This patch contains:
* checks for malloc return value + treat callers;
* modified malloc() + ZeroMemory() to calloc();
* misc fixes of micro errors seen during the code audit:
** some invalid checks in gcc.c, also there were some possible
integer overflow. This is interesting because at the end the data are parsed
and freed directly, so it's a vulnerability in some kind of dead code (at least
useless);
** fixed usage of GetComputerNameExA with just one call, when 2 were used
in misc places. According to MSDN GetComputerNameA() is supposed to return
an error when called with NULL;
** there were a bug in the command line parsing of shadow;
** in freerdp_dynamic_channel_collection_add() the size of array was multiplied
by 4 instead of 2 on resize
1. Introduce message queue in shadow client. No longer use subsytem->MsgPipe->out to deliver message to clients.
We used to use subsytem->MsgPipe->out for messages which need to be sent to client. But it's not correct. Only one client would get the message if multiple client exists
This problem make the fix in PR #2643 incomplete.
Introduced reference count based solution to release resource taken by the message.
Also added APIs for client message delivery.
Also fixed msg pipe in subsystem to clean resource when destroyed.
2. Discard unused StopEvent in client. We actually use quit message instead.
3. Enhance disposal of channels.
Free context for remdesk and encomsp channels. The original fix only stop the threads, but doesn't release resource.
Dispose channels earlier. The channels are built on client->vcm. Disposing channels after client->vcm is closed cause unknown behavior.
Original fix is #2644
4. Start to add audio support.
Ensure all client threads are disconnected before we stop the server
thread and thus make it available for deletion. We do this because
shadow_client_context_free() accesses rdpShadowServer structure, which
we have to keep alive as long as it is needed.
Calling shadow_client_context_free() after shadow_server_stop() and
shadow_server_free() were called may have caused an application crash.
1)
Added missing checks for CreateEvent which also required the
following related changes:
- changed freerdp_context_new API to BOOL
- changed freerdp_peer_context_new API to BOOL
- changed pRdpClientNew callback to BOOL
- changed pContextNew callback to BOOL
- changed psPeerAccepted callback to BOOL
- changed psPeerContextNew callback to BOOL
2)
Fixed lots of missing alloc and error checks in the
changed code's neighbourhood.
3)
Check freerdp_client_codecs_prepare result to avoid segfaults
caused by using non-initialized codecs.
4)
Fixed deadlocks in x11 caused by missing xf_unlock_x11() calls
in some error handlers
5)
Some fixes in thread pool:
- DEFAULT_POOL assignment did not match TP_POOL definition
- don't free the pool pointer if it points to the static DEFAULT_POOL
- added error handling and cleanup in InitializeThreadpool
Now using nCount as in and out argument.
When called, set nCount to the number of available handles.
This value is checked and an error returned, if not enough
handles are available.