* oss: fix function signature
* autodetection - if only /sound is given all enabled
plugins are tried in order and the first successful loaded is used.
- this restores the previous behavior
* alsa/pulse fix command line parsing - no parameters shouldn't be
treated as error
The rdpContext gets an event which will
get set if an error occoured in a channel.
If a thread or a void callback has to report an
error it will get signaled by this system.
This patch adds checks for the sound channel and plugins:
* checks for protocol bytes;
* checks for malloc/calloc;
* be more strict when interacting with sound plugin
Change the return type of Stream_Ensure*Capacity from void to BOOL to be
able to detect realloc problems easily. Otherwise the only way to detect
this was to check if the capacity after the call was >= the required
size.
In case Stream_Ensure*Capacity fails the old memory is still available
and need to freed outside.
This commit also adds checks to most calls of Stream_Ensure*Capacity to
check if the call was successful.
+ add: COMMAND_LINE_IGN_UNKNOWN_KEYWORD flag for CommandLineParseArgumentsA to ignory unknown keys without fail
+ add: lot of WLog_DBG() in drdynvc, add function names in existing
* change: error text in rdpsnd OSS
* fix: dev in rdpsnd does not work
* fix/change: audio-dev renamed to dev and now work in audin
* fix dynamic channels now work again
"libfreerdp" consisted of multiple (small) single libraries. If the cmake
option MONOLITHIC was used only one library was build combining all of
the libfreerdp-* libraries.
The only exceptions to this are libfreerdp-server and libfreerdp-client these
are build as separate libraries.
This commit obsoltes non-monolithic builds and makes monolithic builds
the default. The cmake option MONOLITHIC is also removed.
With BOOL as return type it is not possible to differentiate between
success and "no data can be read" (when a channel read would block).
rdpsnd_server_handle_messages returns now int with the following
possible values:
-1 if no data could be read
0 error (like connection close) (formerly FALSE)
1 succsess (also if further bytes need to be read) (formerly TRUE)
Not using -1 for error cases was chosen to be compatible with the BOOL
return values used before.
MS-RDPEA 2.2.2.3 states (Appendix A <6>) that quality mode PDU
should be ignored if the client version is < 6. For these clients the sound
channel got never activated since activated was only called after
reception of the quality mode PDU.
For clients < version 6 activated is now called after
CLIENT_AUDIO_VERSION_AND_FORMATS was received.