channels are filtered, some misalignement of channel ids could happen.
This patch keeps track of the back and front channel ids to correctly identify a
channel and send packets with the correct channel id.
2022-11-30 11:38:08 +01:00
akallabeth
c2bd2c8617 [server,proxy] fix const correctness
pf_context_create_client_context only creates a copy of the rdpSettings,
so just make the pointer const.
2022-11-22 15:30:31 +01:00
Armin Novak
6a0df205b0 [proxy] add mouse ex and unicode event filters 2022-11-06 19:12:27 +01:00
Armin Novak
b672bda85e Removed RdpKeyFile and RdpKeyContent settings
They are a duplicate of PrivateKeyFile and PrivateKeyContent
2022-07-06 12:01:23 +02:00
akallabeth
40d142a566 Merged camera-device.h with existing rdpecam.h 2022-06-30 12:28:22 +02:00
akallabeth
4d3003b154 Renamed server channel to rdpei 2022-06-30 12:28:22 +02:00
akallabeth
5707ec3266 Fixed reserved symbol use in struct name 2022-06-30 12:28:22 +02:00
Pascal Nowack
78fc60802c server: Add channel handling for camera device and enumerator channel 2022-06-30 12:28:22 +02:00
akallabeth
bc8b4ade1c reformatted 2022-06-23 08:48:39 +02:00
akallabeth
7c01af04fb Fixed missing C++ guards 2022-06-23 07:45:55 +02:00
akallabeth
650a275ceb Added new client callback LoadChannels and freerdp_client_load_channels
Split channel loading from PreConnect as it might be necessary to
reinitialize channels on redirect
2022-06-23 07:45:55 +02:00
akallabeth
f44554e16d
Added proxy module callbacks for session init and started (#7976) 2022-06-20 13:02:25 +02:00
David Fort
aff8fdac26 proxy: correctly handle dynamic channel fragmentation
This big patch fixes fragmentation handling in the dynamic channel. We used to
have a single state to handle fragmentation at the main dynamic channel level, but
in fact packets can be fragmented per sub channel. So we have to maintain a fragmentation
state per sub channel, this involve treating dynamic and static channels differentely
(so the size of the patch that has to implement state tracking per dynamic channels).
2022-06-17 08:38:57 +02:00
David Fort
cfe80694da proxy: add fixed user/domain/passwd
This adds a User, Domain and Password parameter in the Target section of the configuration
to specify and use a fixed backend user, domain or password (overriding the one
passed by the front user).
2022-06-15 14:05:45 +02:00
Pascal Nowack
9d627e0df2 channels/server: Add APIs for DVCs to get notified of channel id
This allows server implementations to watch these channel ids for their
creation statuses.
2022-06-08 15:26:51 +02:00
Pascal Nowack
dacc1e1c0f server: Add channel handling for telemetry channel 2022-06-08 09:30:30 +02:00
Pascal Nowack
3337810520 server/rdpsnd: Add API to get notified of channel id 2022-06-08 09:30:30 +02:00
akallabeth
b69499c060 Improve ABI compatibility 2022-06-03 08:48:46 +02:00
Pascal Nowack
902727df5e rdpsnd: Enhance server implementation
The current server sided channel handling of RDPSND/AUDIO_PLAYBACK_DVC
is currently very constrained.
So, solve this. This means:

- Add the missing Training/Training Confirm PDUs
- Stop overriding the average bytes per second values, when submitting
  the audio formats, as this currently makes the usage of codecs
  impossible
- Add a way to send the server formats manually again, to be able to
  restart the protocol after a Close PDU was sent
- Add a way to send already encoded audio data to let server
  implementations to take care of the encoding process and to set
  custom audio timestamps for the Video Optimized Remoting channel
- Add public attributes to let server implementations know the initial
  volume and pitch values
- Add public attribute to let server implementations know the quality
  mode setting
2022-06-03 08:48:46 +02:00
David Fort
63d0d3e4cf proxy: rework proxy channel treatments for statefull drdynvc
The rework introduce a stateful dynamic channel treatment, so that we can take early decisions
for data packet (dropping all the current packet or pass it), but also reassemble important
packets like channel creation.
2022-04-15 09:06:09 +02:00
akallabeth
752ac3b479
Fix #7793: Do not expose internal input API (#7794)
* Fixed GetFileInformationByHandle initializers

* Fix #7793: Do not expose internal input API

Slow-Path input uses UINT16 for scancodes on wire, but only the
lower byte is actually used. (the extended fields are sent in
keyboardFlags field)
Hide this implementation detail and adjust the API to use UINT8
for the code instead just like the corresponding Fast-Path PDU

* Added a warning for problematic slow path keyCodes
2022-04-13 09:34:05 +02:00
Armin Novak
a11d13580a Fixed type naming issue 2022-03-03 11:26:48 +01:00
Armin Novak
3bb36f4caa Fixed clang-scanbuild warnings 2022-02-22 16:15:05 +01:00
akallabeth
c5f7f9fba8 Add option for external thread to ainput server channel 2022-02-22 09:44:13 +01:00
Armin Novak
f03059e718 Extended AINPUT API:
* Each event now has a timestamp
* Relative and absolute events are sent simultaneously
* Added a flag indicating relative events are available
2022-02-22 09:44:13 +01:00
akallabeth
ae49581673 Added missing include for ainput server channel 2022-02-22 09:44:13 +01:00
akallabeth
f45e515fcd Added Advanced Input Channel 2022-02-22 09:44:13 +01:00
akallabeth
8cc6582044
Unify struct definitions (#7633)
* Unified enum/struct definitions, fixed include issues

* Fixed mac compilation issues

* Added missing include

* Fixed windows server build warnings

* Fixed VS2010 build issue

* Removed unnecessary library linking

* Fixed ThreadPool WinXP compatibility

* Fixed pr review remarks
2022-02-14 14:59:22 +01:00
David Fort
46eb50df2c proxy: improve channel treatment
This PR introduces per channel context so that we can speed up operations like
retrieving the channel name from its id, or knowing what shall be done for a
packet (no config ACL recomputation at each packet).
2022-02-04 08:44:22 +00:00
akallabeth
724c6f8192
Proxy cleanups (#7568)
* Fixed C++ issues with proxy context

* Added freerdp_settings_get_string_writable

* Define WITH_PROXY_EMULATE_SMARTCARD in config.h
2022-01-20 11:12:36 +01:00
Armin Novak
4e6e5be654 Added proxy intercept channels
* New configuration to intercept certain channels
* Added rdpdr intercept implementation
2022-01-11 12:34:43 +01:00
Armin Novak
0fb83a304d Adjusted channelID and server SetVolume data types 2021-12-20 08:11:00 +01:00
Armin Novak
f3df9a520e Fixed H264 related warnings 2021-12-20 08:11:00 +01:00
Steve Pronovost
bb7e4f220b Add support for graphics redirection protocol
Add support for new graphics redirection protocol (aka VAIL) used by
WSLg. This protocol is currently being documented and the official
documentation will be posted in the near future.
2021-10-21 13:11:21 +02:00
Steve Pronovost
f6f4acc921 Added support for AUDIO_PLAYBACK_DVC
Support audio on dynamic channel. Please refer to MS-RDPEA.
2021-10-21 13:11:21 +02:00
akallabeth
03a9ca80c8
Refactor proxy (#7312)
* Added hidden transport dump and replay options

* Added settings to enable transport dump and replay
* Added check in freerdp_connect to skip authentication on
  dump replay

* Fixed proxy issues

* Proper shutdown handling
* Uninitialized variables
* Skip proxy-client channels, initialize from peer channels and
  config
* Filter static channels like dynamic ones
* Added proxy module filtering from config data (channels, input, ...)

* Removed oboslete proxy decoding related files

* Added defines for RDPECAM channel

* Added proxy config options:

* VideoRedirection
* CameraRedirection

* Fixed duplicate channel free
2021-09-23 14:52:03 +02:00
akallabeth
1ca7e1f7a0 Added option to disable graphics decoding in client code path 2021-09-20 10:59:59 +02:00
akallabeth
4d23bc9372
Added proxy input state sync (#7282)
The proxy server component might receive input related events
before the proxy client has established the connection to the
target machine.
With this change, the current keyboard state is cached and sent
to the target when it is ready. All input events received before
the target is ready are discarded.
2021-09-10 10:39:07 +02:00
Armin Novak
ba0da04217 Fixed compilation warnings and duplicate defines 2021-09-09 08:53:20 +02:00
Armin Novak
c9effaa6e8 Fixed missing NULL checks in proxy logger macro 2021-09-09 08:53:20 +02:00
Armin Novak
4463e5eda9 Added config dump function, improved resource cleanup 2021-09-09 08:53:20 +02:00
Armin Novak
4e44003832 Expose dynamic channel PDU types 2021-09-09 08:53:20 +02:00
Armin Novak
5a2231172c Updated copyright for proxy 2021-09-09 08:53:20 +02:00
Armin Novak
976c3c2ab9 Refactored proxy and proxy-modules:
* Split out proxy headers and moved to public API to allow external
  modules to be built.
* Split proxy into proxy library and proxy binary. The library
  can be used by other applications and provides a simple API
* Improved channel passthrough, now all channels including dynamic
  channels work.
* Extended module API to hook more events, improved module samples
* Cleaned up proxy code, removed global static variables used,
  added WINPR_ASSERT
2021-09-09 08:53:20 +02:00
akallabeth
645cc8bb69 Use variable surfaceId 2021-07-02 09:53:24 +02:00
akallabeth
6deb65175f Added GFX planar and rfx encoder to shadow 2021-07-01 11:56:17 +02:00
Armin Novak
ea78e33d17 server: Fixed warnings, added assertions 2021-06-18 11:32:16 +02:00