Since the EGFX Reset Graphics PDU seems to be optional,
the graphicsReset variable (which is updated in that PDU's handler)
should be removed from the rdp_gdi struct with the next change
in public headers (as in freerdp v3).
There are still some clients that expect and check it and therefore
we keep it for now, initialized with TRUE.
sdas
This PR contains the following changes:
- Get rid of unused SettingsModified array (kept in the settings struct for ABI
compatibility)
- Fix and extend freerdp_client_populate_rdp_file_form_settings (wrote <null> strings to the rdp file, missed a lot of settings)
- Set KeyboardHook default value to 2 (hook in fullscreen) just as mstsc
does
* Add support for C++ plugins.
* Seperate between a "module" and a "plugin": a module is a shared
library that exposes a function called "proxy_module_entry_point". This
function gets a parameter to `proxyPluginsManager*`, which can be used to
register plugins.
* Refine the API of the modules infrastructure:
* use proxyData* instead of rdpContext* when firing a hook or calling a filter.
* use clearer names.
* Instead of having to specify a path for each module to be loaded in
the configuration, the proxy now loads modules from specificed
directory, using the CMAKE variable PROXY_PLUGINDIR.
* Add an option to specify required plugins: plugins that the proxy
wouldn't start without having them fully loaded.
This macro replaces the multiple instances where the current
error state is checked before setting an optional error state.
Signed-off-by: Armin Novak <armin.novak@thincast.com>
This new function allows better logging of call locations
for errors. Additionally added freerdp_set_error_log macro
to record function, file and line the error was set.
Signed-off-by: Armin Novak <armin.novak@thincast.com>
* Added default format callback for rdpsnd backend to allow
different default input formats (different samplerates, ...)
* Made WINMM backend in flight packet limitation a compile time
option
* Fixed missing buffer copy in winmm backend
Signed-off-by: Armin Novak <armin.novak@thincast.com>
* Split common functionality from client code
* Clean up client code and use proper defines for constants
* Implements the channel code to read/write server side
messages.
This patch adds the basic infrastructure to have openCL acceleration.
For now only YUV2RGB is implemented but other operations could be
implemented.
The primitives have been massively reworked so that we have an autodetect
mode that will pick the best implementation automatically by performing a
benchmark.
Sponsored-by: Rangee Gmbh(http://www.rangee.com)