{channels/tsmf/client/ffmpeg/tsmf,libfreerdp/codec/dsp}_ffmpeg.c:
Guard calls to `avcodec_register_all()` against use beyond
`AV_VERSION_INT(58, 10, 100)`, where upstream ffmpeg made it obsolete.
(cherry picked from commit 811d94c742)
Functions like fopen, PathFileExists, PathMakePath need to call
the wide character versions on windows for utf-8 support.
(cherry picked from commit 6b36c6d417)
While decoding RemoteFX encoded frames is multithreaded, decoding
RemoteFX Progressive frames is not, although both codecs work
relatively similarly.
This is especially noticeable with frames, that have a resolution
larger than 1920x1080 pixels.
decompress_tile_first() and decompress_tile_upgrade() can both run in
different threads at the same time for different tiles without necessary
adjustments.
So, do exactly that using the ThreadPool that already exists in the
RFX_CONTEXT to decrease the decoding time and therefore increase the
performance.
On a 3K display (2880x1620 pixels) this makes out of a choppy
experience a fluid experience.
(cherry picked from commit e79fefe21c)
When checking whether tiles and updatedTileIndices are both non-NULL,
one of them might be NULL, while the other struct member might not
be NULL and progressive_surface_context_new() leaks then the non-NULL
struct member.
Fix this by freeing both struct members, when aborting in
progressive_surface_context_new().
free() will take no action on pointers that are NULL, so no additional
check is needed.
(cherry picked from commit 805dc60e14)
I saw on debian packages (that have -DWITH_DEBUG_ALL=ON) remotefx logs always to
debug without respect log-level and log-filters settings making diffult
debugging of issue on other parts.
After a search I found this that set loglevel to debug that akallabeth confirmed
is unwanted, this patch remove it.
Closes#6606
(cherry picked from commit f3e5ebe315)
Fixes the following memory leak:
==115716== 16,662,960 bytes in 459 blocks are definitely lost in loss record 3,504 of 3,504
==115716== at 0x48396AF: malloc (vg_replace_malloc.c:306)
==115716== by 0x4C6A4E2: nsc_context_initialize_encode (nsc_encode.c:77)
==115716== by 0x4C6A4E2: nsc_compose_message (nsc_encode.c:497)
(cherry picked from commit 9bd4574050)
Due to many reporing issues with different AAC encoder configurations
deactivate support by default. Can be enabled by compiling with
experimental codec support.
Use memcpy to copy the bytes when we can assure that the memory areas does not overlap.
When the areas overlap, copy the area that doesn't overlap repeatly.
With this change, the copy is ~30x faster.
In desktop area, the next color has high odds to be the same of previous color.
If we cache the value, it can be reused by the next pixel avoiding recalculation.
This optimization can halve the function's processing.