* Fixed remdesk settings pointer
* Fixed sign warnings in display_write_monitor_layout_pdu
* Use freerdp_abort_connect_context and freerdp_shall_disconnect_context
* Added and updates settings
* info assert/dynamic timezone
* mcs assert/log/flags
* Fixed and added assertions for wStream
* Unified stream length checks
* Added new function to check for lenght and log
* Replace all usages with this new function
* Cleaned up PER, added parser logging
* Cleaned up BER, added parser logging
* log messages
* Modified Stream_CheckAndLogRequiredLengthEx
* Allow custom format and options
* Add Stream_CheckAndLogRequiredLengthExVa for prepared va_list
* Improved Stream_CheckAndLogRequiredLength
* Now have log level adjustable
* Added function equivalents for existing logger
* Added a backtrace in case of a failure is detected
* Fixed public API input checks
* Fixed GetFileInformationByHandle initializers
* Fix#7793: Do not expose internal input API
Slow-Path input uses UINT16 for scancodes on wire, but only the
lower byte is actually used. (the extended fields are sent in
keyboardFlags field)
Hide this implementation detail and adjust the API to use UINT8
for the code instead just like the corresponding Fast-Path PDU
* Added a warning for problematic slow path keyCodes
Building client channels out of tree does not work reliable as the
dependencies can not be easily split. (exceptions may be simple ones
as echo channel)
It does complicate the build system and code though, so remove this
for maintainability reasons.
RDPSND channel is special, as it has many names.
(e.g. static channel, dynamic channel and UDP one.
Use RDPSND_CHANNEL_NAME to identify the module name instad of
RDPSND_DVC_CHANNEL_NAME
* Use freerdp_settings_* for shadow and sample server
* Added freerdp_peer_set_local_and_hostname
* Code cleanups and WINPR_ASSERT
* Code cleanups
* Use CHANNEL_NAME_LEN where appropriate
* Use temporary variables in loop instead of direct array access
* Monitor coordinates are exclusive
* Remove force override of shadow resolution.
The client might ignore the server requested values, in that case
retry