Currently, all FreeRDP-based clients don't send any WaveConfirm PDUs
for received samples, when using a dynamic channel for audio output
redirection.
[MS-RDPEA] 2.2.3.8 Wave Confirm PDU mentions, that a WaveConfirm PDU
MUST be sent, when a WaveInfo PDU + Wave PDU, or Wave2 PDU is received
and when the audio data sample is emitted to completion by the client.
The first WaveConfirm PDU is used by the server to determine the
network latency and the second WaveConfirm PDU is used by the server to
determine the render latency.
So, fix the current behaviour, where FreeRDP currently does not send
any WaveConfirm PDU, when using the dynamic channel, or only sends one
WaveConfirm PDU for the sample.
For the first WaveConfirm PDU, use the same timestamp, that was
included in the first WaveInfo/Wave2 PDU.
For the second WaveConfirm PDU, add the render latency on top of the
arrival timestamp.
* Fixed remdesk settings pointer
* Fixed sign warnings in display_write_monitor_layout_pdu
* Use freerdp_abort_connect_context and freerdp_shall_disconnect_context
* Added and updates settings
* info assert/dynamic timezone
* mcs assert/log/flags
* Fixed and added assertions for wStream
* Unified stream length checks
* Added new function to check for lenght and log
* Replace all usages with this new function
* Cleaned up PER, added parser logging
* Cleaned up BER, added parser logging
* log messages
* Modified Stream_CheckAndLogRequiredLengthEx
* Allow custom format and options
* Add Stream_CheckAndLogRequiredLengthExVa for prepared va_list
* Improved Stream_CheckAndLogRequiredLength
* Now have log level adjustable
* Added function equivalents for existing logger
* Added a backtrace in case of a failure is detected
* Fixed public API input checks
Building client channels out of tree does not work reliable as the
dependencies can not be easily split. (exceptions may be simple ones
as echo channel)
It does complicate the build system and code though, so remove this
for maintainability reasons.
* Split out proxy headers and moved to public API to allow external
modules to be built.
* Split proxy into proxy library and proxy binary. The library
can be used by other applications and provides a simple API
* Improved channel passthrough, now all channels including dynamic
channels work.
* Extended module API to hook more events, improved module samples
* Cleaned up proxy code, removed global static variables used,
added WINPR_ASSERT
RDPSND channel is special, as it has many names.
(e.g. static channel, dynamic channel and UDP one.
Use RDPSND_CHANNEL_NAME to identify the module name instad of
RDPSND_DVC_CHANNEL_NAME
If -DBUILTIN_CHANNELS=OFF is supplied to cmake, auxiliary channel modules
are built as plugins, that are loaded from $LIBDIR/freerdp as shared libs.
This patch fixes the linkage of these plugins by taking inter-channel dependencies
of this separation into account. If BUILTIN_CHANNELS=ON, these channel modules
are linked directly into the main modules. Therefore, the linking of the plugins
is conditioned accordingly.
* Fixed research for native PCM format
* Fixed compatibility detection for resampling
* dsp: Makes channel mix and encoding process use separated buffers
* Give FramesPerPacket to freerdp_dsp_context_reset function
* dsp: Fix DVI_ADPCM codec by respecting the required packet size
* Forbid mono channel in macos
* Fix audin command line channel option
* Disable ADPCM codec as it does not work
* Refactor valid native codec research
* Native codec research: Try different channels number
* Fix dsp channel mix
* Fix dsp resample
(some client side channels and all server side channels still need to be
ported to new api)
server: build fix, do not disable threads for rfx encoder
cliprdr client channel: implemented support for DisableThreads option
looks like thread does not make sense at all for this channel
do not initialize disabled image codecs (respect settings)
channels: client: rail: added support for DisableThreads setting
changed "BOOL DisableThreads" to "UINT32 ThreadingFlags"
dropped unnecessary apu changes
draft implementation of threading settings aware message handling api
for addins/channels
rail: use new messaging api
fixed memory leak
msgs handlers external api changes (as requested)
msgs_handlers: init fix
fixed memory leak
logic fix
resolved problems appeared after rebase to master, dropped unnecessary
changes
git clang-format origin/master
fixed TestFreeRDPCodecRemoteFX.c
"formatting, run `clang-format` please"
properly use new "rfx_context_new(BOOL, UINT32)" everywhere
passed Threading Flags to "rfx_context_new" where available
in older C standarts veriables declaration must be done before any code
requested changes
clang-format as requested
use broken signatures of standert C functions for m$ s**tos
clang-format
requested changes
requested changes
moved ThreadingFlags to stable api zone
define type for channel msg handler
typo fix
clang-format
build fix
us ThreadingFlags from server settings
git clang-format origin/master
clang-format
* Now both, dynamic and static channel entries can be defined by
a single channel.
* Added better logging to distinguish between static and dynamic
channel messages.
When channels are cleaned up OpenHandle is most of the time
already 0. Ignore the argument checks for
CHANNEL_EVENT_WRITE_CANCELLED and CHANNEL_EVENT_WRITE_COMPLETE
only check where actually required (CHANNEL_EVENT_DATA_RECEIVED)
* Added default format callback for rdpsnd backend to allow
different default input formats (different samplerates, ...)
* Made WINMM backend in flight packet limitation a compile time
option
* Fixed missing buffer copy in winmm backend
Signed-off-by: Armin Novak <armin.novak@thincast.com>
This PR fixes the handling of using rdpsnd or audin when the system has
no audio device available.
In case of a missing playback device the
Windows backend now correctly reports an error and the fake rdpsnd
backend is loaded.
If audin is enabled and no microphone is present the channel
initialization will report an error but it won't cut the connection (as
it did before).