(some client side channels and all server side channels still need to be
ported to new api)
server: build fix, do not disable threads for rfx encoder
cliprdr client channel: implemented support for DisableThreads option
looks like thread does not make sense at all for this channel
do not initialize disabled image codecs (respect settings)
channels: client: rail: added support for DisableThreads setting
changed "BOOL DisableThreads" to "UINT32 ThreadingFlags"
dropped unnecessary apu changes
draft implementation of threading settings aware message handling api
for addins/channels
rail: use new messaging api
fixed memory leak
msgs handlers external api changes (as requested)
msgs_handlers: init fix
fixed memory leak
logic fix
resolved problems appeared after rebase to master, dropped unnecessary
changes
git clang-format origin/master
fixed TestFreeRDPCodecRemoteFX.c
"formatting, run `clang-format` please"
properly use new "rfx_context_new(BOOL, UINT32)" everywhere
passed Threading Flags to "rfx_context_new" where available
in older C standarts veriables declaration must be done before any code
requested changes
clang-format as requested
use broken signatures of standert C functions for m$ s**tos
clang-format
requested changes
requested changes
moved ThreadingFlags to stable api zone
define type for channel msg handler
typo fix
clang-format
build fix
us ThreadingFlags from server settings
git clang-format origin/master
clang-format
- fixed and consolitate the duplicated code for sending the
CLOSE_REQUEST_PDU to the server into dvcman_close_channel
- call dvcman_close_channel if a dynamic channel plugin fails
to process the received channel data
- rdpegfx: don't try to remove a non-existing cache entry,
return an error instead which now will close the channel, as
expected by Microsoft's windows protocols test suite
Since the EGFX Reset Graphics PDU seems to be optional,
the graphicsReset variable (which is updated in that PDU's handler)
should be removed from the rdp_gdi struct with the next change
in public headers (as in freerdp v3).
There are still some clients that expect and check it and therefore
we keep it for now, initialized with TRUE.
sdas
If no library can be loaded at runtime ignore H264 capabilities.
This allows a build with only OpenH264 support and dynamic loading
enabled to function when no openh264 library was detected.
Since these functions were called from 2 different threads
(main thread or dynamic channel) depending on fastpath or
gfx channel use lock between these.
If not locked the invalid region may be accessed from both
threads and lead to crashes as experienced with nightly df280a7ff
To fix#4825 GFX functions must now aquire a lock before accessing surfaces.
This prevents simultaneous update of internal data by client and gfx threads.
Also enforce return value checks, where not already done.