* Properly initialize the stream buffer
* Add Stream_StaticConstInit accepting a const buffer
* Modify API to return a pointer to the stream initialized
* Do length/capacity checks in every read/write/seek function
if WINPR_ASSERT is defined.
* Ensure s->pointer is valid, e.g. within s->buffer + s->capacity
(Stream_Rewind, Stream_Seek, ...)
* Add return values to Stream_Set* functions so inalid arguments
can be reported to the caller
* Deprecated problematic stream manipulation functions
(Stream_SetBuffer, Stream_SetPointer, Stream_SetCapacity)
* Ensure length/capacity functions never return a value larger
than the actual length/capacity
When the server supports the protocol version RDPINPUT_PROTOCOL_V300,
the additional supportedFeatures field will be present.
The pduLength in the RDPINPUT_HEADER should, however, reflect this.
So, fix this error by writing the correct PDU length when the
supportedFeatures field is present.
* Split out proxy headers and moved to public API to allow external
modules to be built.
* Split proxy into proxy library and proxy binary. The library
can be used by other applications and provides a simple API
* Improved channel passthrough, now all channels including dynamic
channels work.
* Extended module API to hook more events, improved module samples
* Cleaned up proxy code, removed global static variables used,
added WINPR_ASSERT
RDPSND channel is special, as it has many names.
(e.g. static channel, dynamic channel and UDP one.
Use RDPSND_CHANNEL_NAME to identify the module name instad of
RDPSND_DVC_CHANNEL_NAME
If -DBUILTIN_CHANNELS=OFF is supplied to cmake, auxiliary channel modules
are built as plugins, that are loaded from $LIBDIR/freerdp as shared libs.
This patch fixes the linkage of these plugins by taking inter-channel dependencies
of this separation into account. If BUILTIN_CHANNELS=ON, these channel modules
are linked directly into the main modules. Therefore, the linking of the plugins
is conditioned accordingly.
* Fixed research for native PCM format
* Fixed compatibility detection for resampling
* dsp: Makes channel mix and encoding process use separated buffers
* Give FramesPerPacket to freerdp_dsp_context_reset function
* dsp: Fix DVI_ADPCM codec by respecting the required packet size
* Forbid mono channel in macos
* Fix audin command line channel option
* Disable ADPCM codec as it does not work
* Refactor valid native codec research
* Native codec research: Try different channels number
* Fix dsp channel mix
* Fix dsp resample
* Monitor coordinates are exclusive
* Remove force override of shadow resolution.
The client might ignore the server requested values, in that case
retry